I am currently making a character who is using the Gestalt houserule. While I know that D&D Beyond isn't designed to handle those sorts of houserules, and don't expect it to just implement it directly, the customization options that are already present actually cover most of what I need it to (since I can just create the character as a normal multiclass, then set HP manually and add bonus Saving Throw and Skill Proficiencies, and create a Homebrew version of Cantrips that level up at half the rate), except for two things, so I thought I would ask if it would be possible to add additional customization options for characters.
Since it's purely for houserules / customizations I don't expect it to be a high priority, but if it's possible I'd like to request the option to be able to override or adjust the Proficiency Bonus of a character (or the Effective Level of a character, but I imagine just overriding the Proficiency Bonus is less complicated) and the number of spell slots a character has.
I tried searching to see if this stuff had already been requested or if it had been addressed elsewhere, but didn't see it in my searches, so I apologize if this is already well-trodden ground.
Hello,
I am currently making a character who is using the Gestalt houserule. While I know that D&D Beyond isn't designed to handle those sorts of houserules, and don't expect it to just implement it directly, the customization options that are already present actually cover most of what I need it to (since I can just create the character as a normal multiclass, then set HP manually and add bonus Saving Throw and Skill Proficiencies, and create a Homebrew version of Cantrips that level up at half the rate), except for two things, so I thought I would ask if it would be possible to add additional customization options for characters.
Since it's purely for houserules / customizations I don't expect it to be a high priority, but if it's possible I'd like to request the option to be able to override or adjust the Proficiency Bonus of a character (or the Effective Level of a character, but I imagine just overriding the Proficiency Bonus is less complicated) and the number of spell slots a character has.
I tried searching to see if this stuff had already been requested or if it had been addressed elsewhere, but didn't see it in my searches, so I apologize if this is already well-trodden ground.
Thanks.