I am about to play a game as a level 2 Cleric. But, I can't figure out how many spells I can have prepared? I hope it's like 5 Cantrips and 4 level 1 spells?
Cantrips exist outwith spell preparation and you get the number from the table on the Cleric page which increases at certain points as you level (3 cantrips at level 2).
Your domain spells are always known once you reach the appropriate level and don't count against the spells you can prepare, so the good news is that you get 2 set known spells you know for free (but still cost spell slots to cast). These spells wil vary depend on which domain you go for.
Preparing other spells requiring slots - you can choose a number of spells equal to your level + your wisdom modifier. This means that if you're a level 2 cleric with 16 or 17 Wisdom then you would be preparing 5 (2 from level + 3 from Wisdom modifier) spells which are all level 1, and would have your two domain spells as well for a total of 7 known.
Thanks for trying. But, that was confusing. I would appreciate it if you tried without the long explanation. I am a level 3 Cleric, and I have a +2 modifier in my Wisdom. How many spells can I put in my spell slots, and how many Cantrips can I prepare to use during my next session?
You know three cantrips and you can prepare 4 first level spells. The prepared spells can be swapped out during each long rest. This does not include any bonus cantrips or prepared spells from your domain.
I am about to play a game as a level 2 Cleric. But, I can't figure out how many spells I can have prepared? I hope it's like 5 Cantrips and 4 level 1 spells?
The class description in the Players Handbook will answer these questions quite clearly. There is a table that will tell you how many spell slots you have, and how many cantrips you can have. In addition, the section with the header "Preparing And Casting Spells" will tell you exactly how to calculate the number of spells you can prepare after a Long Rest. In addition to those spells, the spells on your domain's bonus spell list will always be prepared.
In addition to laying it out in the Players Handbook, the character creator here on D&D Beyond tracks all of that for you. In the section where you pick your cantrips and spells, it will tell you how many you can choose.
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I am about to play a game as a level 2 Cleric. But, I can't figure out how many spells I can have prepared? I hope it's like 5 Cantrips and 4 level 1 spells?
Hi,
Cantrips exist outwith spell preparation and you get the number from the table on the Cleric page which increases at certain points as you level (3 cantrips at level 2).
Your domain spells are always known once you reach the appropriate level and don't count against the spells you can prepare, so the good news is that you get 2 set known spells you know for free (but still cost spell slots to cast). These spells wil vary depend on which domain you go for.
Preparing other spells requiring slots - you can choose a number of spells equal to your level + your wisdom modifier. This means that if you're a level 2 cleric with 16 or 17 Wisdom then you would be preparing 5 (2 from level + 3 from Wisdom modifier) spells which are all level 1, and would have your two domain spells as well for a total of 7 known.
Please take a look at my homebrewed Spells, Magic Items, and Subclasses. Any feedback appreciated.
Thanks for trying. But, that was confusing. I would appreciate it if you tried without the long explanation. I am a level 3 Cleric, and I have a +2 modifier in my Wisdom. How many spells can I put in my spell slots, and how many Cantrips can I prepare to use during my next session?
Ok. To avoid another long bit of explanation - which domain are you?
Please take a look at my homebrewed Spells, Magic Items, and Subclasses. Any feedback appreciated.
You know three cantrips and you can prepare 4 first level spells. The prepared spells can be swapped out during each long rest. This does not include any bonus cantrips or prepared spells from your domain.
The class description in the Players Handbook will answer these questions quite clearly. There is a table that will tell you how many spell slots you have, and how many cantrips you can have. In addition, the section with the header "Preparing And Casting Spells" will tell you exactly how to calculate the number of spells you can prepare after a Long Rest. In addition to those spells, the spells on your domain's bonus spell list will always be prepared.
In addition to laying it out in the Players Handbook, the character creator here on D&D Beyond tracks all of that for you. In the section where you pick your cantrips and spells, it will tell you how many you can choose.