Intimidation is useful, and comes up quite a bit. Stealth comes up between combats when you are on your way to the next encounter in tighter encounter strings. Perception comes up with hidden enemies. Acrobatics and Survival so far haven't come up. Usually you can solve your problems with athletics over acrobatics.
All skills are important but caveat being depends on your campaign. Skills are always used and getting ++ or the ability to change the ability stat that’s most likely your highest attribute (is cherry on top). In the end it’s based on your ability to understand when they can be used in your campaign.
Also having them and combining with another player (one using the help action) and getting advantage to them is super helpful.
It can be pretty useful for Intimidation and Stealth, since those are something you usually initiate as the player. Acrobatics is fine, though most things can just use Athletics instead. Perception and Survival probably won't come up a whole lot where you get the benefit or using them while raged, but it might happen once in a while.
It's really dumb but it's pretty alright as far as skills go. It's really, REALLY dumb though.
Sounds kinda on-brand for a Barbarian I guess... 🤣
I think I probably see Barbarians differently then lmao.
Mostly kidding. I really dig Barbarians and want them to feel just a bit more useful out of combat. Wondering if this might be it.
What would you like to see differently for Barbarians & skills?
I think Barbarian skills were fixed in Tasha's by giving them more and they already got good ones. They don't need expertise, and it doesn't make sense mechanically or lore-wise to scale them off strength.
It is an interesting skill buff though. However, raging is a scarce resource and best used in combat where Stealth (sneak and surprise) and Acrobatics (follow a fleeing target) might be used.
I don't see the other skills used in combat, do you?
It is an interesting skill buff though. However, raging is a scarce resource and best used in combat where Stealth (sneak and surprise) and Acrobatics (follow a fleeing target) might be used.
I don't see the other skills used in combat, do you?
Perception, animal handling, arcana (passive), insight (passive), deception, persuasion, and intimidation have all been used by players at my table during combat.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Primal Knowledge at Barbarian level 3: Any good?
While raging, skill checks for Acrobatics, Intimidation, Perception, Stealth, or Survival can use STR instead.
Main catch is only applies while raging. Raging now lasts for 10 minutes now though. How often do folks find they can use this?
Intimidation is useful, and comes up quite a bit. Stealth comes up between combats when you are on your way to the next encounter in tighter encounter strings. Perception comes up with hidden enemies. Acrobatics and Survival so far haven't come up. Usually you can solve your problems with athletics over acrobatics.
All skills are important but caveat being depends on your campaign. Skills are always used and getting ++ or the ability to change the ability stat that’s most likely your highest attribute (is cherry on top). In the end it’s based on your ability to understand when they can be used in your campaign.
Also having them and combining with another player (one using the help action) and getting advantage to them is super helpful.
It can be pretty useful for Intimidation and Stealth, since those are something you usually initiate as the player. Acrobatics is fine, though most things can just use Athletics instead. Perception and Survival probably won't come up a whole lot where you get the benefit or using them while raged, but it might happen once in a while.
Overall, my reaction would be "Meh, I'll take it"
It's really dumb but it's pretty alright as far as skills go. It's really, REALLY dumb though.
Sounds kinda on-brand for a Barbarian I guess... 🤣
I think I probably see Barbarians differently then lmao.
Mostly kidding. I really dig Barbarians and want them to feel just a bit more useful out of combat. Wondering if this might be it.
What would you like to see differently for Barbarians & skills?
I think Barbarian skills were fixed in Tasha's by giving them more and they already got good ones. They don't need expertise, and it doesn't make sense mechanically or lore-wise to scale them off strength.
Hi guys.
It is an interesting skill buff though. However, raging is a scarce resource and best used in combat where Stealth (sneak and surprise) and Acrobatics (follow a fleeing target) might be used.
I don't see the other skills used in combat, do you?
Perception, animal handling, arcana (passive), insight (passive), deception, persuasion, and intimidation have all been used by players at my table during combat.