Personally, I like the idea of encumbrance in general to help discourage the Bethesda "strip the bodies of everything with a halfway decent selling price" approach early on. Obviously Bags of Holding can make that viable again, but hopefully by the point players have those, they're not trying to scrounge every silver they can from encounters.
Personally, I like the idea of encumbrance in general to help discourage the Bethesda "strip the bodies of everything with a halfway decent selling price" approach early on.
Generally speaking a game that doesn't track encumbrance will also have an implicit or explicit "but don't be silly" rule, and likely a generally casual attitude towards equipment so strip the bodies just doesn't work.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Personally, I like the idea of encumbrance in general to help discourage the Bethesda "strip the bodies of everything with a halfway decent selling price" approach early on. Obviously Bags of Holding can make that viable again, but hopefully by the point players have those, they're not trying to scrounge every silver they can from encounters.
Generally speaking a game that doesn't track encumbrance will also have an implicit or explicit "but don't be silly" rule, and likely a generally casual attitude towards equipment so strip the bodies just doesn't work.