I'm running a game where my PCs have just completed a HUGE quest that gave them HUGE boons from a dragon god. I want to allow them to add certain feats, spells, class abilities that their character would not normally be able to access as gifts from this dragon god.
Is there some way I'm not finding that will force the DnDB character sheet to allow any of these things to be added to the characters outside what their class/race/level allows?
(Obviously the workaround is for the PCs to simply keep track outside Beyond and we just deal with using them outside of Roll20 (which we connect to DnDB with Beyond20), but that's not ideal.)
Can you homebrew feats? Do the same ones, but without the restrictions?
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
You can always make an item called "Blessing of the Dragon - [Character Name]" that does not require attunement, has no weight, and confers all the benefits you wish to confer.
You can always make an item called "Blessing of the Dragon - [Character Name]" that does not require attunement, has no weight, and confers all the benefits you wish to confer.
Feats can be added outside of regular progression. From the character sheet, go to the 'features & traits' tab, click on 'feats,' and at the top should be a link to 'Manage feats.' This opens feats in the sidebar, and you can add any feat this way, including homebrew feats, which you can use to add spells or other abilities.
and regarding Prerequisites you can disable that on the character preference page.
So even your Dwarf can get Eleven accuracy :)
Use Prerequisites
Allow or restrict choices based on rule prerequisites for the following for this character
Feats
Multiclass Requirements
For those of a visual bent:
Click the "Manage" button. Click the character settings on the sidebar. Click off the prerequisites for feats toggle. Click "Features & Traits", then "Feats", then Manage Feats". A sidebar will open, scroll all the way down on it. Click the "Unavailable Feats" dropdown. Add the feat you want. Boom.
This can also be achieved by clicking the anvil on the character sheet (sending you to the character builder), going to the "Home" section, and scrolling down and turning off the toggle.
I have the same question but now a new problem. I followed the steps shown, but no feats appeared. Instead, all I see are 'Svirfneblin Magic' and 'grappler', no other feats appear.
I have the same question but now a new problem. I followed the steps shown, but no feats appeared. Instead, all I see are 'Svirfneblin Magic' and 'grappler', no other feats appear.
Have you bought or home-brewed them? You only get those two for free. You have to buy or homebrew others if you want more.
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
To post a comment, please login or register a new account.
I'm running a game where my PCs have just completed a HUGE quest that gave them HUGE boons from a dragon god. I want to allow them to add certain feats, spells, class abilities that their character would not normally be able to access as gifts from this dragon god.
Is there some way I'm not finding that will force the DnDB character sheet to allow any of these things to be added to the characters outside what their class/race/level allows?
(Obviously the workaround is for the PCs to simply keep track outside Beyond and we just deal with using them outside of Roll20 (which we connect to DnDB with Beyond20), but that's not ideal.)
TIA!
Can you homebrew feats? Do the same ones, but without the restrictions?
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
You can always make an item called "Blessing of the Dragon - [Character Name]" that does not require attunement, has no weight, and confers all the benefits you wish to confer.
Oh that's an interesting idea! Thanks!
Feats can be added outside of regular progression. From the character sheet, go to the 'features & traits' tab, click on 'feats,' and at the top should be a link to 'Manage feats.' This opens feats in the sidebar, and you can add any feat this way, including homebrew feats, which you can use to add spells or other abilities.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Just go into their character sheet and add some feats.
and regarding Prerequisites you can disable that on the character preference page.
So even your Dwarf can get Eleven accuracy :)
For those of a visual bent:
Click the "Manage" button.
Click the character settings on the sidebar.
Click off the prerequisites for feats toggle.
Click "Features & Traits", then "Feats", then Manage Feats".
A sidebar will open, scroll all the way down on it. Click the "Unavailable Feats" dropdown. Add the feat you want. Boom.
This can also be achieved by clicking the anvil on the character sheet (sending you to the character builder), going to the "Home" section, and scrolling down and turning off the toggle.
Er ek geng, þat er í þeim skóm er ek valda.
UwU









Thanks! I see it now 👍
I have the same question but now a new problem. I followed the steps shown, but no feats appeared. Instead, all I see are 'Svirfneblin Magic' and 'grappler', no other feats appear.
Have you bought or home-brewed them? You only get those two for free. You have to buy or homebrew others if you want more.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.