I am running my campaign and still building my world as we go.
Each barony has a Baron (of course), and a Captain of the Guard, and a Head Cleric that runs the local temple which must be sympathetic with the state. So moving on from there I think each Barony should have a "Court Wizard", kinda like Skyrim.
So my first question is, should the magical advisor to the Baron be a Wizard, a Sorcerer or a Warlock? The dominant alignment of this kingdom is Lawful Good, although Lawful Neutral, and Neutral Good are friendly alignments, and Chaotic Good folks are tolerated. Should the Barony have Wizards, Warlocks or Sorcerers in positions of power?
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Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
Why not a mixture? This could help you to distinguish each of the baronies further; maybe one of them has a more politically ambitious (translated; total arsehole) baron who isn't above appointing a controversial warlock as a court mage, simply because they have useful powers granted by a less than acceptable patron. You could also flip it and have a baron who is actually just a puppet to the court mage?
Since you're using Skyrim as inspiration, keep in mind that Sybille Stentor is a vampire who barely pretends otherwise and is court mage in the seat of imperial power in Skyrim, and you've got some holds that don't have court wizards (Winterhold's Jarl hates mages, Morthal's Jarl is a mage of sorts herself and has Fallion living nearby). You've also Malur Seloth who's not really court wizard but people assume he's a mage and he wants to keep up appearances (asks the player to steal a staff).
But yeah, I'd think up ideas for how you want to distinguish each barony, and then pick a style of court mage to reflect or support that or even to create little stories and details of their own. Wizards probably make sense as a good "normal" court mage as they have plenty of variety even when being the "proper" choice. But a sorcerer, warlock, druid, artificer or (Arcana) cleric could make a lot of sense if you want something more unusual.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
I am running my campaign and still building my world as we go.
Each barony has a Baron (of course), and a Captain of the Guard, and a Head Cleric that runs the local temple which must be sympathetic with the state. So moving on from there I think each Barony should have a "Court Wizard", kinda like Skyrim.
So my first question is, should the magical advisor to the Baron be a Wizard, a Sorcerer or a Warlock? The dominant alignment of this kingdom is Lawful Good, although Lawful Neutral, and Neutral Good are friendly alignments, and Chaotic Good folks are tolerated. Should the Barony have Wizards, Warlocks or Sorcerers in positions of power?
Cum catapultae proscriptae erunt tum soli proscript catapultas habebunt
Why not a mixture? This could help you to distinguish each of the baronies further; maybe one of them has a more politically ambitious (translated; total arsehole) baron who isn't above appointing a controversial warlock as a court mage, simply because they have useful powers granted by a less than acceptable patron. You could also flip it and have a baron who is actually just a puppet to the court mage?
Since you're using Skyrim as inspiration, keep in mind that Sybille Stentor is a vampire who barely pretends otherwise and is court mage in the seat of imperial power in Skyrim, and you've got some holds that don't have court wizards (Winterhold's Jarl hates mages, Morthal's Jarl is a mage of sorts herself and has Fallion living nearby). You've also Malur Seloth who's not really court wizard but people assume he's a mage and he wants to keep up appearances (asks the player to steal a staff).
But yeah, I'd think up ideas for how you want to distinguish each barony, and then pick a style of court mage to reflect or support that or even to create little stories and details of their own. Wizards probably make sense as a good "normal" court mage as they have plenty of variety even when being the "proper" choice. But a sorcerer, warlock, druid, artificer or (Arcana) cleric could make a lot of sense if you want something more unusual.
Former D&D Beyond Customer of six years: With the axing of piecemeal purchasing, lack of meaningful development, and toxic moderation the site isn't worth paying for anymore. I remain a free user only until my groups are done migrating from DDB, and if necessary D&D, after which I'm done. There are better systems owned by better companies out there.
I have unsubscribed from all topics and will not reply to messages. My homebrew is now 100% unsupported.
A advisor should be wise.
Elder Scrolls saga............. one of my most loved sagas.
I also like the Ragnarök Online, which it gives so many spells I'm trying to Homebrewingly bring them to DDB, but it seems I need extra help in that.
My Ready-to-rock&roll chars:
Dertinus Tristany // Amilcar Barca // Vicenç Sacrarius // Oriol Deulofeu // Grovtuk