The new Player's Handbook had been out since September 17th, September 3rd for early access. To this day, the Paladin class in DnD Beyond still uses a learned spell system rather than prepared, Xanathar's Guide to Everything subclasses still do not add always prepared spells, and when using XGtE subsclasses, Divine Sense is no where to be found on the character sheet. For such a fundamental core class released in the D&D Free Rules (2024) on DnD Beyond, one would thing these issues would be resolved by now. Yet, here we are with the new Dungeon's Masters guide almost out and myself and friends still cannot properly make a Paladin character in DnD Beyond using the new rules. What is going on?! I just want to play and not have to keep notes of missing spells, actions, and features in a Word document.
That's probably a "Sage Advice" question then as to whether old subclasses adapt to restyle in the same way as the new subclasses. That text appears for all subclasses, even though "Sacred Oath" isn't a defined section in the 2024 Paladin. The only place "Sacred Oath" appears is in the descriptive text under the image.
According to the 2024 Paladin Subclass, see the subclass for details.
According to the 2014 Sacred Oath you gain access to the spells.
Nothing ever said they were "always prepared". So it seems like it's all working to me. Only the 2024 subclasses say "always prepared".
The 2014 Paladin "Sacred Oath" feature explicitly says "Once you gain access to an oath spell, you always have it prepared." Your link goes to that exact paragraph.
According to the 2024 Paladin Subclass, see the subclass for details.
According to the 2014 Sacred Oath you gain access to the spells.
Nothing ever said they were "always prepared". So it seems like it's all working to me. Only the 2024 subclasses say "always prepared".
The 2014 Paladin "Sacred Oath" feature explicitly says "Once you gain access to an oath spell, you always have it prepared." Your link goes to that exact paragraph.
That's what I get for reading sourcebooks at midnight.
The new Player's Handbook had been out since September 17th, September 3rd for early access. To this day, the Paladin class in DnD Beyond still uses a learned spell system rather than prepared, Xanathar's Guide to Everything subclasses still do not add always prepared spells, and when using XGtE subsclasses, Divine Sense is no where to be found on the character sheet. For such a fundamental core class released in the D&D Free Rules (2024) on DnD Beyond, one would thing these issues would be resolved by now. Yet, here we are with the new Dungeon's Masters guide almost out and myself and friends still cannot properly make a Paladin character in DnD Beyond using the new rules. What is going on?! I just want to play and not have to keep notes of missing spells, actions, and features in a Word document.
+1
+1 still not fixed oath of conquest is really annoying to play currently with dnd beyond.
So, I created a 3rd Level 2024 Paladin with Oath of Redemption (XGtE), and opened the Spells list:
The prepare setup is there, and the Sleep and Sanctuary spells.
Nothing ever said they were "always prepared". So it seems like it's all working to me. Only the 2024 subclasses say "always prepared".
Under the Class Features tab it says,
XGtE
You gain oath spells based on your level that are always prepared and don't count against your daily number of prepared spells."
So there's a discrepancy that needs to be resolved.
That's probably a "Sage Advice" question then as to whether old subclasses adapt to restyle in the same way as the new subclasses. That text appears for all subclasses, even though "Sacred Oath" isn't a defined section in the 2024 Paladin. The only place "Sacred Oath" appears is in the descriptive text under the image.
The 2014 Paladin "Sacred Oath" feature explicitly says "Once you gain access to an oath spell, you always have it prepared." Your link goes to that exact paragraph.
pronouns: he/she/they
That's what I get for reading sourcebooks at midnight.
this.