I suggest you tell them to take the Noble background during the character creation process along with Elf as their race and Cleric as their class, then come up with a backstory that involves their mother being a priestess. That may sound snarky but I'm honestly unclear on what is uncertain. Character backstories are generally irrelevant for the purposes of a pre-written module. That stuff only becomes relevant to the game if and when the DM adds in plot hooks and/or NPCs related to the backstory in question, and that stuff doesn't appear in prewritten adventures because the plot is intentionally generic and nonspecific to the party to make it accessible and convenient for any party.
If you're asking how to reconcile a Cleric who is at least a second generation priestess having a noble background for purely flavor/fluff reasons, there's nothing that says that Clerics are required to be celibate (not all religion is Catholicism and real world clergy of many faiths are not bound by any such restrictions) and also nothing to say that such a Cleric can't come from nobility. The mother could be a spiritual advisor to royalty or nobility and the PC grew up with a courtly education prior to entering the clergy themselves. The mother could have ran away from the intrigues of court to become a priestess and then, upon eventually having a child at some point later, made it a point to educate said child as she herself had been. The character herself could have been specifically trained in courtly affairs to potentially become an advisor to royalty or nobility herself if her religious tutors decided she showed an aptitude for it.
Backstories, especially for low level characters, don't need to be and often shouldn't be full "stories." The story to be told is the game that you're starting to play. The backstory is just a starting point. Where are they from, how did they learn the skills they possess as a character, and why are they getting involved in this adventure with the rest of the party? Answer those three questions in a way that involves a nobility style education, becoming a Cleric, and having a mother who is/was also a priestess and you're good. If you plan to incorporate things from that backstory into your game then talk with the player about details like NPCs (family, teachers, rivals, etc) and personal history (family standing, where they grew up, any major defining moments in their life so far, etc); they probably have at least a few ideas to pitch already and just need you to approve them for the game or offer alterations to fit.
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I suggest you tell them to take the Noble background during the character creation process along with Elf as their race and Cleric as their class, then come up with a backstory that involves their mother being a priestess. That may sound snarky but I'm honestly unclear on what is uncertain. Character backstories are generally irrelevant for the purposes of a pre-written module. That stuff only becomes relevant to the game if and when the DM adds in plot hooks and/or NPCs related to the backstory in question, and that stuff doesn't appear in prewritten adventures because the plot is intentionally generic and nonspecific to the party to make it accessible and convenient for any party.
If you're asking how to reconcile a Cleric who is at least a second generation priestess having a noble background for purely flavor/fluff reasons, there's nothing that says that Clerics are required to be celibate (not all religion is Catholicism and real world clergy of many faiths are not bound by any such restrictions) and also nothing to say that such a Cleric can't come from nobility. The mother could be a spiritual advisor to royalty or nobility and the PC grew up with a courtly education prior to entering the clergy themselves. The mother could have ran away from the intrigues of court to become a priestess and then, upon eventually having a child at some point later, made it a point to educate said child as she herself had been. The character herself could have been specifically trained in courtly affairs to potentially become an advisor to royalty or nobility herself if her religious tutors decided she showed an aptitude for it.
Backstories, especially for low level characters, don't need to be and often shouldn't be full "stories." The story to be told is the game that you're starting to play. The backstory is just a starting point. Where are they from, how did they learn the skills they possess as a character, and why are they getting involved in this adventure with the rest of the party? Answer those three questions in a way that involves a nobility style education, becoming a Cleric, and having a mother who is/was also a priestess and you're good. If you plan to incorporate things from that backstory into your game then talk with the player about details like NPCs (family, teachers, rivals, etc) and personal history (family standing, where they grew up, any major defining moments in their life so far, etc); they probably have at least a few ideas to pitch already and just need you to approve them for the game or offer alterations to fit.