I'm new to maps and making homebrew monsters. I was following a guide online for making attacks be rollable on maps and typed this as an example:
Claw. Melee Weapon Attack: [_rollable] +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Claw"} [_/rollable] to hit, reach 5ft., one target. Hit: 13 [_rollable](2d8+4);{"diceNotation":"2d8+4","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"}[_/rollable] slashing damage.
With this, the roll to hit shows up as rollable, but the damage does not. Could anyone give any help diagnosing what went wrong, as well as a link to a better guide for these things if one exists? (adding underscore to reveal code)
Can you paste the action without the codes, so I can run it through the tool and see if it was coded properly?
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Thank you. I used the tool for that on a homebrew monster and got it working fine. Here's an unlisted video I made to show the steps I took.
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Thank you! I honestly didn’t know that tool was there to translate it into the dice rolling code for you, was trying to freehand it all.
Glad it helped! 😊
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Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Here's a fun one for you, Cyb3rM1nd...the dice roller for damage WORKS in encounters just fine, but not in maps...
Claw.Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10+4) bludgeoning damage, and the target is grappled (escape DC 15). The crab has two claws, each of which can grapple only one target.
Dice block generator turned it into this:
Claw. Melee Attack Roll: [ rollable]+7;{" diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}[ /rollable] to hit, reach 10 ft., one target. Hit: 20 [r ollable](3d10+4);{"diceNotation":"3d10+4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"bludgeoning"}[ /rollable] bludgeoning damage, and the target is [condit ion]grappled[/cond ition] (escape DC 15). The crab has two claws, each of which can grapple only one target.
Works in encounters all day long, won't work in maps.
Figured it out!!! You have to take the parenthesis off the first 3d10+4, it fuggles with the code.
Claw. Melee Attack Roll: [ rollable]+7;{" diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}[ /rollable] to hit, reach 10 ft., one target. Hit: 20 [r ollable]3d10+4;{"diceNotation":"3d10+4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"bludgeoning"}[ /rollable] bludgeoning damage, and the target is [condit ion]grappled[/cond ition] (escape DC 15). The crab has two claws, each of which can grapple only one target.
Is it possible to get that video listed so that others can see it? I checked your YouTube channel but am not seeing it there. I have a number of homebrew creatures that are purely text right now, I'd love to be able to go through them and add the rolling abilities to their stats blocks.
Is it possible to get that video listed so that others can see it? I checked your YouTube channel but am not seeing it there. I have a number of homebrew creatures that are purely text right now, I'd love to be able to go through them and add the rolling abilities to their stats blocks.
I don't really make direct responses as public videos and prefer those to be unlisted. I could probably make a general version for this though. Hope the link for the video works and you find it helpful. 😊
Rollback Post to RevisionRollBack
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond. Need help with Homebrew? Check out ✨ thisFAQ/Guide thread ✨ by IamSposta.
Thank you! I didn't realize how easy it was to use and was way overcomplicating it for myself. A nice comprehensive video for homebrew monsters would be great!
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I'm new to maps and making homebrew monsters. I was following a guide online for making attacks be rollable on maps and typed this as an example:
Claw. Melee Weapon Attack: [_rollable] +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Claw"} [_/rollable] to hit, reach 5ft., one target. Hit: 13 [_rollable](2d8+4);{"diceNotation":"2d8+4","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"}[_/rollable] slashing damage.
With this, the roll to hit shows up as rollable, but the damage does not. Could anyone give any help diagnosing what went wrong, as well as a link to a better guide for these things if one exists? (adding underscore to reveal code)
Can you paste the action without the codes, so I can run it through the tool and see if it was coded properly?
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Claw. Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit: 13 (2d8+4) slashing damage.
Thank you for any assistance can provide.
Thank you. I used the tool for that on a homebrew monster and got it working fine. Here's an unlisted video I made to show the steps I took.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Thank you! I honestly didn’t know that tool was there to translate it into the dice rolling code for you, was trying to freehand it all.
Glad it helped! 😊
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Here's a fun one for you, Cyb3rM1nd...the dice roller for damage WORKS in encounters just fine, but not in maps...
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10+4) bludgeoning damage, and the target is grappled (escape DC 15). The crab has two claws, each of which can grapple only one target.
Dice block generator turned it into this:
Claw. Melee Attack Roll: [ rollable]+7;{" diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}[ /rollable] to hit, reach 10 ft., one target. Hit: 20 [r ollable](3d10+4);{"diceNotation":"3d10+4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"bludgeoning"}[ /rollable] bludgeoning damage, and the target is [condit ion]grappled[/cond ition] (escape DC 15). The crab has two claws, each of which can grapple only one target.
Works in encounters all day long, won't work in maps.
Figured it out!!! You have to take the parenthesis off the first 3d10+4, it fuggles with the code.
Claw. Melee Attack Roll: [ rollable]+7;{" diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"}[ /rollable] to hit, reach 10 ft., one target. Hit: 20 [r ollable]3d10+4;{"diceNotation":"3d10+4", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"bludgeoning"}[ /rollable] bludgeoning damage, and the target is [condit ion]grappled[/cond ition] (escape DC 15). The crab has two claws, each of which can grapple only one target.
THAT code worked fine!
hey sorry i was just reading through this and im quite a bit confused?
Do i need to write that whole code on every action just to make the action rollable? and what is dice block generator?
thanks
actually i think i figured it out no worries
Is it possible to get that video listed so that others can see it? I checked your YouTube channel but am not seeing it there. I have a number of homebrew creatures that are purely text right now, I'd love to be able to go through them and add the rolling abilities to their stats blocks.
Yeah lately youtube embed are getting blocked for some. The link is here: https://www.youtube.com/watch?v=xhNCBcenqAw
I don't really make direct responses as public videos and prefer those to be unlisted. I could probably make a general version for this though. Hope the link for the video works and you find it helpful. 😊
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Thank you! I didn't realize how easy it was to use and was way overcomplicating it for myself. A nice comprehensive video for homebrew monsters would be great!