I'm homebrewing a setting (just part of a continent), where the society is feudal and most of the Titled Nobles are Paladins with a multiclass. The idea is a young man born into a family with a noble title he will inherit still will benefit by establishing his credibility. This is most often done by entering into an Order of Paladins and rising to level 3 or higher, and picking up at least one level of Bard to show he has been educated in courtly affairs and conduct, and likely one or more levels of Cleric to show he has credibility with the church. These are NPCs only. A PC gets to do what they want, of course, but it is unlikely a PC would want to be a titled noble.
Among the NPCs that have levels, they are most normally level 5. This is because they started adventuring because they heard of the great riches they could acquire. But along the way they had a near death experience. Reflecting on their choices in life, they decide they have a nice nest egg and maybe it's time to settle down. So it would understandable if the NPC Titled Nobles were Paladin 3, Bard 1, Cleric 1. But some will want to stick with it a little longer.
Also governing the rules for nobility, a noble man may not marry until they are 21. They are often placed into arranged marriages with noble women from important families. A noble must reach the age of 25 to be "Seated" as a Titled Noble, so if a young man's father dies, the seat may be held by his uncle as the Regent until the young man reaches 25. So the noble young men have from the time they are about 18 until they are 25 to get their world experience before settling down. Given the pace of many D&D campaigns, I would expect a NPC could gain levels to level 5 in a year or less if they are vigorous adventurers. Level 6 could come in another year, and level 7 could come a year after that. At this point, they may be summoned to marry and stay with their bride for a time. Adventuring will definitely slow down for those fellows.
Now some fellows will want to pursue Druidic training instead of Clerical training. This could be to their credit or their detriment, depending on their family's standing. They might wish to pursue a level or two in Wizardry, again which may help or hinder their political standing.
What is the idea mix for multi-classing an NPC in this role as an NPC Titled Noble? What other backstory elements might help inform the character?
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Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
NPCs don't really have levels and unless your world is somekind of 4th wall breaking realm where people are aware of the game mechanics, there's really no such thing as a "5th level paladin" in-game. You don't need cleric levels to show that you're in with the church, you don't need bard levels to show that you have been educated in courtly affairs and conduct (that is covered by the noble background, if anything).
Also, why does this only apply to young male? That sounds rather arbotrary and boring.
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I'm homebrewing a setting (just part of a continent), where the society is feudal and most of the Titled Nobles are Paladins with a multiclass. The idea is a young man born into a family with a noble title he will inherit still will benefit by establishing his credibility. This is most often done by entering into an Order of Paladins and rising to level 3 or higher, and picking up at least one level of Bard to show he has been educated in courtly affairs and conduct, and likely one or more levels of Cleric to show he has credibility with the church. These are NPCs only. A PC gets to do what they want, of course, but it is unlikely a PC would want to be a titled noble.
Among the NPCs that have levels, they are most normally level 5. This is because they started adventuring because they heard of the great riches they could acquire. But along the way they had a near death experience. Reflecting on their choices in life, they decide they have a nice nest egg and maybe it's time to settle down. So it would understandable if the NPC Titled Nobles were Paladin 3, Bard 1, Cleric 1. But some will want to stick with it a little longer.
Also governing the rules for nobility, a noble man may not marry until they are 21. They are often placed into arranged marriages with noble women from important families. A noble must reach the age of 25 to be "Seated" as a Titled Noble, so if a young man's father dies, the seat may be held by his uncle as the Regent until the young man reaches 25. So the noble young men have from the time they are about 18 until they are 25 to get their world experience before settling down. Given the pace of many D&D campaigns, I would expect a NPC could gain levels to level 5 in a year or less if they are vigorous adventurers. Level 6 could come in another year, and level 7 could come a year after that. At this point, they may be summoned to marry and stay with their bride for a time. Adventuring will definitely slow down for those fellows.
Now some fellows will want to pursue Druidic training instead of Clerical training. This could be to their credit or their detriment, depending on their family's standing. They might wish to pursue a level or two in Wizardry, again which may help or hinder their political standing.
What is the idea mix for multi-classing an NPC in this role as an NPC Titled Noble? What other backstory elements might help inform the character?
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
NPCs don't really have levels and unless your world is somekind of 4th wall breaking realm where people are aware of the game mechanics, there's really no such thing as a "5th level paladin" in-game. You don't need cleric levels to show that you're in with the church, you don't need bard levels to show that you have been educated in courtly affairs and conduct (that is covered by the noble background, if anything).
Also, why does this only apply to young male? That sounds rather arbotrary and boring.