Would playing a character for both organized play and friendly DnD who is both a Cleric and worshipper of Myrkul as their diety make sense? All the other deities seem unappealing to me, and my only option besides Myrkul was the goddess Auril (which gives me Lich King vibes). However she's kind of evil and we can't have a Cleric worshipping a crazy evil lady, can we? How would you react to this choice of a worshipped deity, would you allow it at your table, how does this interact with the rules or may affect the path you have set forth for the campaign? Can it make sense?
My new character's Peace Domain Cleric quote is, "Brings peace through the death of foes or those who partake in villainy. With death, they can finally be relieved of all their suffering, pain, and anger," which can be an explanation for a Peace Cleric worshipping someone like Myrkul, whereas if I chose Auril, it'd be, peace through the beauty of endless nights of snow. My Cleric is chaotic neutral, so maybe she's a bit crazy. (But Clerics aren't allowed to worship evil deities right? So I didn't choose Auril) As the question of why a person who worships Myrkul be a healer of all classes, wouldn't they like it better if their party members died? Well uh, advice on that explanation? Healing those who wish to live, or believing in alternate forms of healing depending on the PC/NPC? Heal whether through death to ease the pain, or heal through life, possibly a philosophical character flaw that could be discovered through the campaign?
Would playing a character for both organized play and friendly DnD who is both a Cleric and worshipper of Myrkul as their diety make sense? All the other deities seem unappealing to me, and my only option besides Myrkul was the goddess Auril (which gives me Lich King vibes). However she's kind of evil and we can't have a Cleric worshipping a crazy evil lady, can we? How would you react to this choice of a worshipped deity, would you allow it at your table, how does this interact with the rules or may affect the path you have set forth for the campaign? Can it make sense?
I may be wrong but Mirkul is indeed a suggested deity for Death Domain Clerics.
About a Peace Domain Cleric worshiping a death deity I think its a bit wierd considering the lore on Faerun, however I see morals and allignment a bit different than the generic evil vs. good presented.
In fact, the homebrewed setting I am DMng right know we have a death domain deity which is well acepted in most cultures as long they don't have a tabu around death and our Grave Cleric is an worshiper of that deity (and if we stuck on allignment it would be good since what is mostly seen as evil is to deny death or to lure fate).
The justification arround him being a healer is easy for us. He didn't want people to die undeteminatedly, he worship the death godess which is responsible to care for the after-life and his porpouse on the material plane is to guide people trhough a well lived life and guide the grief from those who lost someone as much as guarantee that the deads souls have a safe passage to the shadowfell. Also, as a representative of his faith, he has a minimum power granted from his deity to choose whom he sees as a friend helpfull for his task as a cleric and wishes to grant keep alive for a bit more time, which justifies his healing and ressurecting powers.
Would playing a character for both organized play and friendly DnD who is both a Cleric and worshipper of Myrkul as their diety make sense?
In Forgotten Realms 15th century, Myrkul is now a quasi-diety existing in mortal form. The Player's Handbook list it as neutral evil so you should ask your DM if you can be a cleric of Myrkul.
For Organized Play, while Myrkul is a diety D&D Adventurers League allow characters to worship, it's suggested Domain is Death, which is not allowed for play without specific campaign documentation. And the Peace Domain Deities table that list of some of the gods associated with this domain doesn't include Myrkul so you may have to ask the Organizers if you can select it.
Would playing a character for both organized play and friendly DnD who is both a Cleric and worshipper of Myrkul as their diety make sense? All the other deities seem unappealing to me, and my only option besides Myrkul was the goddess Auril (which gives me Lich King vibes). However she's kind of evil and we can't have a Cleric worshipping a crazy evil lady, can we? How would you react to this choice of a worshipped deity, would you allow it at your table, how does this interact with the rules or may affect the path you have set forth for the campaign? Can it make sense?
My new character's Peace Domain Cleric quote is, "Brings peace through the death of foes or those who partake in villainy. With death, they can finally be relieved of all their suffering, pain, and anger," which can be an explanation for a Peace Cleric worshipping someone like Myrkul, whereas if I chose Auril, it'd be, peace through the beauty of endless nights of snow. My Cleric is chaotic neutral, so maybe she's a bit crazy. (But Clerics aren't allowed to worship evil deities right? So I didn't choose Auril) As the question of why a person who worships Myrkul be a healer of all classes, wouldn't they like it better if their party members died? Well uh, advice on that explanation? Healing those who wish to live, or believing in alternate forms of healing depending on the PC/NPC? Heal whether through death to ease the pain, or heal through life, possibly a philosophical character flaw that could be discovered through the campaign?
I may be wrong but Mirkul is indeed a suggested deity for Death Domain Clerics.
About a Peace Domain Cleric worshiping a death deity I think its a bit wierd considering the lore on Faerun, however I see morals and allignment a bit different than the generic evil vs. good presented.
In fact, the homebrewed setting I am DMng right know we have a death domain deity which is well acepted in most cultures as long they don't have a tabu around death and our Grave Cleric is an worshiper of that deity (and if we stuck on allignment it would be good since what is mostly seen as evil is to deny death or to lure fate).
The justification arround him being a healer is easy for us. He didn't want people to die undeteminatedly, he worship the death godess which is responsible to care for the after-life and his porpouse on the material plane is to guide people trhough a well lived life and guide the grief from those who lost someone as much as guarantee that the deads souls have a safe passage to the shadowfell. Also, as a representative of his faith, he has a minimum power granted from his deity to choose whom he sees as a friend helpfull for his task as a cleric and wishes to grant keep alive for a bit more time, which justifies his healing and ressurecting powers.
In Forgotten Realms 15th century, Myrkul is now a quasi-diety existing in mortal form. The Player's Handbook list it as neutral evil so you should ask your DM if you can be a cleric of Myrkul.
For Organized Play, while Myrkul is a diety D&D Adventurers League allow characters to worship, it's suggested Domain is Death, which is not allowed for play without specific campaign documentation. And the Peace Domain Deities table that list of some of the gods associated with this domain doesn't include Myrkul so you may have to ask the Organizers if you can select it.
Thank you