My regular game group has players ranging from 14-73. Only one person, who happens to be in the younger middle of that age spread, had any experience with TTRPGs prior to this group.
I have two groups, one of 5 and one of 6 people, both with an age average of around 38. The group of 6 has 3 players completely new to the Pen&Paper genre.
I love pen and paper games, but do find the digital character sheet here is a lot easier for new players, especially if there are more than 1-2 new players in the party.
Rollback Post to RevisionRollBack
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
I have two groups, one of 5 and one of 6 people, both with an age average of around 38. The group of 6 has 3 players completely new to the Pen&Paper genre.
I love pen and paper games, but do find the digital character sheet here is a lot easier for new players, especially if there are more than 1-2 new players in the party.
Yeah, my new players are one of the reasons I finally got a Master Tier subscription. Not only can they use all my books, but I can go into the campaign view and look up the details on their character if I need to.
I started playing (in earnest) a couple of years ago at the ever-young age of 39. I'd given 3e and 3.5 a go back in my immediate post-high school days, but just didn't have people to play with.
I started by going to the local game store and sitting in a couple of Adventure League sessions to see how I liked the feel of the game. I then reached out to my wargaming buddies to see if anyone would be interested in playing at my house, since the idea of doing role-playing in a store with a bunch of people who aren't involved with the game was a little off-putting.
I got some folks I'd played Warhammer with in the past to say yes and they brought a couple of friends I hadn't met. We've been playing together ever since, every couple of weeks. Our oldest member is a few years older than I am and our youngest is in his early 20s. So there are ways to get into it as an older fella, just have be willing to make connections.
Starting D&D at 41 is going to be a different experience than starting it at 13 -- you learn differently, you have different time availability, you have different time pressures. For example, a weekend of twenty hours gaming over two days is probably not an option any more. However, it's also not really a requirement. You will have to budget time, and it will likely be harder than you expected, but as others have said, there's nothing preventing playing D&D at pretty much any age, nor even starting at any age.
I'm only 22, but I've DM'd first games for players who were in their forties and fifties, and a first game since the 1970s for a player in his sixties. For those who haven't been long-time gamers, it can be a little hard to convey the mechanics, but I don't think it's any more complicated than 40k, so that'd be a non-issue for you.
Rollback Post to RevisionRollBack
Medium humanoid (human), lawful neutral
To post a comment, please login or register a new account.
I started playing as a DM when I was 46. Go for it!
My regular game group has players ranging from 14-73. Only one person, who happens to be in the younger middle of that age spread, had any experience with TTRPGs prior to this group.
Jander Sunstar is the thinking person's Drizzt, fight me.
You're the perfect age (as is pretty much every age). Adventure Awaits!
I love pen and paper games, but do find the digital character sheet here is a lot easier for new players, especially if there are more than 1-2 new players in the party.
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
Yeah, my new players are one of the reasons I finally got a Master Tier subscription. Not only can they use all my books, but I can go into the campaign view and look up the details on their character if I need to.
I started playing (in earnest) a couple of years ago at the ever-young age of 39. I'd given 3e and 3.5 a go back in my immediate post-high school days, but just didn't have people to play with.
I started by going to the local game store and sitting in a couple of Adventure League sessions to see how I liked the feel of the game. I then reached out to my wargaming buddies to see if anyone would be interested in playing at my house, since the idea of doing role-playing in a store with a bunch of people who aren't involved with the game was a little off-putting.
I got some folks I'd played Warhammer with in the past to say yes and they brought a couple of friends I hadn't met. We've been playing together ever since, every couple of weeks. Our oldest member is a few years older than I am and our youngest is in his early 20s. So there are ways to get into it as an older fella, just have be willing to make connections.
I’m 50. Players include my mum who is 83, and my daughter who is 16. Go for it!
Starting D&D at 41 is going to be a different experience than starting it at 13 -- you learn differently, you have different time availability, you have different time pressures. For example, a weekend of twenty hours gaming over two days is probably not an option any more. However, it's also not really a requirement. You will have to budget time, and it will likely be harder than you expected, but as others have said, there's nothing preventing playing D&D at pretty much any age, nor even starting at any age.
I'm only 22, but I've DM'd first games for players who were in their forties and fifties, and a first game since the 1970s for a player in his sixties. For those who haven't been long-time gamers, it can be a little hard to convey the mechanics, but I don't think it's any more complicated than 40k, so that'd be a non-issue for you.
Medium humanoid (human), lawful neutral