High my main character ive been playing for a while is a battle master fighter and im finding the implementation of his maneuvers very clunky. The separate areas for superiority dice and the fact that maneuvers are listed in the features area is quite annoying. This issue is also further compounded in that I have the feat that gives my 2 maneuvers and a superiority die, which are both listed separately to my other die and maneuvers. I would love if a cleaner UI was implemented for this, perhaps similar to the spell use UI? Also I would love it if it was possible to add home-brew maneuvers (my character has one, the Heinrich maneuver, where you hit someone very hard in the diaphragm to stop them talking). Hope this is helpful
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High my main character ive been playing for a while is a battle master fighter and im finding the implementation of his maneuvers very clunky. The separate areas for superiority dice and the fact that maneuvers are listed in the features area is quite annoying. This issue is also further compounded in that I have the feat that gives my 2 maneuvers and a superiority die, which are both listed separately to my other die and maneuvers. I would love if a cleaner UI was implemented for this, perhaps similar to the spell use UI? Also I would love it if it was possible to add home-brew maneuvers (my character has one, the Heinrich maneuver, where you hit someone very hard in the diaphragm to stop them talking). Hope this is helpful