Is it possible, when making a homebrew spell, to replace a dice as a higher level spell modifier? I.e.: My spell has a level 1 damage of 1d4, but when casting at level 2 or higher, it instead has damage of 1d8.
Unfortunately, we cannot add a negative number into the "Dice Count" field on "Higher level" of a spell, and there is no option "Replace dice" either.
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Hi all,
Is it possible, when making a homebrew spell, to replace a dice as a higher level spell modifier?
I.e.: My spell has a level 1 damage of 1d4, but when casting at level 2 or higher, it instead has damage of 1d8.
Unfortunately, we cannot add a negative number into the "Dice Count" field on "Higher level" of a spell, and there is no option "Replace dice" either.