So yesterday, with the announcement of the iPhone X, one of the biggest take away for me was the announcement of the advanced Augmented Reality engines.
This let me to think of possible applications for Tabletop gaming, and D&D in specific. How awesome would it be to create a scene on your desktop or even phone app, using premade templates or creating their own. They add from the compendium of traps or the whole thing could just be a visual aid. After all the creation, the DM could just simply then apply it to a flat surface via AR. Then your players could access and interact with this map, explore, and even do some combat. It would take Tabletop gaming to the next level, and make it SO much more accesible to the general masses.
So exactly like building something in a 3D engine?
Until we get 3D projection where we can look interact with this stuff without screens, we can already do this today. You can either use VR headsets or have everyone staring into their phones at the table.
For VTT play, you'd need independent 360 movable cameras, one for each player.
Shared AR experiences is just no where near ready with the hardware we currently have.
The potential is starting to get unlocked. I was super excited about it when I saw ARKit at WWDC. Some of the demos look awesome. And then you realize the videos are just on a tiny screen. I started thinking about how I could apply it to my VTT, and realized that during it with a 3D engine is going to be far superior as a shared experience.
I don't think I am on the same page as you - what is augmented reality without a headset or screen to overlay virtual images over a real-world environment? Holograms and Holo-decks? As I understand it, the Void is taking a step toward great AR, what with the physical environments of the stories.
I don't think I am on the same page as you - what is augmented reality without a headset or screen to overlay virtual images over a real-world environment? Holograms and Holo-decks? As I understand it, the Void is taking a step toward great AR, what with the physical environments of the stories.
Augmented reality is about bringing the surroundings of your environment into play. For example, using the table you are at as the surface for your virtualized space, and the objects on that table. It can be viewed through a screen (phone, ipad, monitor, VR glasses) or with more advanced projection technology that create 3D images in space (this is still in its infancy though). Also, augmented reality doesn't have to be limited to vision, it incorporates other senses, like touch and smell.
Virtual reality is ignoring your surroundings and creating a completely virtualized space.
There are some merging the two to create AR/VR experiences which are heavily virtualized experiences that also integrate your with your surroundings. As both technologies improve and advance over time, their distinctions will definitely become more and more blurred.
I'd love to have a virtual table top that I could interact through AR/VR. We are still years away from that though. But imagine, being able to purchase 3D terrain sets, miniatures (that could have animations and effects), and being able to feel them (through AR) and move then around. So cool.
I don't think I am on the same page as you - what is augmented reality without a headset or screen to overlay virtual images over a real-world environment? Holograms and Holo-decks? As I understand it, the Void is taking a step toward great AR, what with the physical environments of the stories.
Augmented reality is about bringing the surroundings of your environment into play. For example, using the table you are at as the surface for your virtualized space, and the objects on that table. It can be viewed through a screen (phone, ipad, monitor, VR glasses) or with more advanced projection technology that create 3D images in space (this is still in its infancy though). Also, augmented reality doesn't have to be limited to vision, it incorporates other senses, like touch and smell.
Virtual reality is ignoring your surroundings and creating a completely virtualized space.
There are some merging the two to create AR/VR experiences which are heavily virtualized experiences that also integrate your with your surroundings. As both technologies improve and advance over time, their distinctions will definitely become more and more blurred.
I'd love to have a virtual table top that I could interact through AR/VR. We are still years away from that though. But imagine, being able to purchase 3D terrain sets, miniatures (that could have animations and effects), and being able to feel them (through AR) and move then around. So cool.
Fund me! :)
(emphasis added) Aaaaaaaah so coooooool.
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So yesterday, with the announcement of the iPhone X, one of the biggest take away for me was the announcement of the advanced Augmented Reality engines.
This let me to think of possible applications for Tabletop gaming, and D&D in specific.
How awesome would it be to create a scene on your desktop or even phone app, using premade templates or creating their own. They add from the compendium of traps or the whole thing could just be a visual aid. After all the creation, the DM could just simply then apply it to a flat surface via AR. Then your players could access and interact with this map, explore, and even do some combat.
It would take Tabletop gaming to the next level, and make it SO much more accesible to the general masses.
RIGHT!? Augmented Reality in conjunction with tabletop gaming... oh, I love the thought.
I can just imagine the detail and use as a visual aid. Not to replace combat but to make it more visceral.
So exactly like building something in a 3D engine?
Until we get 3D projection where we can look interact with this stuff without screens, we can already do this today. You can either use VR headsets or have everyone staring into their phones at the table.
For VTT play, you'd need independent 360 movable cameras, one for each player.
Shared AR experiences is just no where near ready with the hardware we currently have.
Well, the Void (https://www.thevoid.com/) is starting to do this sort of stuff.
I don't think I am on the same page as you - what is augmented reality without a headset or screen to overlay virtual images over a real-world environment? Holograms and Holo-decks? As I understand it, the Void is taking a step toward great AR, what with the physical environments of the stories.
Aaaaaaaah so coooooool.