I'm about to start a campaign in a few days, and I play monk, and my DM wanted to buff my monk to do consistently more damage, and give me ki points from the start as a level one monk, and my unarmed strikes have been buffed to do an additional 1d4 damage. How do I change my unarmed strikes to do 1d6+1d4, which also brings up elemental weapons, like ones that I've seen all over Baulders gate 3, (which I know isn't the same but it's similar), that did like 1d8 slashing + 1d4 fire damage, and although I don't expect to encounter weapons like that right off the bat, I still am concerned about how that would work.
I'm about to start a campaign in a few days, and I play monk, and my DM wanted to buff my monk to do consistently more damage, and give me ki points from the start as a level one monk, and my unarmed strikes have been buffed to do an additional 1d4 damage. How do I change my unarmed strikes to do 1d6+1d4, which also brings up elemental weapons, like ones that I've seen all over Baulders gate 3, (which I know isn't the same but it's similar), that did like 1d8 slashing + 1d4 fire damage, and although I don't expect to encounter weapons like that right off the bat, I still am concerned about how that would work.
Similar solution to what I posted for the True Strike question in this same subforum. The additional damage can be represented as a separate custom action.
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I'm about to start a campaign in a few days, and I play monk, and my DM wanted to buff my monk to do consistently more damage, and give me ki points from the start as a level one monk, and my unarmed strikes have been buffed to do an additional 1d4 damage. How do I change my unarmed strikes to do 1d6+1d4, which also brings up elemental weapons, like ones that I've seen all over Baulders gate 3, (which I know isn't the same but it's similar), that did like 1d8 slashing + 1d4 fire damage, and although I don't expect to encounter weapons like that right off the bat, I still am concerned about how that would work.
Similar solution to what I posted for the True Strike question in this same subforum. The additional damage can be represented as a separate custom action.