After I’ve had to switch to playing D&D online, I started to use Maps as a way to lessen the blow to my players I used to play in-person with all these past years.
Maps, I find is great, but obviously lacks some features that have been around the other VTTs for a long time. (like why can’t I set some sort of radius on a character that will clear fog of war, or why can’t I also set up invisible barriers the players can’t cross or that radius won’t lift the fog of war?)
But onto what I’ve been having to do to make the games more engaging. Frequently, I find that there are too many “use the veteran stat block” type for really important NPCs that don’t have any sort of real portrait and only that horrible silhouette.
I find myself having to create a new monster, with just copying the “X monster stat block” and replacing the name with “Ireena” or “Ismark” just so I can upload a reference portrait to make the tokens in Maps look like an actual important NPC.
If there was a integrated way, inside Maps, to simply upload on the fly, the portrait for any monster, that would save a lot of the “monsters” I’ve been having to create that aren’t monsters at all and just NPCs so that I can have a token for them.
On this same vein. I am also having to create way too many “commoners” monsters with different portraits to have a scene with a bar/tavern that doesn’t just have dozens of those horrible silhouettes. If you create a feature like this, maybe also consider having a small library of like a dozen or so “common faces” so that we might be able to create a crowd easily.
After I’ve had to switch to playing D&D online, I started to use Maps as a way to lessen the blow to my players I used to play in-person with all these past years.
Maps, I find is great, but obviously lacks some features that have been around the other VTTs for a long time. (like why can’t I set some sort of radius on a character that will clear fog of war, or why can’t I also set up invisible barriers the players can’t cross or that radius won’t lift the fog of war?)
But onto what I’ve been having to do to make the games more engaging. Frequently, I find that there are too many “use the veteran stat block” type for really important NPCs that don’t have any sort of real portrait and only that horrible silhouette.
I find myself having to create a new monster, with just copying the “X monster stat block” and replacing the name with “Ireena” or “Ismark” just so I can upload a reference portrait to make the tokens in Maps look like an actual important NPC.
If there was a integrated way, inside Maps, to simply upload on the fly, the portrait for any monster, that would save a lot of the “monsters” I’ve been having to create that aren’t monsters at all and just NPCs so that I can have a token for them.
On this same vein. I am also having to create way too many “commoners” monsters with different portraits to have a scene with a bar/tavern that doesn’t just have dozens of those horrible silhouettes. If you create a feature like this, maybe also consider having a small library of like a dozen or so “common faces” so that we might be able to create a crowd easily.
Thanks!
You probably wanna provide this feedback through the feedback tool within Maps. The Maps team doesn't gather feedback through the forums.
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I see, thank you.