Too bad we can’t include the very first setting TSR ever published.
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Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Also apparently the magic school is the least popular probably as it’s a skeleton(nothing is fleshed out)or no one wants to go to school in there escapist fantasy. Well is fine by me I’ll only play homebrew games too.
Ironically, I never touched FR in earlier editions, and mostly did homebrew when playing in earlier days (although there was a jaunt to Krynn back then). It was really only setting up a homebrew campaign for 5e that I went deep in Forgotten Realms. Why, you might ask? Because there was a treasure trove of stories, maps, and lore to pick from - not to adhere to religiously, but more like a sweet shop of cool stories to weave around the main campaign itself.
Providing the sense that the rest of the world is alive and progressing around our intrepid adventurers is important IMO, and that's where having an wide selection of events and stories to pick from just makes it great for me. I prefer to spend my time on building the adventure(s) for the campaign, and less so to craft the entire world - for this campaign. It might be a time thing - there's only so many hours in the day, and i like looking at the setting to bring ideas rather than having to build an entirely new section onto a homebrew world because the party now wants to head into the desert/jungle/metropolis.
There is of course not a set path of lore that must be categorically adhered to in this campaign, but it helps both me as a DM and the players to have a lot of material there to describe regions, climates, economies etc.
Also apparently the magic school is the least popular probably as it’s a skeleton(nothing is fleshed out)or no one wants to go to school in there escapist fantasy. Well is fine by me I’ll only play homebrew games too.
I think this is partially caused of it being part of an adventure instead of it's own book like Ravnica and Theros were before. So less spotlight on the setting as the adventure took valuable book space.
Overall i would have put the Magic The Gathering settings put as a single point
Too bad we can’t include the very first setting TSR ever published.
Dave Arneson and Gary Gygax could not play nice together and Dave took the rights to Blackmoor to his grave with him.
oh, I don’t mean Blackmoor. I mean Empire.
Edit for clarity: Empire of the Petal Throne was first published by TSR, and was the first published RPG setting. It was published in 1976 by them, after some success with a self print in 75. Barker's work to create a game around it is what triggered the idea in Arneson and Gygax's mind and hat became D&D owes a bunch to this mostly obscure work of a linguist that saw a couple games of early D&D and went and built a world and a gameset for it.
of course, he was an avowed White supremacist and neo-nazi, but meh. That's kinda common to a lot of folks that worked around the game early on.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
I recall that one of the things WotC said was coming was a new, original setting/world. Has there been any more news about this?
Do we need a new "generic fantasy" world to replace FR?
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"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
I recall that one of the things WotC said was coming was a new, original setting/world. Has there been any more news about this?
Do we need a new "generic fantasy" world to replace FR?
I heard something vaguely like this from some news reader story I flipped through, but that's been a long while.
Need? No.
But I am of the mindset that says they should have a dozen or so, lol. each with teams that are dedicated to working on it and a quarterly release schedule for different materials. And that all of them should have a starting Lore book and a Rule book. and look at me here giving them a ton more work to do, lol.
My issue is that I don't want a generic fantasy world. FR does a great job of that, imo (despite my quibbles).
I liked how Eberron was full of difference. I may never touch it, but I like that magic the Gathering has its own world setting (especially given it grew out of a D&D game!)
I'd like to see a broad base JRPG done, just because I find it really interesting how the lack of a localized work and ruleset for so long forced the amalgamation of stuff that on its own became a wild ride.
It is D&D -- we can have a world for every genre there is, and we still wouldn't meet the needs of the majority of players. Gangster, Spy thriller, hell, we could do a whole Urban Fantasy Romance genre.
Need? Nah.
And not another generic fantasy world unless it comes with a sharp hook to take it away from the "eurocentric middle ages" model. As I said, FR does a good job of that.It definitely reaches and is used by at least a third of games overall, and that makes it the biggest published world there is.
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Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
The only "official" setting I've played D&D in for the last... I'm not sure, twenty years? is Birthright.
I'm curious to know how twenty years in Cerilia looks. What regions did you and your friends adventure in? Has anyone taken the Iron Throne? I'm super jealous!
The only "official" setting I've played D&D in for the last... I'm not sure, twenty years? is Birthright.
I'm curious to know how twenty years in Cerilia looks. What regions did you and your friends adventure in? Has anyone taken the Iron Throne? I'm super jealous!
Well, it's multiple campaigns, in different parts of the world so it's actually like, five years in this area, three years in this other area, etc, kind of vaguely concurrent, so NPCs pop up here and there but the campaigns didn't really affect each other beyond that. We didn't go after the throne because our groups have leaned heavily Brecht, Rjurik, and Khinasi.
It looks like...
A kingdom on the west coast (where Taeghas is) under Avani and Sera that had a king whose player was physically incapable of rolling anything but a 1 on his Diplomacy checks. He was later replaced by a guy we found in a stasis box who had a boomstick and was menaced by his own severed hand who managed to blood theft Rhuobhe Manslayer. Not quite accidentally, but no one really expected it to work, it was a desperation move when Rhuobhe attacked us. And then he became an awnshegh himself from all that Azrai blood. Oops. So there's a new baddy in the west threatening, er, vying for the empire.
In Roesone, there's a wizard named Arden who is 4,874th (or so, it changed with every session as we received news from Anuire) in line for the Throne. She developed a reputation for dropping fireballs at her own feet, and tinkering toys for all the kids in surrounding villages. That campaign travelled a lot and at one point they managed to fend off (not kill obviously, just sting enough to make it realize there's easier prey elsewhere) the Kraken with an entire ship's hold of gunpowder and a strategically placed fireball. That spawned my favorite quote from any D&D game via magical telegram: "Not dead yet STOP No one more surprised than me STOP".
The Duke of Mhoried and his son were both murdered, so it's being run now by ... I forget the name, one of the higher placed religious NPCs. Torien's Watch and Puinol provinces are being run by a ragtag group of teen and twenty-somethings who all found out at the very beginning of the campaign that they're half-siblings, children of the old lord of the province who failed to protect the place and took off and apparently slept his way across the continent because of a prophecy (because prophecy. Sure dad. It was the prophecy). He didn't end well though -- he's a statue in the Gorgon's lair now, or so scrying tells us. Had the game continued we'd have tried to rescue him (or at least find out how he ended up there), and I was in the process of starting a Wizard's College intended to recruit from across the continent. We also may have accidentally released a horde of undead across the lands while grappling with other issues. We did manage to stop the baddy from bringing Torien's Watch into the Shadow Realm permanently though. Yay us?
Up in Muden the Seelund family has a trade empire and is developing a monopoly on imports from Rjurik lands via political marriage and may be in the process of destabilizing their northern neighbors with the intent of taking over their provinces and starting their own country. Since Berhagen couldn't keep Holstadt in check (that family were the baddies in the campaign), I guess we'll have to do it for them. Assuming the curse doesn't kill us all first.
That is happening at the same in-universe time as our current game, in Rheulgard. We just started there so I'm not sure how that will go yet. Half of us are province regents and someone just tried to kidnap us while we were meeting as a council to welcome one of those regents after the presumed death of her predecessor. I suspect cultists of some kind but there's also rumblings of civil war and possible invasion by Muden. And I'm really hoping Seelund makes a cameo appearance at some point when we're setting up trade routes.
So on the one hand, we've changed the face of the continent quite a bit in that time, but in proper Birthright fashion, those changes are also just additional political factors to consider for their neighbors in the grand game of things and that hasn't changed at all.
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I have a unique relationship with Lady Luck. She smiles on me often. Usually with derision. -- https://linktr.ee/aurhia
I’m gonna google it because I don’t know where it technically falls but I’ve always been fascinated with the Feywild. I’m still newish to DND but love the concept of the Feywild. My group has been playing Dungeon in a Box campaigns getting our feet wet. I’m hoping we do a Strahd campaign at length eventually!
Feywild is classified as an "Echo" of the Material Plane.
I like the idea of being a shadow, or reflection, through a mirror, darkly.
but I am biased as I am using a variant extensively, complete with traditional rules and quirks for where it touches. I don’t think I have ever written “thrice widdershins” so many times before in my life, lol
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Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities .-=] Lore Book | Patreon | Wyrlde YT [=-. An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more. Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
The only "official" setting I've played D&D in for the last... I'm not sure, twenty years? is Birthright.
I'm curious to know how twenty years in Cerilia looks. What regions did you and your friends adventure in? Has anyone taken the Iron Throne? I'm super jealous!
Well, it's multiple campaigns, in different parts of the world so it's actually like, five years in this area, three years in this other area, etc, kind of vaguely concurrent, so NPCs pop up here and there but the campaigns didn't really affect each other beyond that. We didn't go after the throne because our groups have leaned heavily Brecht, Rjurik, and Khinasi.
It looks like...
A kingdom on the west coast (where Taeghas is) under Avani and Sera that had a king whose player was physically incapable of rolling anything but a 1 on his Diplomacy checks. He was later replaced by a guy we found in a stasis box who had a boomstick and was menaced by his own severed hand who managed to blood theft Rhuobhe Manslayer. Not quite accidentally, but no one really expected it to work, it was a desperation move when Rhuobhe attacked us. And then he became an awnshegh himself from all that Azrai blood. Oops. So there's a new baddy in the west threatening, er, vying for the empire.
In Roesone, there's a wizard named Arden who is 4,874th (or so, it changed with every session as we received news from Anuire) in line for the Throne. She developed a reputation for dropping fireballs at her own feet, and tinkering toys for all the kids in surrounding villages. That campaign travelled a lot and at one point they managed to fend off (not kill obviously, just sting enough to make it realize there's easier prey elsewhere) the Kraken with an entire ship's hold of gunpowder and a strategically placed fireball. That spawned my favorite quote from any D&D game via magical telegram: "Not dead yet STOP No one more surprised than me STOP".
The Duke of Mhoried and his son were both murdered, so it's being run now by ... I forget the name, one of the higher placed religious NPCs. Torien's Watch and Puinol provinces are being run by a ragtag group of teen and twenty-somethings who all found out at the very beginning of the campaign that they're half-siblings, children of the old lord of the province who failed to protect the place and took off and apparently slept his way across the continent because of a prophecy (because prophecy. Sure dad. It was the prophecy). He didn't end well though -- he's a statue in the Gorgon's lair now, or so scrying tells us. Had the game continued we'd have tried to rescue him (or at least find out how he ended up there), and I was in the process of starting a Wizard's College intended to recruit from across the continent. We also may have accidentally released a horde of undead across the lands while grappling with other issues. We did manage to stop the baddy from bringing Torien's Watch into the Shadow Realm permanently though. Yay us?
Up in Muden the Seelund family has a trade empire and is developing a monopoly on imports from Rjurik lands via political marriage and may be in the process of destabilizing their northern neighbors with the intent of taking over their provinces and starting their own country. Since Berhagen couldn't keep Holstadt in check (that family were the baddies in the campaign), I guess we'll have to do it for them. Assuming the curse doesn't kill us all first.
That is happening at the same in-universe time as our current game, in Rheulgard. We just started there so I'm not sure how that will go yet. Half of us are province regents and someone just tried to kidnap us while we were meeting as a council to welcome one of those regents after the presumed death of her predecessor. I suspect cultists of some kind but there's also rumblings of civil war and possible invasion by Muden. And I'm really hoping Seelund makes a cameo appearance at some point when we're setting up trade routes.
So on the one hand, we've changed the face of the continent quite a bit in that time, but in proper Birthright fashion, those changes are also just additional political factors to consider for their neighbors in the grand game of things and that hasn't changed at all.
I’m not really familiar with Birthright, but that sounds like a really cool campaign.
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I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
The only "official" setting I've played D&D in for the last... I'm not sure, twenty years? is Birthright.
I'm curious to know how twenty years in Cerilia looks. What regions did you and your friends adventure in? Has anyone taken the Iron Throne? I'm super jealous!
Well, it's multiple campaigns, (snip snip)
So on the one hand, we've changed the face of the continent quite a bit in that time, but in proper Birthright fashion, those changes are also just additional political factors to consider for their neighbors in the grand game of things and that hasn't changed at all.
I’m not really familiar with Birthright, but that sounds like a really cool campaign.
We have a fantastic DM who tells the best stories.
Even though it's not in print anymore, I definitely recommend the setting. It draws a lot on real world cultures but with some twists, and has fantastic world building. The plane is cut off from other planes and has a mirror plane called the Shadow Realm, which is where later dnd properties got that idea. There's a whole thing with some families having blood that is infused with the powers of the former pantheon of gods after a catastrophic battle where they were all killed, so you get some extra character flavor from that. It also has at its core a political/logistics game, and mechanically that's what really sets it apart from the other official settings. You can choose to run organizations, provinces or even countries, and there are rules for how that functions alongside the normal adventuring.
Rollback Post to RevisionRollBack
I have a unique relationship with Lady Luck. She smiles on me often. Usually with derision. -- https://linktr.ee/aurhia
The only "official" setting I've played D&D in for the last... I'm not sure, twenty years? is Birthright.
I'm curious to know how twenty years in Cerilia looks. What regions did you and your friends adventure in? Has anyone taken the Iron Throne? I'm super jealous!
Well, it's multiple campaigns, (snip snip)
So on the one hand, we've changed the face of the continent quite a bit in that time, but in proper Birthright fashion, those changes are also just additional political factors to consider for their neighbors in the grand game of things and that hasn't changed at all.
I’m not really familiar with Birthright, but that sounds like a really cool campaign.
We have a fantastic DM who tells the best stories.
Even though it's not in print anymore, I definitely recommend the setting. It draws a lot on real world cultures but with some twists, and has fantastic world building. The plane is cut off from other planes and has a mirror plane called the Shadow Realm, which is where later dnd properties got that idea. There's a whole thing with some families having blood that is infused with the powers of the former pantheon of gods after a catastrophic battle where they were all killed, so you get some extra character flavor from that. It also has at its core a political/logistics game, and mechanically that's what really sets it apart from the other official settings. You can choose to run organizations, provinces or even countries, and there are rules for how that functions alongside the normal adventuring.
Thanks! Maybe I’ll go on DTRPG and check it out.
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I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
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Too bad we can’t include the very first setting TSR ever published.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Also apparently the magic school is the least popular probably as it’s a skeleton(nothing is fleshed out)or no one wants to go to school in there escapist fantasy. Well is fine by me I’ll only play homebrew games too.
Ironically, I never touched FR in earlier editions, and mostly did homebrew when playing in earlier days (although there was a jaunt to Krynn back then). It was really only setting up a homebrew campaign for 5e that I went deep in Forgotten Realms. Why, you might ask? Because there was a treasure trove of stories, maps, and lore to pick from - not to adhere to religiously, but more like a sweet shop of cool stories to weave around the main campaign itself.
Providing the sense that the rest of the world is alive and progressing around our intrepid adventurers is important IMO, and that's where having an wide selection of events and stories to pick from just makes it great for me. I prefer to spend my time on building the adventure(s) for the campaign, and less so to craft the entire world - for this campaign. It might be a time thing - there's only so many hours in the day, and i like looking at the setting to bring ideas rather than having to build an entirely new section onto a homebrew world because the party now wants to head into the desert/jungle/metropolis.
There is of course not a set path of lore that must be categorically adhered to in this campaign, but it helps both me as a DM and the players to have a lot of material there to describe regions, climates, economies etc.
Dave Arneson and Gary Gygax could not play nice together and Dave took the rights to Blackmoor to his grave with him.
I think this is partially caused of it being part of an adventure instead of it's own book like Ravnica and Theros were before. So less spotlight on the setting as the adventure took valuable book space.
Overall i would have put the Magic The Gathering settings put as a single point
Voted STRIXHAVEN.
STRIXHAVEN is criminally underated and deserves far more attention.
oh, I don’t mean Blackmoor. I mean Empire.
Edit for clarity: Empire of the Petal Throne was first published by TSR, and was the first published RPG setting. It was published in 1976 by them, after some success with a self print in 75. Barker's work to create a game around it is what triggered the idea in Arneson and Gygax's mind and hat became D&D owes a bunch to this mostly obscure work of a linguist that saw a couple games of early D&D and went and built a world and a gameset for it.
of course, he was an avowed White supremacist and neo-nazi, but meh. That's kinda common to a lot of folks that worked around the game early on.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
I recall that one of the things WotC said was coming was a new, original setting/world. Has there been any more news about this?
Do we need a new "generic fantasy" world to replace FR?
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
I heard something vaguely like this from some news reader story I flipped through, but that's been a long while.
Need? No.
But I am of the mindset that says they should have a dozen or so, lol. each with teams that are dedicated to working on it and a quarterly release schedule for different materials. And that all of them should have a starting Lore book and a Rule book. and look at me here giving them a ton more work to do, lol.
My issue is that I don't want a generic fantasy world. FR does a great job of that, imo (despite my quibbles).
I liked how Eberron was full of difference. I may never touch it, but I like that magic the Gathering has its own world setting (especially given it grew out of a D&D game!)
I'd like to see a broad base JRPG done, just because I find it really interesting how the lack of a localized work and ruleset for so long forced the amalgamation of stuff that on its own became a wild ride.
It is D&D -- we can have a world for every genre there is, and we still wouldn't meet the needs of the majority of players. Gangster, Spy thriller, hell, we could do a whole Urban Fantasy Romance genre.
Need? Nah.
And not another generic fantasy world unless it comes with a sharp hook to take it away from the "eurocentric middle ages" model. As I said, FR does a good job of that.It definitely reaches and is used by at least a third of games overall, and that makes it the biggest published world there is.
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
Well, it's multiple campaigns, in different parts of the world so it's actually like, five years in this area, three years in this other area, etc, kind of vaguely concurrent, so NPCs pop up here and there but the campaigns didn't really affect each other beyond that. We didn't go after the throne because our groups have leaned heavily Brecht, Rjurik, and Khinasi.
It looks like...
A kingdom on the west coast (where Taeghas is) under Avani and Sera that had a king whose player was physically incapable of rolling anything but a 1 on his Diplomacy checks. He was later replaced by a guy we found in a stasis box who had a boomstick and was menaced by his own severed hand who managed to blood theft Rhuobhe Manslayer. Not quite accidentally, but no one really expected it to work, it was a desperation move when Rhuobhe attacked us. And then he became an awnshegh himself from all that Azrai blood. Oops. So there's a new baddy in the west threatening, er, vying for the empire.
In Roesone, there's a wizard named Arden who is 4,874th (or so, it changed with every session as we received news from Anuire) in line for the Throne. She developed a reputation for dropping fireballs at her own feet, and tinkering toys for all the kids in surrounding villages. That campaign travelled a lot and at one point they managed to fend off (not kill obviously, just sting enough to make it realize there's easier prey elsewhere) the Kraken with an entire ship's hold of gunpowder and a strategically placed fireball. That spawned my favorite quote from any D&D game via magical telegram: "Not dead yet STOP No one more surprised than me STOP".
The Duke of Mhoried and his son were both murdered, so it's being run now by ... I forget the name, one of the higher placed religious NPCs. Torien's Watch and Puinol provinces are being run by a ragtag group of teen and twenty-somethings who all found out at the very beginning of the campaign that they're half-siblings, children of the old lord of the province who failed to protect the place and took off and apparently slept his way across the continent because of a prophecy (because prophecy. Sure dad. It was the prophecy). He didn't end well though -- he's a statue in the Gorgon's lair now, or so scrying tells us. Had the game continued we'd have tried to rescue him (or at least find out how he ended up there), and I was in the process of starting a Wizard's College intended to recruit from across the continent. We also may have accidentally released a horde of undead across the lands while grappling with other issues. We did manage to stop the baddy from bringing Torien's Watch into the Shadow Realm permanently though. Yay us?
Up in Muden the Seelund family has a trade empire and is developing a monopoly on imports from Rjurik lands via political marriage and may be in the process of destabilizing their northern neighbors with the intent of taking over their provinces and starting their own country. Since Berhagen couldn't keep Holstadt in check (that family were the baddies in the campaign), I guess we'll have to do it for them. Assuming the curse doesn't kill us all first.
That is happening at the same in-universe time as our current game, in Rheulgard. We just started there so I'm not sure how that will go yet. Half of us are province regents and someone just tried to kidnap us while we were meeting as a council to welcome one of those regents after the presumed death of her predecessor. I suspect cultists of some kind but there's also rumblings of civil war and possible invasion by Muden. And I'm really hoping Seelund makes a cameo appearance at some point when we're setting up trade routes.
So on the one hand, we've changed the face of the continent quite a bit in that time, but in proper Birthright fashion, those changes are also just additional political factors to consider for their neighbors in the grand game of things and that hasn't changed at all.
I have a unique relationship with Lady Luck. She smiles on me often. Usually with derision.
--
https://linktr.ee/aurhia
I’m gonna google it because I don’t know where it technically falls but I’ve always been fascinated with the Feywild. I’m still newish to DND but love the concept of the Feywild. My group has been playing Dungeon in a Box campaigns getting our feet wet. I’m hoping we do a Strahd campaign at length eventually!
May the Dice be ever in your favor!!
Feywild is classified as an "Echo" of the Material Plane.
I like the idea of being a shadow, or reflection, through a mirror, darkly.
but I am biased as I am using a variant extensively, complete with traditional rules and quirks for where it touches. I don’t think I have ever written “thrice widdershins” so many times before in my life, lol
Only a DM since 1980 (3000+ Sessions) / PhD, MS, MA / Mixed, Bi, Trans, Woman / No longer welcome in the US, apparently
Wyrlde: Adventures in the Seven Cities
.-=] Lore Book | Patreon | Wyrlde YT [=-.
An original Setting for 5e, a whole solar system of adventure. Ongoing updates, exclusies, more.
Not Talking About It / Dubbed The Oracle in the Cult of Mythology Nerds
nothing new the kids hate the old cause they know better.
Well that's a ridiculous take.
I use FR a lot but I’ve also played in Ravenloft and Exandria (Wildemount).
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
I’m not really familiar with Birthright, but that sounds like a really cool campaign.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
We have a fantastic DM who tells the best stories.
Even though it's not in print anymore, I definitely recommend the setting. It draws a lot on real world cultures but with some twists, and has fantastic world building. The plane is cut off from other planes and has a mirror plane called the Shadow Realm, which is where later dnd properties got that idea. There's a whole thing with some families having blood that is infused with the powers of the former pantheon of gods after a catastrophic battle where they were all killed, so you get some extra character flavor from that. It also has at its core a political/logistics game, and mechanically that's what really sets it apart from the other official settings. You can choose to run organizations, provinces or even countries, and there are rules for how that functions alongside the normal adventuring.
I have a unique relationship with Lady Luck. She smiles on me often. Usually with derision.
--
https://linktr.ee/aurhia
Thanks! Maybe I’ll go on DTRPG and check it out.
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).