It seems pretty by the book to me. The only spells that looked out of place to me were mirror image and cloud of daggers. Most guides I read highly recommend taking levitate instead of one of those. Not sure about what to do with the other offhand. Don’t misunderstand; those aren’t bad spells as far as I know; there just could be better ones.
The only other thing is… well… complicated. There is suppose to be a way to retrain your psionic spells, but from what I’ve read it isn’t easy to do on here. If you wish to follow guides available on post I’ve seen here, I’d recommend training out your level 2 psionic spells for hold person and suggestion. Again, the one’s available are ok in the right circumstances, but the others are just better supposedly.
Please take everything I’ve said with a grain of salt. I’m more of a fan than an expert or even a player as I cannot find any more local games after my first group disbanded after about 5 sessions. That being said, I’ve researched a lot on Arcane Eye and Dungeon Dudes (probably more than is healthy), so I’d like to think I know enough to have contributed to this conversation.
Not really advice on the build, but you can use Cloud of Daggers in combination with the Grasp of Hadar or Repelling Blast eldritch invocations together pretty effectively. Basically cast Cloud of Daggers then use either of the 2 invocations with Eldritch Blast to push/pull them into the cloud. Same could be done with Bonfire or any other sustainable AOE spell.
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Aut Inveniam Viam Aut Faciam (Find a way or make one) - Hannibal Allegedly
Lessons learned in blood are not soon forgotten. - Clyde Shelton
The truth is not what you want it to be; it is what it is and you must bow to it's power or live a lie. -Miyamoto Musashi
You need to create a Homebrew copy of the subclass. Then, go into it to edit the bonus spells it offers.
It is one of the biggest pains. I've got way too many versions of it, all for different levels or different sorcerers. It's ludicrous they haven't implemented a fix for this it has been SO LONG now.
As for the build, looks good. Idk if I'd swap out Detect Thoughts like some have suggested. That'd depend fully on the campaign. If you do a lot of city adventures or detective work type stuff around other people, a component-free detect thoughts is S tier shenanigans.
Buuuut if you roaming the underdark slaying spider demons and golems... then... it is useless.
Suggestion is basically always S tier so for sure get it. And, if you are combat heavy Mind Whip is a good cost-effective spell to snag too. Not many spells give the damage/CC combo without costing concentration. This one does!
Alls I know otherwise is Quickened spell can pair remarkably well with some aoe effects and your eldritch blasts. Agonizing plus either Repelling or Grasp and it lets you reposition enemies either before dropping a quickened aoe to hit them all, or after dropping an aoe that triggers when enemies enter it.
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I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.
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Hi all,
Building my first Sorlock (Level 5) and was hoping for some feedback on the build..
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Thanks
It seems pretty by the book to me. The only spells that looked out of place to me were mirror image and cloud of daggers. Most guides I read highly recommend taking levitate instead of one of those. Not sure about what to do with the other offhand. Don’t misunderstand; those aren’t bad spells as far as I know; there just could be better ones.
The only other thing is… well… complicated. There is suppose to be a way to retrain your psionic spells, but from what I’ve read it isn’t easy to do on here. If you wish to follow guides available on post I’ve seen here, I’d recommend training out your level 2 psionic spells for hold person and suggestion. Again, the one’s available are ok in the right circumstances, but the others are just better supposedly.
Please take everything I’ve said with a grain of salt. I’m more of a fan than an expert or even a player as I cannot find any more local games after my first group disbanded after about 5 sessions. That being said, I’ve researched a lot on Arcane Eye and Dungeon Dudes (probably more than is healthy), so I’d like to think I know enough to have contributed to this conversation.
Best of luck fellow Sorlock!
Mirror image was just for defence, cloud of daggers I'll probably swap out.
I couldn't find a way rot swap out the psionic spells which was unfortunate :(
Yeah me neither really. There’s youtube videos on another forum under sorcerer, but I couldn’t understand it.
Not really advice on the build, but you can use Cloud of Daggers in combination with the Grasp of Hadar or Repelling Blast eldritch invocations together pretty effectively. Basically cast Cloud of Daggers then use either of the 2 invocations with Eldritch Blast to push/pull them into the cloud. Same could be done with Bonfire or any other sustainable AOE spell.
Aut Inveniam Viam Aut Faciam (Find a way or make one) - Hannibal Allegedly
Lessons learned in blood are not soon forgotten. - Clyde Shelton
The truth is not what you want it to be; it is what it is and you must bow to it's power or live a lie. -Miyamoto Musashi
You need to create a Homebrew copy of the subclass. Then, go into it to edit the bonus spells it offers.
It is one of the biggest pains. I've got way too many versions of it, all for different levels or different sorcerers. It's ludicrous they haven't implemented a fix for this it has been SO LONG now.
As for the build, looks good. Idk if I'd swap out Detect Thoughts like some have suggested. That'd depend fully on the campaign. If you do a lot of city adventures or detective work type stuff around other people, a component-free detect thoughts is S tier shenanigans.
Buuuut if you roaming the underdark slaying spider demons and golems... then... it is useless.
Suggestion is basically always S tier so for sure get it. And, if you are combat heavy Mind Whip is a good cost-effective spell to snag too. Not many spells give the damage/CC combo without costing concentration. This one does!
Alls I know otherwise is Quickened spell can pair remarkably well with some aoe effects and your eldritch blasts. Agonizing plus either Repelling or Grasp and it lets you reposition enemies either before dropping a quickened aoe to hit them all, or after dropping an aoe that triggers when enemies enter it.
I'm probably laughing.
It is apparently so hard to program Aberrant Mind and Clockwork Soul spell-swapping into dndbeyond they had to remake the game without it rather than implement it.