Hi, I'm working on creating a new subclass that uses special attacks like grapples and shoves, but I noticed whenever I add class features as attacks, they are only allowed to default to using the associated ability modifier. Is there a way to link something like an Athletics skill score to a grapple attack so the correct modifiers show up on the attack? If not, is there a way to have a special attack show up in the attack section showing the range of the attack, but not associating any attack modifier to it? Would it be possible to develop an option to select an attack, either in custom subclass creation or in the custom attacks section of the character sheet, to show up as a special attack with the correct associated skill modifier?
Thanks!
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Hi, I'm working on creating a new subclass that uses special attacks like grapples and shoves, but I noticed whenever I add class features as attacks, they are only allowed to default to using the associated ability modifier. Is there a way to link something like an Athletics skill score to a grapple attack so the correct modifiers show up on the attack? If not, is there a way to have a special attack show up in the attack section showing the range of the attack, but not associating any attack modifier to it? Would it be possible to develop an option to select an attack, either in custom subclass creation or in the custom attacks section of the character sheet, to show up as a special attack with the correct associated skill modifier?
Thanks!