The 2014 basic rules languages (Abyssal, Celestial, Common, Deep Speech, Draconic, Druidic, Dwarvish, Elvish, Giant, Gnomish, Goblin, Halfling, Infernal, Orc, Primordial, Sylvan, Thieves' Cant, and Undercommon) do not show up in language selection, which is a bit of a problem for 2014 character sheets as you cannot put a custom language as the entry for the dropdown selection (a makeshift workaround is after sheet creation, assigning a bonus custom language).
This is rather annoying, as you always used to be able to access those core rules 2014 languages normally, and they can still use the core rules 2014 species themselves, so the languages should be available.
Works fine for me. Here I've got a character with only 2014 Core Rules enabled. I've selected the 2014 Human species, and opened the menu to choose a language.
Works fine for me. Here I've got a character with only 2014 Core Rules enabled. I've selected the 2014 Human species, and opened the menu to choose a language.
Running a test on one of my own characters, it functions fine, but on one of the characters my players in my campaign has, it doesn't show up the Core Rules languages when I try to edit it (was having to tweak a couple of things for them).
When they're next available I'll get them to try it and update you on the situation. Maybe it just doesn't work when editing the characters of players in your campaigns, which seems odd if so?
I am able to see them when editing player characters in my campaigns as well.
Did some more digging and this appears to be some problem with how Homebrew is working. The affected players have homebrew races, although the languages option did previously work fine, and hasn't been changed, which is why I didn't connect the dots.
I've changed the modifier from "Choose a language" to "Select a standard language" and now it brings up the core rules standard languages (as well as the Giant (Outlander) language), so that solves my issue here, although it does perhaps mean that something behind the scenes on homebrew has broken.
And changing it back from "Choose a language" or even "Choose a rare language" to "Select a standard language" doesn't actually change it away from "select a standard language" for both the existing character in their builder, or an attempt to make a new character using the homebrew myself, so I think the problem might actually be that those two open-ended language options are now broken.
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The 2014 basic rules languages (Abyssal, Celestial, Common, Deep Speech, Draconic, Druidic, Dwarvish, Elvish, Giant, Gnomish, Goblin, Halfling, Infernal, Orc, Primordial, Sylvan, Thieves' Cant, and Undercommon) do not show up in language selection, which is a bit of a problem for 2014 character sheets as you cannot put a custom language as the entry for the dropdown selection (a makeshift workaround is after sheet creation, assigning a bonus custom language).
This is rather annoying, as you always used to be able to access those core rules 2014 languages normally, and they can still use the core rules 2014 species themselves, so the languages should be available.
Works fine for me. Here I've got a character with only 2014 Core Rules enabled. I've selected the 2014 Human species, and opened the menu to choose a language.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/qWzGhwBjYr
Running a test on one of my own characters, it functions fine, but on one of the characters my players in my campaign has, it doesn't show up the Core Rules languages when I try to edit it (was having to tweak a couple of things for them).
When they're next available I'll get them to try it and update you on the situation. Maybe it just doesn't work when editing the characters of players in your campaigns, which seems odd if so?
I am able to see them when editing player characters in my campaigns as well.
Need help with D&D Beyond? Come ask in the official D&D server on Discord: https://discord.gg/qWzGhwBjYr
Did some more digging and this appears to be some problem with how Homebrew is working. The affected players have homebrew races, although the languages option did previously work fine, and hasn't been changed, which is why I didn't connect the dots.
I've changed the modifier from "Choose a language" to "Select a standard language" and now it brings up the core rules standard languages (as well as the Giant (Outlander) language), so that solves my issue here, although it does perhaps mean that something behind the scenes on homebrew has broken.
And changing it back from "Choose a language" or even "Choose a rare language" to "Select a standard language" doesn't actually change it away from "select a standard language" for both the existing character in their builder, or an attempt to make a new character using the homebrew myself, so I think the problem might actually be that those two open-ended language options are now broken.