When I try to save an encounter in the stand-alone builder, I get:
Error Saving Encounter
Unfortunately, we encountered an error while trying to save.
In the meantime, you could refresh the page and try building your encounter again. We're sorry for the inconvenience.
We have automatically logged this error giving us a +2 to our Investigation check to help prevent future errors.
Refreshing the page and trying again does not work any better. It's not running into a cap on the number of encounters I can have. (I've had it both updating existing, and adding new ones after I purges a bunch of old ones, and I have unlimited encounters anyway.)
Is anybody else having this problem, or is it just me? If you've had it, is it fixable?
Ok... I've successfully got an encounter to save, but only by replacing the campaign with one of the presets.
Since I'm doing this to use the combat tracker, that's still less than ideal.
Since my game is currently in the middle of the 14-24 transition, with lots of alternate versions bouncing around, I'm wondering if there's too many characters.
Edit: apparently not, at least with the generic characters.
When I try to save an encounter in the stand-alone builder, I get:
Ok... I've successfully got an encounter to save, but only by replacing the campaign with one of the presets.
Since I'm doing this to use the combat tracker, that's still less than ideal.
Since my game is currently in the middle of the 14-24 transition, with lots of alternate versions bouncing around, I'm wondering if there's too many characters.
Edit: apparently not, at least with the generic characters.
OK, I fixed it -- there was a character in the game that it didn't think was complete, even when it was.
When that character was removed and rejoined, things started working again.