So in my campaign one of my PCs was recently raised from the dead.
From the spell description:
Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
Which is fine but I would expect there to be something under the Conditions tracker for "Recently Raised" or the like to programmatically track this. But there is not. Would it be possible to get a dev to add this condition?
This is not a formal condition (as listed in the appendix on conditions) and as such is not listed as one, due to D&D Beyond reflecting how the rules are officially presented.
This topic came up a while back I think and one of our resident homebrew experts suggested using 4 magic items that you could add to the resurrected character’s sheet, removing one a day. Each would give a -1 to the effected rolls, so -4 when all four are equipped.
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So in my campaign one of my PCs was recently raised from the dead.
From the spell description:
Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
Which is fine but I would expect there to be something under the Conditions tracker for "Recently Raised" or the like to programmatically track this. But there is not. Would it be possible to get a dev to add this condition?
This is not a formal condition (as listed in the appendix on conditions) and as such is not listed as one, due to D&D Beyond reflecting how the rules are officially presented.
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This topic came up a while back I think and one of our resident homebrew experts suggested using 4 magic items that you could add to the resurrected character’s sheet, removing one a day. Each would give a -1 to the effected rolls, so -4 when all four are equipped.