It has an action called Bite (Bat or Hybrid Form Only) which has a Save type of CON. It was explained to me that if you do not put a number in the Fixed Save DC, that the save DC will automatically be calculated as 8 + the character's proficiency + the chosen ability modifier, in this case CON.
I have run numerous tests, and that has not been the case.
I created a variant human fighter here, which I gave this feat at level 1 and leveled it up from level 1 to level 20.
From this, I saw the following:
Lvl 1 - 4 the ability DC is 13,
lvl 5 - 8 it's 14,
lvl 9 - 12 it's 15,
lvl 13 - 16 it's 16,
lvl 17 - 20 it's 17.
From this, we can deduce that the calculation is simply straight 11 + proficiency bonus, not taking CON into account at all. I have confirmed this by changing the character's CON values and also by choosing different ability scores for the Save Type on the action. The numbers are the same.
What's very perplexing is I have a level 8 character here, who is a tabaxi ranger, and at level 8 the DC is calculated as 15, when as show above it should be 14. I haven't been able to figure out why this is the case.
I'm guessing the DC is based on DEX mod (8+prof+DEX matches both characters). Save type is the type of save needed not the ability the save DC is based on.
I'm guessing the DC is based on DEX mod (8+prof+DEX matches both characters). Save type is the type of save needed not the ability the save DC is based on.
I think you're right. How frustrating. I don't know how to make this work for the Lycanthropy rules as written.
Ok I see what the problem is. The problem is that the action has an attack and a save. The Save DC options are for actions that don't have attack rolls.
When an attack has a save against a secondary effect, the save DC is just listed in the description. There is snippet code to calculate the save automatically: {{savedc:con}}
I can confirm that this is working as designed, however we realise that the action form allows some odd combinations to be added.
As DxJxC said, the action is designed to have an attack, or an ability that requires a saving throw - when the two are combined, it can be a little odd.
What you've currently done is pretty much how I would go about modelling this.
Thanks for your help all. I opened a ticket about a similar but tangential issue, but I was told to reach out to the forums, which doesn't make much sense since it involved an application crash. But I thought I'd mention it here while I have your attention.
Per Curse of Strahd, werebats can choose DEX or STR for their bite attack. In order to do this in D&DBeyond, you have to create options in the feat, with associated actions. This is fine, except clicking on the action to read the description in your character sheet causes a fatal exception. I included the reference from the last exception I got, but I don't know if forum moderators can look at the backend logs.
Thanks for your help all. I opened a ticket about a similar but tangential issue, but I was told to reach out to the forums, which doesn't make much sense since it involved an application crash. But I thought I'd mention it here while I have your attention.
Per Curse of Strahd, werebats can choose DEX or STR for their bite attack. In order to do this in D&DBeyond, you have to create options in the feat, with associated actions. This is fine, except clicking on the action to read the description in your character sheet causes a fatal exception. I included the reference from the last exception I got, but I don't know if forum moderators can look at the backend logs.
Reference: 9a9cce07df1440a5b06b785adce1b794
Hi Westward_man,
The best thing to do would be to provide a direct link to the homebrew in question. Moderators can access unpublished homebrew. That way we can look at what might be causing the issue.
Thanks for your help all. I opened a ticket about a similar but tangential issue, but I was told to reach out to the forums, which doesn't make much sense since it involved an application crash. But I thought I'd mention it here while I have your attention.
Per Curse of Strahd, werebats can choose DEX or STR for their bite attack. In order to do this in D&DBeyond, you have to create options in the feat, with associated actions. This is fine, except clicking on the action to read the description in your character sheet causes a fatal exception. I included the reference from the last exception I got, but I don't know if forum moderators can look at the backend logs.
Reference: 9a9cce07df1440a5b06b785adce1b794
Hi Westward_man,
The best thing to do would be to provide a direct link to the homebrew in question. Moderators can access unpublished homebrew. That way we can look at what might be causing the issue.
Thanks!
Of course! It's the same feat posted above. I just added options to it. I'll link it again.
I created a lyncanthropy feat for Werebat that you can find unpublished here: https://www.dndbeyond.com/feats/136837-curse-of-lycanthropy-werebat
It has an action called Bite (Bat or Hybrid Form Only) which has a Save type of CON. It was explained to me that if you do not put a number in the Fixed Save DC, that the save DC will automatically be calculated as 8 + the character's proficiency + the chosen ability modifier, in this case CON.
I have run numerous tests, and that has not been the case.
I created a variant human fighter here, which I gave this feat at level 1 and leveled it up from level 1 to level 20.
From this, I saw the following:
From this, we can deduce that the calculation is simply straight 11 + proficiency bonus, not taking CON into account at all. I have confirmed this by changing the character's CON values and also by choosing different ability scores for the Save Type on the action. The numbers are the same.
What's very perplexing is I have a level 8 character here, who is a tabaxi ranger, and at level 8 the DC is calculated as 15, when as show above it should be 14. I haven't been able to figure out why this is the case.
I'm guessing the DC is based on DEX mod (8+prof+DEX matches both characters). Save type is the type of save needed not the ability the save DC is based on.
I think you're right. How frustrating. I don't know how to make this work for the Lycanthropy rules as written.
Ok I see what the problem is. The problem is that the action has an attack and a save. The Save DC options are for actions that don't have attack rolls.
When an attack has a save against a secondary effect, the save DC is just listed in the description. There is snippet code to calculate the save automatically: {{savedc:con}}
As I understand it, that code only works in the Snippet, correct? In the larger descriptions, you'd just have to say how it's calculated.
I think so. I haven't messed with it.
Hi there,
I can confirm that this is working as designed, however we realise that the action form allows some odd combinations to be added.
As DxJxC said, the action is designed to have an attack, or an ability that requires a saving throw - when the two are combined, it can be a little odd.
What you've currently done is pretty much how I would go about modelling this.
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Thanks for your help all. I opened a ticket about a similar but tangential issue, but I was told to reach out to the forums, which doesn't make much sense since it involved an application crash. But I thought I'd mention it here while I have your attention.
Per Curse of Strahd, werebats can choose DEX or STR for their bite attack. In order to do this in D&DBeyond, you have to create options in the feat, with associated actions. This is fine, except clicking on the action to read the description in your character sheet causes a fatal exception. I included the reference from the last exception I got, but I don't know if forum moderators can look at the backend logs.
Reference: 9a9cce07df1440a5b06b785adce1b794
Hi Westward_man,
The best thing to do would be to provide a direct link to the homebrew in question. Moderators can access unpublished homebrew. That way we can look at what might be causing the issue.
Thanks!
Of course! It's the same feat posted above. I just added options to it. I'll link it again.
https://www.dndbeyond.com/feats/136837-curse-of-lycanthropy-werebat