I understand that as far as any official rules warriors/rogues/etc. do not have their own spells, however I believe that this should still be an option for homebrew content as even traditionally non-spellcasting classes can have thematically fitting "spells" and abilities that would best be sorted into their personal category. I can easily imagine enrage and shadowstep-type "spells" for warrior and rogue respectively that can be put into these class categories and allow people just a little bit more freedom and organization when creating content. Imagination can go very far so I don't think setting a 'limit' is correct for homebrew content.
(Case and point: I'm a massive rogue main and want to create a lot of rogue charisma-based shadow spells.)
I understand that as far as any official rules warriors/rogues/etc. do not have their own spells, however I believe that this should still be an option for homebrew content as even traditionally non-spellcasting classes can have thematically fitting "spells" and abilities that would best be sorted into their personal category. I can easily imagine enrage and shadowstep-type "spells" for warrior and rogue respectively that can be put into these class categories and allow people just a little bit more freedom and organization when creating content. Imagination can go very far so I don't think setting a 'limit' is correct for homebrew content.
(Case and point: I'm a massive rogue main and want to create a lot of rogue charisma-based shadow spells.)
I suspect you'll have to wait for homebrew subclasses.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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