Not sure if this is the right place to put this but here goes. I live in a rural area, have a job that demands long hours on midnights, & not a lot of option aside from one established group 30 miles away who by the looks of their discord has to cancel every 3 out of 4 weeks.
I also love D&D. I grew up reading the novels, still reread some of them (or at least a narrator with a much better voice than my own does so on audible!) occasionally, & fondly remember when I found & bought Faiths & Pantheons & Defenders of the Faith at a mall as a teen. Love the cleric class & it was like finding long lost tomes! I still buy the hardcover books as they come out to this day.
Nostalgia aside, I have never been able to properly play anything resembling D&D aside from the Icewind Dale & Baldur's Gate PC games that I've sunk a lot of time into over the years. I only recently discovered ObviousMimic's solo adventures & I am hooked. I get that it's not D&D proper but for me it's been a blast & despite buying the megabundle or w/e it was called in the infancy of dndbeyond, it's also the first time I've used the service in earnest.
I only wish I could buy solo modules on the marketplace & have all the maps, tokens, monsters, items & so forth freely available to use on dndbeyond. I also feel like after bumbling through a few adventures solo, should I have the opportunity to join a playgroup in the future I would be much more likely to do so.
A lot of words to basically say, I want solo adventures & I'll give you money for them.
I've been using/replaying Heroes of the Borderlands and Dragon of Icespire Isles and basically DM'ing in one window, then having all 5 character sheets open in the other window/tabs--and background music, etc, also. it sounds stupid to essentially play all the characters (and DM!; ) in the session, but I've gotten the party to Lvl 3 now and have been having a ball just playing through all these 5E modules (and remakes of classics). I find that the use of a VTT really gets me back to the tactical roots of the game (old player here) and so my party's battles feel truly epic and personal as each character has to use all their abilities to pull "us" through. Obviously I lose the intrigue, suspense and banter without a real gaming group, but it has sharpened my sense of the overall game being able to come back to it this way after all these years. So oddly enough I'd say yeah this DxD Beyond system can be played solo to an extent, and I am currently doing what you seem to describe with digital versions ok Keep, Icespire Dragon and Curse of Strahd. Results may vary, of course--I am kind of a tactics nerd and this almost feels like Solasta with more possibilities if less eye-candy. Not bad for a lover of maps game boards who never had the skill to make good hand-made ones myself!
Not sure if this is the right place to put this but here goes. I live in a rural area, have a job that demands long hours on midnights, & not a lot of option aside from one established group 30 miles away who by the looks of their discord has to cancel every 3 out of 4 weeks.
I also love D&D. I grew up reading the novels, still reread some of them (or at least a narrator with a much better voice than my own does so on audible!) occasionally, & fondly remember when I found & bought Faiths & Pantheons & Defenders of the Faith at a mall as a teen. Love the cleric class & it was like finding long lost tomes! I still buy the hardcover books as they come out to this day.
Nostalgia aside, I have never been able to properly play anything resembling D&D aside from the Icewind Dale & Baldur's Gate PC games that I've sunk a lot of time into over the years. I only recently discovered ObviousMimic's solo adventures & I am hooked. I get that it's not D&D proper but for me it's been a blast & despite buying the megabundle or w/e it was called in the infancy of dndbeyond, it's also the first time I've used the service in earnest.
I only wish I could buy solo modules on the marketplace & have all the maps, tokens, monsters, items & so forth freely available to use on dndbeyond. I also feel like after bumbling through a few adventures solo, should I have the opportunity to join a playgroup in the future I would be much more likely to do so.
A lot of words to basically say, I want solo adventures & I'll give you money for them.
I've been using/replaying Heroes of the Borderlands and Dragon of Icespire Isles and basically DM'ing in one window, then having all 5 character sheets open in the other window/tabs--and background music, etc, also. it sounds stupid to essentially play all the characters (and DM!; ) in the session, but I've gotten the party to Lvl 3 now and have been having a ball just playing through all these 5E modules (and remakes of classics). I find that the use of a VTT really gets me back to the tactical roots of the game (old player here) and so my party's battles feel truly epic and personal as each character has to use all their abilities to pull "us" through. Obviously I lose the intrigue, suspense and banter without a real gaming group, but it has sharpened my sense of the overall game being able to come back to it this way after all these years. So oddly enough I'd say yeah this DxD Beyond system can be played solo to an extent, and I am currently doing what you seem to describe with digital versions ok Keep, Icespire Dragon and Curse of Strahd. Results may vary, of course--I am kind of a tactics nerd and this almost feels like Solasta with more possibilities if less eye-candy. Not bad for a lover of maps game boards who never had the skill to make good hand-made ones myself!