so when leveling characters in my campaign that have homebrew feats or classes that state if they have proficiency in skill give mastery but what it's doing when leveling up is removing the original proficiency and having my player pick a new proficiency while keeping the mastery of the feat they were forced to change. I don't know if this is a bug or something I'm doing wrong with the homebrewing
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so when leveling characters in my campaign that have homebrew feats or classes that state if they have proficiency in skill give mastery but what it's doing when leveling up is removing the original proficiency and having my player pick a new proficiency while keeping the mastery of the feat they were forced to change. I don't know if this is a bug or something I'm doing wrong with the homebrewing