The UI to change weapon masteries on the character sheet is clumsy
The UX for the UI isn't very user friendly. If you want to change these as you take a long rest there's no pop up during the long rest screen for this. Instead you have to navigate to the character builder (which is very bad), or to the features and traits section then click on the words for weapon masteries to get to a new screen to have the option to change these. This isn't how people change spells or equipment.
Additionally, the extra weapons masteries you get are divided up so you can't even click on a single location to get access to all 3-6 weapon masteries at the same time (more if you were to also take feats for additional weapon masteries, or multiclass for them).
The UX for this is problematic. It's difficult to know where to navigate to make the changes. It's difficult to understand how these masteries are broken up within the character sheet (equipment is all in the same place, spells are all in the same place). The functionality for these adjustments is new and doesn't follow precedent.
This mostly impacts the barbarian and fighter, but there are more classes that get weapon masteries, plus feats and multiclassing means nearly any character can end up dealing with this.
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The UI to change weapon masteries on the character sheet is clumsy
The UX for the UI isn't very user friendly. If you want to change these as you take a long rest there's no pop up during the long rest screen for this. Instead you have to navigate to the character builder (which is very bad), or to the features and traits section then click on the words for weapon masteries to get to a new screen to have the option to change these. This isn't how people change spells or equipment.
Additionally, the extra weapons masteries you get are divided up so you can't even click on a single location to get access to all 3-6 weapon masteries at the same time (more if you were to also take feats for additional weapon masteries, or multiclass for them).
The UX for this is problematic. It's difficult to know where to navigate to make the changes. It's difficult to understand how these masteries are broken up within the character sheet (equipment is all in the same place, spells are all in the same place). The functionality for these adjustments is new and doesn't follow precedent.
This mostly impacts the barbarian and fighter, but there are more classes that get weapon masteries, plus feats and multiclassing means nearly any character can end up dealing with this.