To bring some more positivity and fun to the monk forum. I want to share an idea that fellow monk players can negotiate and work out with their dm for the sake of doing more cool stuff with their monks. There may be more posts like these to come.
Waterfall Running - Due to the wording of unarmored movement at level 9, as a DM i'd allow a monk pc to make an acrobatics check to gain enough traction to run up a waterfall. Or, you could have the waterfall count as difficult terrain. "At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during your move." Monks can move across any liquid and up surfaces, this doesn't state that the liquid has to be perfectly solid either. Now I know there are functional limits to this to prevent monks from running on water molecules in the air to be able to fly (though that is also an idea I encourage you guys to run by your DM) but i'd still argue that it's possible for a monk to take advantage of this ability depending on the waterfall as some are mist more than pouring water.
Monks can also realistically run across lava, milk, oil, blood, and various other liquids. Use this information to your advantage my fellow martial artists.
I think allowing waterfalls is fine, although I could see a DM making it difficult terrain.
This does bring up an interesting question (so please forgive the tangent), can a 9th level monk ignore the effects of the Grease spell? I see it going one of three ways:
A monk cannot ignore either, because it is a spell
A monk can avoid falling from the spell, but still suffers from difficult terrain effect
A monk can avoid both effects
I believe the way we answer this question could also give insight to the waterfall question (as a waterfall would normally also act to knock a creature down and make traveling through/up it difficult if not impossible)
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I think allowing waterfalls is fine, although I could see a DM making it difficult terrain.
This does bring up an interesting question (so please forgive the tangent), can a 9th level monk ignore the effects of the Grease spell? I see it going one of three ways:
A monk cannot ignore either, because it is a spell
A monk can avoid falling from the spell, but still suffers from difficult terrain effect
A monk can avoid both effects
I believe the way we answer this question could also give insight to the waterfall question (as a waterfall would normally also act to knock a creature down and make traveling through/up it difficult if not impossible)
A Monk cannot avoid either, not because it's a spell, but because "without falling" is clearly meant to reference falling *from not having anything to stand on.*
Still, I'd let em do it. Seems cool, and they don't get to use this feature very often. Which is exactly my response to the waterfall question also. Lol
Go to a cloud and a monk can fly (fog is a cloud) because clouds are made of liquid water.
Or just get a few buckets of water and throw them in the air in front of you.
Fun fact: Pathfinder 2e monks can actually run up a waterfall RAW, it is actually specifically mentioned. Some people complain about D&D being to superheroey, while pathfinder players are literally walking across the air, leaping across ravines, bending space at will to have pretty much a better bag of holding and being so good at stealthing they can avoid detection even by magic. Seriously, a level 20 rogue in pathfinder can walk down a street with absolutely no chance of being detected even with people with magically enhanced senses. Or they can just walk across the roofs, if they need to cross a street they can just walk across the air.
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I don’t see any problem with running up a waterfall, you either have a liquid surface or a (wet) solid surface so by RAW it works. Don’t try walking on clouds in my campaign however you will do a very nice roadrunner imitation. While the individual droplets may be liquid the cloud as a whole is gaseous as the droplets are not supported on an incompressible solid or liquid but by compressable air and the ability says nothing about being able to run on gases.
As a DM I’d allow a monk to run up a waterfall with no penalties. It’s not something that will come up very often so I’d let the player have fun with it once or twice.
Since the waterfall is liquid in motion, if the monk tried to run upstream thus going against the current he would have a terrain disadvantage. Whereas if the monk ran on a river flowing in its own direction of movement it would have its movement + the speed of the water which is a bonus movement calculated at the DM's discretion. This could be called the “treadmill” effect.
Would a monk be able to run on water if they are already in the water?
Being that the monk can run across liquids so I assume that it can also get out of them, so I would say yes, but again at the DM's discretion, it could define being submerged in the water as a version of “prone” and so to get out of the water the monk has to expend half of its movement and thus be able to run on the surface of the water.
"At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during your move."
Welcome to necroed threads 😀! Aanx actually brings a good point I hadn’t thought about 4 years ago. The water is running downhill while the monk is running uphill, rather like trying to run up a down escalator. Is it possible? Sure but it would have to be considered difficult terrain as it slows the monk’s effective speed by half. can the monk run on the surface if they are already immersed? Again yes but I like Aanx’s solution - they need to get up out of the water first so treating them as prone works well. If you want a real world analog thi k of water skiing - when you start you are immersed with the skis angled up and the tips out. The boat then has to pull you up and out of the water before you can ski on top. For the monk they would have to have their feet angled like the skier and Run up to the surface before running along the water surface.
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To bring some more positivity and fun to the monk forum. I want to share an idea that fellow monk players can negotiate and work out with their dm for the sake of doing more cool stuff with their monks. There may be more posts like these to come.
Waterfall Running - Due to the wording of unarmored movement at level 9, as a DM i'd allow a monk pc to make an acrobatics check to gain enough traction to run up a waterfall. Or, you could have the waterfall count as difficult terrain. "At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during your move." Monks can move across any liquid and up surfaces, this doesn't state that the liquid has to be perfectly solid either. Now I know there are functional limits to this to prevent monks from running on water molecules in the air to be able to fly (though that is also an idea I encourage you guys to run by your DM) but i'd still argue that it's possible for a monk to take advantage of this ability depending on the waterfall as some are mist more than pouring water.
Monks can also realistically run across lava, milk, oil, blood, and various other liquids. Use this information to your advantage my fellow martial artists.
I think allowing waterfalls is fine, although I could see a DM making it difficult terrain.
This does bring up an interesting question (so please forgive the tangent), can a 9th level monk ignore the effects of the Grease spell? I see it going one of three ways:
I believe the way we answer this question could also give insight to the waterfall question (as a waterfall would normally also act to knock a creature down and make traveling through/up it difficult if not impossible)
Three-time Judge of the Competition of the Finest Brews! Come join us in making fun, unique homebrew and voting for your favorite entries!
A Monk cannot avoid either, not because it's a spell, but because "without falling" is clearly meant to reference falling *from not having anything to stand on.*
Still, I'd let em do it. Seems cool, and they don't get to use this feature very often. Which is exactly my response to the waterfall question also. Lol
Go to a cloud and a monk can fly (fog is a cloud) because clouds are made of liquid water.
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Or just get a few buckets of water and throw them in the air in front of you.
Fun fact: Pathfinder 2e monks can actually run up a waterfall RAW, it is actually specifically mentioned. Some people complain about D&D being to superheroey, while pathfinder players are literally walking across the air, leaping across ravines, bending space at will to have pretty much a better bag of holding and being so good at stealthing they can avoid detection even by magic. Seriously, a level 20 rogue in pathfinder can walk down a street with absolutely no chance of being detected even with people with magically enhanced senses. Or they can just walk across the roofs, if they need to cross a street they can just walk across the air.
EDIT: Sorry I got kinda of topic there.
This isn't actually a signature, just something I copy and paste onto the bottom of all my posts. Or is it? Yep, it is. Or is it..? I’m a hobbit, and the master cranial imploder of the "Oops, I Accidently Destroyed Someone's Brain" cult. Extended sig. I'm actually in Limbo, it says I'm in Mechanus because that's where I get my WiFi from. Please don't tell the modrons, they're still angry from the 'Spawning Stone' fiasco.
No connection to Dragonslayer8 other than knowing them in real life.
I don’t see any problem with running up a waterfall, you either have a liquid surface or a (wet) solid surface so by RAW it works. Don’t try walking on clouds in my campaign however you will do a very nice roadrunner imitation. While the individual droplets may be liquid the cloud as a whole is gaseous as the droplets are not supported on an incompressible solid or liquid but by compressable air and the ability says nothing about being able to run on gases.
Wisea$$ DM and Player since 1979.
As a DM I’d allow a monk to run up a waterfall with no penalties. It’s not something that will come up very often so I’d let the player have fun with it once or twice.
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Would a monk be able to run on water if they are already in the water?
Since the waterfall is liquid in motion, if the monk tried to run upstream thus going against the current he would have a terrain disadvantage. Whereas if the monk ran on a river flowing in its own direction of movement it would have its movement + the speed of the water which is a bonus movement calculated at the DM's discretion. This could be called the “treadmill” effect.
Being that the monk can run across liquids so I assume that it can also get out of them, so I would say yes, but again at the DM's discretion, it could define being submerged in the water as a version of “prone” and so to get out of the water the monk has to expend half of its movement and thus be able to run on the surface of the water.
"At 9th level, you gain the ability to move along vertical surfaces and across liquids on your turn without falling during your move."
Welcome to necroed threads 😀! Aanx actually brings a good point I hadn’t thought about 4 years ago. The water is running downhill while the monk is running uphill, rather like trying to run up a down escalator. Is it possible? Sure but it would have to be considered difficult terrain as it slows the monk’s effective speed by half.
can the monk run on the surface if they are already immersed? Again yes but I like Aanx’s solution - they need to get up out of the water first so treating them as prone works well. If you want a real world analog thi k of water skiing - when you start you are immersed with the skis angled up and the tips out. The boat then has to pull you up and out of the water before you can ski on top. For the monk they would have to have their feet angled like the skier and Run up to the surface before running along the water surface.
Wisea$$ DM and Player since 1979.