The Gunslinger(Critical Role) Class states that the saving throws is calculated all together by using the savedc:dex but disarming shot is coded to use savedc:str. Im confused if disarming shot is condiered different from the other trick shots, or if this is simply a coding error in which the saving throw should be using the dexterity score instead. Thank you so much for your continued work to make DNDBeyond an awesome place.
The Gunslinger(Critical Role) Class states that the saving throws is calculated all together by using the savedc:dex but disarming shot is coded to use savedc:str. Im confused if disarming shot is condiered different from the other trick shots, or if this is simply a coding error in which the saving throw should be using the dexterity score instead. Thank you so much for your continued work to make DNDBeyond an awesome place.
As far as I am aware, it is correct. :)
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Thank you for your swift response. I'll let my player know. :)