For an adventure, I have created a "character" named Greenskull Manor and use it to show which equipment is available in the manor/tavern, as well as creatures/critters in the building (e.g. rat, cat, specter), and some notes in the "notes" section. I want to set it to "Public" so players can look at it, but even on "public" they can't see notes and creatures section. I will likely assigned the "character" to a player so he/she can edit it and add equipment and coins they find during the adventure but that they want to leave at the mannor.
It would be a cool DM tool if we could actually create building/shops/merchants such as this with equipment section, creatures, and notes, and decide which sections can be customized/seen by the players.
I know you're probably working on containers, but I thought I'd share this idea.
For an adventure, I have created a "character" named Greenskull Manor and use it to show which equipment is available in the manor/tavern, as well as creatures/critters in the building (e.g. rat, cat, specter), and some notes in the "notes" section. I want to set it to "Public" so players can look at it, but even on "public" they can't see notes and creatures section. I will likely assigned the "character" to a player so he/she can edit it and add equipment and coins they find during the adventure but that they want to leave at the mannor.
It would be a cool DM tool if we could actually create building/shops/merchants such as this with equipment section, creatures, and notes, and decide which sections can be customized/seen by the players.
I know you're probably working on containers, but I thought I'd share this idea.
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Currently playing: Fai'zal - CN Githyanki Rogue (Candlekeep Mysteries, Forgotten Realms) ; Zeena - LN Elf Sorcerer (Dragonlance)
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier (4-5⭐products! Please check them out.) Twitter: @benmorrier he/him