Can you have the DM (or player) have characters go beyond level 20 with all the same rules in place?
As DM I'm allowing up to level 21. If not that then as DM can I assign Epic Boons, Extra Feats, Spell Slots etc that would make things equivalent to leveling beyond 20?
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Would also like this. My DM allows us to go above level 20. Once we hit 20 in one class we can start multiclassing into another. Would be nice to be able to go above 20 total level on my character sheet
I also back this, my players are playing a campaign that will take them well past the bounds of level 20. This feature would be great for both player and DM (as I make most of my NPCs using Beyond as well). For now we have to keep to paper because of this. I even calculated (close to base D&D) an equation for each levels XP past 20.
I also support this, I'm currently DMing an outer planes campaign which will end with my players being at least level 50, and probably closer to 80 by the end of it if it goes well for them.
Why not just allow post-level 20 and let the DMs dictate things such as spell slots and (if necessary) proficiency bonus? The proficiency bonus is fairly clear, though, the formula is:
(Level-1)/4+2 (editing, just came back up from fixing food, and the 2 got cut off when I first posted)
To my knowledge, everything outside of spell slots and proficiency bonus is explicitly stated in the rules on Multiclassing.
D&D Beyond publishes the official Wizards of the Coast rules for Dungeons & Dragons 5th edition - if there are no rules for progressing play past 20th level, then we can't just make them up and pretend that it's still the official rules. :)
As per my post above, if you want to be able to do this, you should be talking to the WotC D&D team.
Why not just turn your boons/etc. into magic items, and later when the revamp comes out, into feats that you can give the players when they "level up" past 20? There are ways to do it that don't change the fundamental mechanics of 5E as Wizards has laid them out. :)
Class features (seriously, when you're going all the way to levels like 80, implementing boons for EVERY class feature is kinda a pain - I'd switch to a site that only has character sheet rather than character builder sooner than I'd do it this way)
But what about "above level 20" when it is between multiple classes? Fore example, a 10th level Thief, 11th level Mage. Neither greater than level 20, but the site does not allow it; limiting the level selection in the drop down to a total of 20.
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Class features (seriously, when you're going all the way to levels like 80, implementing boons for EVERY class feature is kinda a pain - I'd switch to a site that only has character sheet rather than character builder sooner than I'd do it this way)
At least when it comes to proficiency bonus, you can get that from a homebrew magic item. Just have it not require attunement and it will work. You can do something similar with HP.
I mean, there's nothing to say they won't release high-level content later down the line. It's easy to compare to 3.5 and 4, they're done, they have dozens of books. 5e is still building momentum; we've only had 6 rule books, the rest being adventures or settings. 3.5 and 4 had loads more than that. Calling 5e garbage because you can't do one niche thing that many groups never actually experience is a little hyperbolic.
So I guess, the only way to add the epic boons are to create them as feats (hopefully there is an option that a prerequisite can be 20th level). Including the alternative of boosting an ability score by 2 or two scores by 1, allowing the character to go to a new maximum of 30. Then go to manage feats and just add them to your character as needed.
EDIT: Just checked this and there is currently no way to make a feat have a requirement of character level. If we could get that added, we could add epic boons to homebrew feats. Not meaning to take over the thread, but if this could get added then we get one step closer to the rewards of leveling up for max level characters. A happy medium imo
Can you have the DM (or player) have characters go beyond level 20 with all the same rules in place?
As DM I'm allowing up to level 21. If not that then as DM can I assign Epic Boons, Extra Feats, Spell Slots etc that would make things equivalent to leveling beyond 20?
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
Would also like this. My DM allows us to go above level 20. Once we hit 20 in one class we can start multiclassing into another. Would be nice to be able to go above 20 total level on my character sheet
I also back this, my players are playing a campaign that will take them well past the bounds of level 20. This feature would be great for both player and DM (as I make most of my NPCs using Beyond as well). For now we have to keep to paper because of this. I even calculated (close to base D&D) an equation for each levels XP past 20.
XP Required = ( (𝐿𝑒𝑣𝑒𝑙 𝑇𝑎𝑟𝑔𝑒𝑡^2.5) / 0.005 ) − 200
I also support this, I'm currently DMing an outer planes campaign which will end with my players being at least level 50, and probably closer to 80 by the end of it if it goes well for them.
If/when Wizards of the Coast publish rules for expanding play past level 20, then they will be added to D&D Beyond for certain.
However, D&D Beyond doesn't make the rules, so you need to ask Wizards of the Coast for this. :)
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If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Why not just allow post-level 20 and let the DMs dictate things such as spell slots and (if necessary) proficiency bonus? The proficiency bonus is fairly clear, though, the formula is:
(Level-1)/4+2 (editing, just came back up from fixing food, and the 2 got cut off when I first posted)
To my knowledge, everything outside of spell slots and proficiency bonus is explicitly stated in the rules on Multiclassing.
D&D Beyond publishes the official Wizards of the Coast rules for Dungeons & Dragons 5th edition - if there are no rules for progressing play past 20th level, then we can't just make them up and pretend that it's still the official rules. :)
As per my post above, if you want to be able to do this, you should be talking to the WotC D&D team.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
I think what's being asked for is Homebrew levels, which is consistent with the ability to Homebrew other things, which are not WoC official.
Why not just turn your boons/etc. into magic items, and later when the revamp comes out, into feats that you can give the players when they "level up" past 20? There are ways to do it that don't change the fundamental mechanics of 5E as Wizards has laid them out. :)
MellieDM,
Because:
But what about "above level 20" when it is between multiple classes? Fore example, a 10th level Thief, 11th level Mage. Neither greater than level 20, but the site does not allow it; limiting the level selection in the drop down to a total of 20.
Not all who wander are lost... Except Lieutenants; they are definitely lost!
Because by 5E rules levels do not go above 20. This is character level. A 10th level Rogue, 10th level Wizard is already 20th level.
I'm sure someday WotC will release a "Higher Levels Campaign Options" book for 5e.
Want to see Virtual Table Top like no other before it built within DnDBeyond.com? Upvote the feature request. It's 2nd highest voted so far:
https://dndbeyond.zendesk.com/hc/en-us/community/posts/115008597088-Virtual-Tabletop-Gameboard
NOTE: You will need to setup a zendesk account (which is not your DnDBeyond.com account, the team uses this 3rd party software). It's easy to do and your votes are needed!
And this is why 3.5 and 4th edition are better. They have D&D too cooking cutter now. Can't even go above level 20. What garbage is that?
I'd really like this as I use player classes to make enemy NPCs and bosses occasionally that can relate and connect to the party.
But the only way that works is if I can go beyond level 20, since a solo boss needs to be stronger.
Another solution would be a tool for dms to add items and player levels to monster statblocks.
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At least when it comes to proficiency bonus, you can get that from a homebrew magic item. Just have it not require attunement and it will work. You can do something similar with HP.
I mean, there's nothing to say they won't release high-level content later down the line. It's easy to compare to 3.5 and 4, they're done, they have dozens of books. 5e is still building momentum; we've only had 6 rule books, the rest being adventures or settings. 3.5 and 4 had loads more than that. Calling 5e garbage because you can't do one niche thing that many groups never actually experience is a little hyperbolic.
Find my D&D Beyond articles here
So I guess, the only way to add the epic boons are to create them as feats (hopefully there is an option that a prerequisite can be 20th level). Including the alternative of boosting an ability score by 2 or two scores by 1, allowing the character to go to a new maximum of 30. Then go to manage feats and just add them to your character as needed.
EDIT: Just checked this and there is currently no way to make a feat have a requirement of character level. If we could get that added, we could add epic boons to homebrew feats. Not meaning to take over the thread, but if this could get added then we get one step closer to the rewards of leveling up for max level characters. A happy medium imo
Published Subclasses
The 5e rules for advancement beyond 20th level are adding Epic Boons to characters. Getting those implemented should be the priority.
I agree with you, but it seems like a lot of (optional) rules in the DMG are ignored when it comes to D&D beyond.
Published Subclasses