Hey, I'm having trouble with this feature I'm trying to implement. It should provide an additional 1d6 + half Monk level damage when you hit a prone enemy. For the snippet, I typed out 1d6{{ (classlevel / 2) @rounddown }} (obviously without the spaces). On the sheet (https://ddb.ac/characters/49688351/imLItB), it keeps coming out as "1d6 (classlevel/2@rounddown - Mismatching parenthesis". Tried troubleshooting for ages but no dice. What am I missing here?
Are you giving DDB time to cache the update to the homebrew before checking? It often takes 15-30 minutes before an update will be reflected on the character sheet.
For me the snippet seems to work fine. So I imagine it was a caching issue.
Hey, I'm having trouble with this feature I'm trying to implement. It should provide an additional 1d6 + half Monk level damage when you hit a prone enemy. For the snippet, I typed out 1d6{{ (classlevel / 2) @rounddown }} (obviously without the spaces). On the sheet (https://ddb.ac/characters/49688351/imLItB), it keeps coming out as "1d6 (classlevel/2@rounddown - Mismatching parenthesis". Tried troubleshooting for ages but no dice. What am I missing here?
Nevermind it just kinda fixed itself
Are you giving DDB time to cache the update to the homebrew before checking? It often takes 15-30 minutes before an update will be reflected on the character sheet.
For me the snippet seems to work fine. So I imagine it was a caching issue.
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