Is it possible to put toggle-able charges into the stat sheets for monsters that may have certain abilities such as breath weapons or spell slots? I'm using the encounter generator (which I absolutely adore as a dungeon master because it makes running the game significantly faster) but the one thing I'm finding mildly tricky is if we stop in the middle of a combat and pick it back up in a week's time, sometimes its harder to remember which spell slots were used on certain spell casters or items that have multiple charges. Is there a code for this? Thank you!
Is it possible to put toggle-able charges into the stat sheets for monsters that may have certain abilities such as breath weapons or spell slots? I'm using the encounter generator (which I absolutely adore as a dungeon master because it makes running the game significantly faster) but the one thing I'm finding mildly tricky is if we stop in the middle of a combat and pick it back up in a week's time, sometimes its harder to remember which spell slots were used on certain spell casters or items that have multiple charges. Is there a code for this? Thank you!
Unfortunately the short answer is: No, you have to take note of this via notepad unless you want to keep editing the sheet itself.
Gotcha. Maybe it should be a feature they add later!