The subclass I am making is Path of The Feral. I didn't like the ones I found and did not fit the character I was making. This subclass is more for characters like tabaxi, dragonborn, and the like. I'm having trouble coming up with the class feature for level 14. Also, I do want them to have magic as well and would like ideas of what might fit for it. As they tap into their feral side, nature grants them magic in order to help protect it and themselves. Most of the spells will deal with animals and hunting or give them physical advantages against your enemies, especially in their environment. Sadly, these spells cannot be used while enraged but can be cast beforehand. Probably have a con save or something to maintain it during rage. I'm doing my best to keep it balanced as well. Any advice?
Also, these are the other features. Do you think there could be better?
Other Class Features:
3rd Level - Primal Attack
6th Level - Heightened Senses
10th Level - Intimidating Presence
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
The subclass I am making is Path of The Feral. I didn't like the ones I found and did not fit the character I was making. This subclass is more for characters like tabaxi, dragonborn, and the like. I'm having trouble coming up with the class feature for level 14. Also, I do want them to have magic as well and would like ideas of what might fit for it. As they tap into their feral side, nature grants them magic in order to help protect it and themselves. Most of the spells will deal with animals and hunting or give them physical advantages against your enemies, especially in their environment. Sadly, these spells cannot be used while enraged but can be cast beforehand. Probably have a con save or something to maintain it during rage. I'm doing my best to keep it balanced as well. Any advice?
Also, these are the other features. Do you think there could be better?
Other Class Features: