We started out playing "Descent into Avernus" that has morphed into something else entirely with a lot of homebrew mixed in on both sides of the DM screen.
In a "the enemy of my enemy is my friend" kind of situation, my lawful-good, level 20 paladin is being offered (along with each member of the party) a boon by Asmodeus himself. The choice is up to my character, but must be "within reason." (I should add that our party is facing off against a being who is trying to take over the nine hells... and maybe more. Hence, Asmodeus would like to see this being defeated and is perfectly willing to let us be the front line.)
Frankly, I feel like my paladin wouldn't want/trust anything at all from the king of hell, but my DM doesn't like that idea and is making me come up with something before Monday's session. But I'm completely blanking on ideas.
My paladin already has ridiculous stats (30 STR, 30 CHA, 22 CON... I told you there was homebrew involved), numerous feats, a fantastic melee weapon (+3 warhammer that adds 9d6 radiant damage before smiting), and extreme AC (26 base, and he can cast haste for 28, and can add the shield spell on top of that for 33).
Oh, I should add that while he is character level 20 and I think of him as primarily a paladin, he is multiclassed as a level 16 glory paladin, level 4 draconic bloodline sorcerer, level 20 samurai fighter, and level 12 armorer artificer. Did I mention we're using homebrew in this campaign? Oh, and the level 4 smite cap? That's gone. With all of those classes mixed together, he has up to ninth-level spell slots and can use them all for smiting.
So if anyone has any ideas at all on what my paladin should ask for, I would appreciate it.
=========================== Laugh at life or life will laugh at you.
Current D&D Characters: Kromen Flintfist, Hill Dwarf Order of the Scribes Wizard/Armorer Artificer Eiphrok, Half-Orc Oath of Glory Paladin/Draconic Bloodline Sorcerer
We started out playing "Descent into Avernus" that has morphed into something else entirely with a lot of homebrew mixed in on both sides of the DM screen.
In a "the enemy of my enemy is my friend" kind of situation, my lawful-good, level 20 paladin is being offered (along with each member of the party) a boon by Asmodeus himself. The choice is up to my character, but must be "within reason." (I should add that our party is facing off against a being who is trying to take over the nine hells... and maybe more. Hence, Asmodeus would like to see this being defeated and is perfectly willing to let us be the front line.)
Frankly, I feel like my paladin wouldn't want/trust anything at all from the king of hell, but my DM doesn't like that idea and is making me come up with something before Monday's session. But I'm completely blanking on ideas.
My paladin already has ridiculous stats (30 STR, 30 CHA, 22 CON... I told you there was homebrew involved), numerous feats, a fantastic melee weapon (+3 warhammer that adds 9d6 radiant damage before smiting), and extreme AC (26 base, and he can cast haste for 28, and can add the shield spell on top of that for 33).
Oh, I should add that while he is character level 20 and I think of him as primarily a paladin, he is multiclassed as a level 16 glory paladin, level 4 draconic bloodline sorcerer, level 20 samurai fighter, and level 12 armorer artificer. Did I mention we're using homebrew in this campaign? Oh, and the level 4 smite cap? That's gone. With all of those classes mixed together, he has up to ninth-level spell slots and can use them all for smiting.
So if anyone has any ideas at all on what my paladin should ask for, I would appreciate it.
Your Paladin needs a bit less Strenght and add those points into Dexteriry, just to get the MOBILE feat. What's the reason of this ?? easy. Your Paladin after getting proficient with Heavy armors and raised his Strenght till the top ( and way more ), get his moving speed a bit slow. So, if your DM dosen't approves the idea to get an Epic boon to increase your speed, at least tell him/her to get the Mobile feat instead.
And if the idea of getting an Epic feat still dosen't satisfies you enough, why don't you try earning SHIELD MASTERY feat ??? ..... xD
Your Paladin needs a bit less Strenght and add those points into Dexteriry, just to get the MOBILE feat. What's the reason of this ?? easy. Your Paladin after getting proficient with Heavy armors and raised his Strenght till the top ( and way more ), get his moving speed a bit slow. So, if your DM dosen't approves the idea to get an Epic boon to increase your speed, at least tell him/her to get the Mobile feat instead.
And if the idea of getting an Epic feat still dosen't satisfies you enough, why don't you try earning SHIELD MASTERY feat ??? ..... xD
I like the idea of the feats, thanks. Although I'm not sure why I would need to change any stats for the mobile feat.
And I completely and totally forgot about the "epic boons" in the DMG.
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=========================== Laugh at life or life will laugh at you.
Current D&D Characters: Kromen Flintfist, Hill Dwarf Order of the Scribes Wizard/Armorer Artificer Eiphrok, Half-Orc Oath of Glory Paladin/Draconic Bloodline Sorcerer
Your Paladin needs a bit less Strenght and add those points into Dexteriry, just to get the MOBILE feat. What's the reason of this ?? easy. Your Paladin after getting proficient with Heavy armors and raised his Strenght till the top ( and way more ), get his moving speed a bit slow. So, if your DM dosen't approves the idea to get an Epic boon to increase your speed, at least tell him/her to get the Mobile feat instead.
And if the idea of getting an Epic feat still dosen't satisfies you enough, why don't you try earning SHIELD MASTERY feat ??? ..... xD
I like the idea of the feats, thanks. Although I'm not sure why I would need to change any stats for the mobile feat.
And I completely and totally forgot about the "epic boons" in the DMG.
We started out playing "Descent into Avernus" that has morphed into something else entirely with a lot of homebrew mixed in on both sides of the DM screen.
In a "the enemy of my enemy is my friend" kind of situation, my lawful-good, level 20 paladin is being offered (along with each member of the party) a boon by Asmodeus himself. The choice is up to my character, but must be "within reason." (I should add that our party is facing off against a being who is trying to take over the nine hells... and maybe more. Hence, Asmodeus would like to see this being defeated and is perfectly willing to let us be the front line.)
Frankly, I feel like my paladin wouldn't want/trust anything at all from the king of hell, but my DM doesn't like that idea and is making me come up with something before Monday's session. But I'm completely blanking on ideas.
My paladin already has ridiculous stats (30 STR, 30 CHA, 22 CON... I told you there was homebrew involved), numerous feats, a fantastic melee weapon (+3 warhammer that adds 9d6 radiant damage before smiting), and extreme AC (26 base, and he can cast haste for 28, and can add the shield spell on top of that for 33).
Oh, I should add that while he is character level 20 and I think of him as primarily a paladin, he is multiclassed as a level 16 glory paladin, level 4 draconic bloodline sorcerer, level 20 samurai fighter, and level 12 armorer artificer. Did I mention we're using homebrew in this campaign? Oh, and the level 4 smite cap? That's gone. With all of those classes mixed together, he has up to ninth-level spell slots and can use them all for smiting.
So if anyone has any ideas at all on what my paladin should ask for, I would appreciate it.
===========================
Laugh at life or life will laugh at you.
Current D&D Characters:
Kromen Flintfist, Hill Dwarf Order of the Scribes Wizard/Armorer Artificer
Eiphrok, Half-Orc Oath of Glory Paladin/Draconic Bloodline Sorcerer
Food or resistance to damage types.
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet
My homebrew - Adohand’s Kitchen - Off-Topic - D&D Beyond Forums - D&D Beyond (dndbeyond.com)
Knight of random
Your Paladin needs a bit less Strenght and add those points into Dexteriry, just to get the MOBILE feat. What's the reason of this ?? easy. Your Paladin after getting proficient with Heavy armors and raised his Strenght till the top ( and way more ), get his moving speed a bit slow. So, if your DM dosen't approves the idea to get an Epic boon to increase your speed, at least tell him/her to get the Mobile feat instead.
And if the idea of getting an Epic feat still dosen't satisfies you enough, why don't you try earning SHIELD MASTERY feat ??? ..... xD
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
I like the idea of the feats, thanks. Although I'm not sure why I would need to change any stats for the mobile feat.
And I completely and totally forgot about the "epic boons" in the DMG.
===========================
Laugh at life or life will laugh at you.
Current D&D Characters:
Kromen Flintfist, Hill Dwarf Order of the Scribes Wizard/Armorer Artificer
Eiphrok, Half-Orc Oath of Glory Paladin/Draconic Bloodline Sorcerer
(( insert Facepalm meme pic here ))....... xD
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk
30 constitution >:)
DM: “Who’s your patron?”
Warlock: “Ummm”
DM: “Hurry Up”
Warlock: “yOu”
*All other players look at each other with utter fear*
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Check out my homebrew: My Homebrew