You select the "Add Another Class" at the bottom of your current class and select the other class you want to add it will automatically set that to 1 level in the new class.
You select the "Add Another Class" at the bottom of your current class and select the other class you want to add it will automatically set that to 1 level in the new class.
I mean on the character sheet. It says level 2 in the character creator, but only level 1 on the character sheet, which I'm guessing is for the starting class.
You select the "Add Another Class" at the bottom of your current class and select the other class you want to add it will automatically set that to 1 level in the new class.
I mean on the character sheet. It says level 2 in the character creator, but only level 1 on the character sheet, which I'm guessing is for the starting class.
If you are making this on DND Beyond, Then on the Class page you will have the dropdown menu for each class. Example: A level 8 character is a fighter and a Cleric. In DND beyond you will have the two classes on the "2. Class" tab and each one will have a dropdown menu to the right of it. Since the character is level 8, both the Fighter and Cleric classes must equal 8. So either Fighter 2/ Cleric 6 or Fighter 5/Cleric 3. But the overall character level is 8 for the purpose of proficiency and spellcasting.
After doing some research, I've decided not to make a multiclass character. Two classes means less levels for each of them. Since the maximum character level is 20, that would mean my character wouldn't be able to get any high level class features unless it maxes out one class and completely ignores the other one.
Yeah, That is the biggest drawback from multiclassing. But if you are going to be playing a campaign where you won't be reaching those higher levels (16+). Multiclassing is a great way to find fun combos with different class abilities. Example: Fighter double hits with Warlock spells to cast Hex
After doing some research, I've decided not to make a multiclass character. Two classes means less levels for each of them. Since the maximum character level is 20, that would mean my character wouldn't be able to get any high level class features unless it maxes out one class and completely ignores the other one.
Yeah, that's the problem. Multiclassing is go for low levels because a lot of the variety is gained there. If you have a low level Fighter that MCs to a caster for a fews levels, you get the strengths of a Fighter who can also cast spells. That's pretty powerful. The problem comes later when the really hard hitting stuff comes online, because you're stuck with the low level stuff of either class. Not terrible, but I imagine that you'd feel it. You're trading your endgame for an easier time of your beginning, essentially. If you play your cards right, it can be really good, but you need to know what you're doing.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
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I just made my first multiclass character and I want to know what to do for the character level. Do I set it to 2 or do I leave it at 1?
You select the "Add Another Class" at the bottom of your current class and select the other class you want to add it will automatically set that to 1 level in the new class.
I mean on the character sheet. It says level 2 in the character creator, but only level 1 on the character sheet, which I'm guessing is for the starting class.
If you are making this on DND Beyond, Then on the Class page you will have the dropdown menu for each class. Example: A level 8 character is a fighter and a Cleric. In DND beyond you will have the two classes on the "2. Class" tab and each one will have a dropdown menu to the right of it. Since the character is level 8, both the Fighter and Cleric classes must equal 8. So either Fighter 2/ Cleric 6 or Fighter 5/Cleric 3. But the overall character level is 8 for the purpose of proficiency and spellcasting.
Does that make more sense?
After doing some research, I've decided not to make a multiclass character. Two classes means less levels for each of them. Since the maximum character level is 20, that would mean my character wouldn't be able to get any high level class features unless it maxes out one class and completely ignores the other one.
Yeah, That is the biggest drawback from multiclassing. But if you are going to be playing a campaign where you won't be reaching those higher levels (16+). Multiclassing is a great way to find fun combos with different class abilities. Example: Fighter double hits with Warlock spells to cast Hex
Yeah, that's the problem. Multiclassing is go for low levels because a lot of the variety is gained there. If you have a low level Fighter that MCs to a caster for a fews levels, you get the strengths of a Fighter who can also cast spells. That's pretty powerful. The problem comes later when the really hard hitting stuff comes online, because you're stuck with the low level stuff of either class. Not terrible, but I imagine that you'd feel it. You're trading your endgame for an easier time of your beginning, essentially. If you play your cards right, it can be really good, but you need to know what you're doing.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.