I am in the process of play testing a homebrew wizard subclass. This subclass focuses on the use of cantrips, and has the ability to learn cantrips and record them into a spell boo, and then cast them with a spell slot. (I know this is highly hacking game mechanics; I am looking for fun not rule mongering.)
What I am looking for is a way, using the subclass creator, to allow a character sheet to add cantrips to their spells list beyond the known cantrips limit.
I know I can use the notes feature, but it would be grand if there was a way around the limit.
I am in the process of play testing a homebrew wizard subclass. This subclass focuses on the use of cantrips, and has the ability to learn cantrips and record them into a spell boo, and then cast them with a spell slot. (I know this is highly hacking game mechanics; I am looking for fun not rule mongering.)
What I am looking for is a way, using the subclass creator, to allow a character sheet to add cantrips to their spells list beyond the known cantrips limit.
I know I can use the notes feature, but it would be grand if there was a way around the limit.
Anyone know if this is possible?
Also, how do I build a new subclass feature that has uses tied to a stat? (In this case # of uses per long rest equal to intel modifier)
I want the little boxes you can check off in the character sheet to show up. :D