So first things first. I FREAKING LOVE IT. Now that that's out of the way, I'm going to be a bit frank and just list the (note: VERY MINOR) UX stuff that feels a bit clunky or non-intuitive.
Much like you do on the pages with the left hand sidebar that follows the user, when the top navbar scrolls off the top of the screen, I would suggest adding a separate "scrolling nav bar" that follows at the top (without taking up the full size of the banner)
In the spells, items and monsters pages, it would be very nice to be able to "pin" items for quick reference, especially in scenarios where the group is fighting more than one type of character, or are all asking about items at the same time, etc.
In addition to being able to sort by spell level, it would also be super useful to add to the existing notes (hover hint/tooltip maybe?) what level classes get that level of spell access. Or filtering by class level.
I understand that #3 is a bit of an edge-case, but I run campaigns usually geared towards newer members. I started DMing only very recently, and started a group. The group is actually growing each and every session, friends bring friends and such.
Being able to show them a clickable list of spells they can access at their level and expand to read about it, rather than having them flip back and forth in the book while others need to also look up spells (I have less books than players, because the expansion has been a bit unexpected) would make the process MUCH smoother, especially when I have a lot of players who are on the fence.
A lot of times my new player have been convinced to come along, but the stigma around D&D being so "nerdy" they are a bit hesitant. Lowering their barrier to entry, and getting right into where I can actually SHOW them, and have them experience the fun then they'll be more likely to stick around.
Without fail, so far (knock on wood), everyone who has come has loved it. But the tedium of character creation, your first time around, is a bit of a turn off and I've almost lost people to it. Once they get a chance to experience, feel, and be their character that always changes, and future characters are now fun for them to do and experiment with
All that being said, still really love the application, and am SUPER excited about the character creation tools that are coming.
Check out the links in my signature to get caught up on all the dev quotes - They answered a lot of questions in the past and we've compiled their answers.
So first things first. I FREAKING LOVE IT. Now that that's out of the way, I'm going to be a bit frank and just list the (note: VERY MINOR) UX stuff that feels a bit clunky or non-intuitive.
I understand that #3 is a bit of an edge-case, but I run campaigns usually geared towards newer members. I started DMing only very recently, and started a group. The group is actually growing each and every session, friends bring friends and such.
Being able to show them a clickable list of spells they can access at their level and expand to read about it, rather than having them flip back and forth in the book while others need to also look up spells (I have less books than players, because the expansion has been a bit unexpected) would make the process MUCH smoother, especially when I have a lot of players who are on the fence.
A lot of times my new player have been convinced to come along, but the stigma around D&D being so "nerdy" they are a bit hesitant. Lowering their barrier to entry, and getting right into where I can actually SHOW them, and have them experience the fun then they'll be more likely to stick around.
Without fail, so far (knock on wood), everyone who has come has loved it. But the tedium of character creation, your first time around, is a bit of a turn off and I've almost lost people to it. Once they get a chance to experience, feel, and be their character that always changes, and future characters are now fun for them to do and experiment with
All that being said, still really love the application, and am SUPER excited about the character creation tools that are coming.
Kudos, and keep up the great work.
Welcome to the forums, Cheezburger!
Check out the links in my signature to get caught up on all the dev quotes - They answered a lot of questions in the past and we've compiled their answers.
Some good feature requests there!
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