Name one spell you prefer the old version. Is it the broken spiritual weapon, which should always have had concentration? Healing spells that were laughably underpowered when compared to monster damage output? Cantrips that no one ever took because they were vastly inferior to other options?
Here is the reality, this isn’t a big deal - and anything you desperately want to keep you still will have access to the rules text and can fix with a homebrew spell of item.
With the amount of effort people are putting into making a mountain out of this insignificant molehill, they could have solved their own problem on the homebrew system.
For preferring old versions, so what if I prefer a concentration-free spiritual weapon? So what if I prefer healing spells to be best-used for getting people up from zero?
Heck, I could argue preferring the 5.5 conjure minor items elementals is just preferring a broken spell that should be fixed.
It's okay if you prefer the 5.5 spells. I'm never going to say your preference for using 5.5 rules at your tables is wrong. As the old saying goes, "In matters of taste, the customer is always right." Our tastes might be different and that's fine. You like the 5.5 spells and that's fine and dandy. I honestly hope you enjoy your games with those rules.
But by that same token, just as it doesn't matter to me which versions of spells you prefer, should it matter to you which versions of spells I prefer?
It's not a sound argument to essentially say we're wrong for preferring the wrong thing. And it's not unreasonable for us, who prefer a different thing and paid for that thing, to want to keep using that thing.
WotC has the ability to have legacy magic items. We've seen that with LMoP and Shattered Obelisk items. And by that same token it should be fine for them to have legacy spells.
Okay, I may be missing something important here, but if I bought 2014 books but haven't bought PHB 2024 - will I even have access to all the spells on my character sheet? They say I will see the updated spells - will I see them if I haven't bought the new book? Usually when I try to access material in a book or supplement I haven't bought, it sends me to marketplace and tells me I need to buy the thing first.
Also, to people saying "what's the big deal" - WotC specifically said that you can easily run 2024 rules and keep using some 2014 elements, but NOT THE OTHER WAY AROUND. Because 2024 elements will reference rules which didn't exist in 2014 or worked in a different way.
So if I try to use 2024 spells in my 2014 campaign, I'll be constantly running into rules conflicts and gaps. So overwriting all spells means our character sheets are going to be UNUSABLE without extensive homebrewing.
I'm running three long campaigns, currently around level 13-14. We're not switching to 2024 this close to the finish line, and we're not going to homebrew the entire cleric's spell list just to finish up the campaign. What we WILL do is cancel our subscriptions, because it makes no sense to keep paying for a tool we can't use anymore without sinking days of work into it first.
Name one spell you prefer the old version. Is it the broken spiritual weapon, which should always have had concentration? Healing spells that were laughably underpowered when compared to monster damage output? Cantrips that no one ever took because they were vastly inferior to other options?
Here is the reality, this isn’t a big deal - and anything you desperately want to keep you still will have access to the rules text and can fix with a homebrew spell of item.
With the amount of effort people are putting into making a mountain out of this insignificant molehill, they could have solved their own problem on the homebrew system.
Spiritual weapon overpowered are you mad ? 1d8+3/4 damage on a bonus action for a 2nd level spell is pathetic, only reason spiritual weapon was ever used was couse it lacked concentration and could be combined with actually better spells.... you would need 3 rounds for it to have done the same damage as a first level spell like prismatic orb . guiding bolt... or inflict wounds(for which the new version is worthless), but since it was not concentration it could be combined with way better spells like bless or spirit guardians, ill have a hard time justifying casting the new spiritual weapon over almost anything else that would require concentration
Okay, I may be missing something important here, but if I bought 2014 books but haven't bought PHB 2024 - will I even have access to all the spells on my character sheet? They say I will see the updated spells - will I see them if I haven't bought the new book? Usually when I try to access material in a book or supplement I haven't bought, it sends me to marketplace and tells me I need to buy the thing first.
Also, to people saying "what's the big deal" - WotC specifically said that you can easily run 2024 rules and keep using some 2014 elements, but NOT THE OTHER WAY AROUND. Because 2024 elements will reference rules which didn't exist in 2014 or worked in a different way.
So if I try to use 2024 spells in my 2014 campaign, I'll be constantly running into rules conflicts and gaps. So overwriting all spells means our character sheets are going to be UNUSABLE without extensive homebrewing.
I'm running three long campaigns, currently around level 13-14. We're not switching to 2024 this close to the finish line, and we're not going to homebrew the entire cleric's spell list just to finish up the campaign. What we WILL do is cancel our subscriptions, because it makes no sense to keep paying for a tool we can't use anymore without sinking days of work into it first.
this is my exact concern
they're basically like "sorry guys, you gotta change the mechanics of your entire campaign now if you want to keep using our site, sorrynotsorry"
Yeah, if I have to manually look up things in the Compendium, I can just as well look them up in the physical books. I don't have to pay a subscription for those.
I have yet to see a citation that clearly states that if you _don't_ buy the 2024 PHB you will still be able to use the new 2024 versions of the spells.
Do we have a source that actually says you will be able to use the new versions even if you haven't bought the new book?
To be clear, sources that say the new version will replace the old version DON'T stipulate whether they are referring to people who own the new book, or everyone.
Rollback Post to RevisionRollBack
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing) You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
If I buy a digital version of Mario Kart 64 and enjoy the broken ass glitches and shit textures it's not an improvement to "update" me to Mario Kart Wii.
The choice of whether or not to swap to a new product is a choice the consumer makes, not the company. That'd be true if the new game was improved in every conceivable metric.
It actually matters a lot.
2024 is basically an errata, and I don't recall a massive backlash to errata updates until today.
I don’t know if it was a massive backlash (don’t think this one has been “massive” either, not like the OGL) but there was some with Healing Spirit. And some glad for the change. Same here for the conjure spells imo, for and against.
If I buy a digital version of Mario Kart 64 and enjoy the broken ass glitches and shit textures it's not an improvement to "update" me to Mario Kart Wii.
The choice of whether or not to swap to a new product is a choice the consumer makes, not the company. That'd be true if the new game was improved in every conceivable metric.
It actually matters a lot.
2024 is basically an errata, and I don't recall a massive backlash to errata updates until today.
Given WotC went through a long playtest cycle, produced new art and are selling new books... I think calling it an errata is a pretty big stretch.
If you own a Tesla and Elon Musk replaces it with the bottom half of a Cybertruck he can't go "Actually I renamed it Tesla model 5.5, so actually this is a helpful free update for you! Also feel free to buy the rest of the truck at any time"
Just wanting to put this out there for the record - you complained about someone's somewhat sensible analogy... and then had the audacity to post a completely nonsensical one. A better analogy would be owning a Tesla and getting a software update that fixes some performance issues for free which... actually does happen and owners are generally fairly happy about getting free fixes to known issues.
The reality? This is a win-win situation for everyone. Everyone gets free upgrades to spells. Those who want to use the old version still have access to the rules text and can easily homebrew them into their game if they want. There is no real downside to this... other than people whining about change because they simply fear change.
But, of course, complaining about something that is good for the health of the game and does not really have a downside is very on brand for the panic-prone, and easily misled by intentional fearmongering, vocal minority of the D&D community.
While I agree with you, saying no downside isn’t quite right. Making them Legacy like the 2014 fighter and all the subclasses not being updated would truly be no downside.
Saying you can spend time homebrewing it is a downside. I’m not sure how many spells have actually changed but much like the feats I’m pretty sure they said they basically touched on every one, even if it was just cleanup and slight wording changes.
Okay, I may be missing something important here, but if I bought 2014 books but haven't bought PHB 2024 - will I even have access to all the spells on my character sheet? They say I will see the updated spells - will I see them if I haven't bought the new book? Usually when I try to access material in a book or supplement I haven't bought, it sends me to marketplace and tells me I need to buy the thing first.
Also, to people saying "what's the big deal" - WotC specifically said that you can easily run 2024 rules and keep using some 2014 elements, but NOT THE OTHER WAY AROUND. Because 2024 elements will reference rules which didn't exist in 2014 or worked in a different way.
So if I try to use 2024 spells in my 2014 campaign, I'll be constantly running into rules conflicts and gaps. So overwriting all spells means our character sheets are going to be UNUSABLE without extensive homebrewing.
I'm running three long campaigns, currently around level 13-14. We're not switching to 2024 this close to the finish line, and we're not going to homebrew the entire cleric's spell list just to finish up the campaign. What we WILL do is cancel our subscriptions, because it makes no sense to keep paying for a tool we can't use anymore without sinking days of work into it first.
this is my exact concern
they're basically like "sorry guys, you gotta change the mechanics of your entire campaign now if you want to keep using our site, sorrynotsorry"
I cancelled my subscription immediately
From the News and Announcement forum on this topic:
Your character has Healing Word prepared and you want to cast the spell. When you click on the spell on your character sheet, you will see the new version of Healing Word. However, you can still find the old version of Healing Word in your copy of the Basic Rules and the 2014 Player’s Handbook in the compendium.
So you will see the updated PHB spells if you don’t have the 2024 PHB. And it shouldn’t break anything if you are running a 2014 campaign after the release. There really shouldn’t be conflicts that cause significant issues from what I can tell.
I imagine most people use DnD Beyond site and app for convenience sake. With these forced changes DnD Beyond is removing convenience for those who prefer the 2014 rules or are in middle of campaigns and aren't going to make the switch right away. My DM uses the 2014 physical books, I'm not expecting him to purchase the 2024 books right away. These forced changes will only slow down the game.
I would like to point out the old spells and magic items are now currently flagged as coming from the Dungeon Master's Guide (2014) and Basic Rules (2014). The new spells and magic items will be tagged with Basic Rules (2024). So the entries could co-exist and their use could be facilitated with a switch in the character builder.
I am currently running a campaign and am playing in 3 others. I also plan on starting a new campaign with the new rules because I like the changes I've seen.
But this news upsets me because it will affect all of my current games that I expected to be able to finish out under the current rules.
To me it's like a magician trying to change out the table cloth on the table. Sure the new one is prettier, but I'm eating Thanksgiving dinner with my family right now and there's no way the meal won't be disrupted by the change.
IMO, this kind of change will make people look for something to use instead of DND Beyond for their current dungeons and dragons campaigns until those are complete and people change to a different system
Honebrew that replicates existing content can't be shared because it's "too similar to official content" which means every DM has to recreate the old content on an individual basis making it arduous at best
I've canceled my subscription over this. I'm just tired of the hyper-monetization of a tabletop roleplaying game. It seems clear to me that DNDBeyond is trying to make things as difficult as possible for people trying to finish out campaigns under 2014 rules so they will switch to 5.5. Which, ironically, makes me less likely to give it a fair chance.
And as a reminder basic rules are the rules you can use without having to own any of the books, so anything flagged as Basic Rules (2024) will be available to everyone regardless what they own
Okay, I may be missing something important here, but if I bought 2014 books but haven't bought PHB 2024 - will I even have access to all the spells on my character sheet? They say I will see the updated spells - will I see them if I haven't bought the new book? Usually when I try to access material in a book or supplement I haven't bought, it sends me to marketplace and tells me I need to buy the thing first.
Also, to people saying "what's the big deal" - WotC specifically said that you can easily run 2024 rules and keep using some 2014 elements, but NOT THE OTHER WAY AROUND. Because 2024 elements will reference rules which didn't exist in 2014 or worked in a different way.
So if I try to use 2024 spells in my 2014 campaign, I'll be constantly running into rules conflicts and gaps. So overwriting all spells means our character sheets are going to be UNUSABLE without extensive homebrewing.
I'm running three long campaigns, currently around level 13-14. We're not switching to 2024 this close to the finish line, and we're not going to homebrew the entire cleric's spell list just to finish up the campaign. What we WILL do is cancel our subscriptions, because it makes no sense to keep paying for a tool we can't use anymore without sinking days of work into it first.
this is my exact concern
they're basically like "sorry guys, you gotta change the mechanics of your entire campaign now if you want to keep using our site, sorrynotsorry"
I cancelled my subscription immediately
From the News and Announcement forum on this topic:
Your character has Healing Word prepared and you want to cast the spell. When you click on the spell on your character sheet, you will see the new version of Healing Word. However, you can still find the old version of Healing Word in your copy of the Basic Rules and the 2014 Player’s Handbook in the compendium.
So you will see the updated PHB spells if you don’t have the 2024 PHB. And it shouldn’t break anything if you are running a 2014 campaign after the release. There really shouldn’t be conflicts that cause significant issues from what I can tell.
Come on, how can you tell there won't be significant issues? Look at the 2014 paladin equipped with 2024 spells. Or try to guess how new versions of all the 2024 spells referencing new hiding/stealth/invisibility rules will work with a character class abilities built with 2014 rules. And that's just two examples.
If I buy a digital version of Mario Kart 64 and enjoy the broken ass glitches and shit textures it's not an improvement to "update" me to Mario Kart Wii.
The choice of whether or not to swap to a new product is a choice the consumer makes, not the company. That'd be true if the new game was improved in every conceivable metric.
It actually matters a lot.
2024 is basically an errata, and I don't recall a massive backlash to errata updates until today.
Given WotC went through a long playtest cycle, produced new art and are selling new books... I think calling it an errata is a pretty big stretch.
If you own a Tesla and Elon Musk replaces it with the bottom half of a Cybertruck he can't go "Actually I renamed it Tesla model 5.5, so actually this is a helpful free update for you! Also feel free to buy the rest of the truck at any time"
Just wanting to put this out there for the record - you complained about someone's somewhat sensible analogy... and then had the audacity to post a completely nonsensical one. A better analogy would be owning a Tesla and getting a software update that fixes some performance issues for free which... actually does happen and owners are generally fairly happy about getting free fixes to known issues.
The reality? This is a win-win situation for everyone. Everyone gets free upgrades to spells. Those who want to use the old version still have access to the rules text and can easily homebrew them into their game if they want. There is no real downside to this... other than people whining about change because they simply fear change.
But, of course, complaining about something that is good for the health of the game and does not really have a downside is very on brand for the panic-prone, and easily misled by intentional fearmongering, vocal minority of the D&D community.
It is not errata, WotC have been very clear on that. Errata is for correcting errors. These are, and have always been described as, new and updated rules, same as when MMotM was released. The way those have always been handled is to put the old content under a legacy tag. At no point had WotC said that these rules would be treated any differently.
As for the new spells being better, that is 100% a matter of opinion. I've not reviewed them all, but from what I've seen some are better, some are worse, some are too different to compare.
I'm not going to start listing examples, but to just go with Spiritual Weapon. Yes, the old one is a power boost, and yes *potentially* exploitable, but I have never had any issues either playing or dming for clerics. On the other hand, I've always liked that it gives clerics an extra attack, especially at low levels and on spellcasting clerics, with the tradeoff of using a spell slot.
With just that one spell I can see arguments for either version. I can't imagine going through the new list and deciding every single one is better, and I'm sure many of the new rules will have potential exploits. So, they should just do what they've done with every other updated rule and make both versions available using legacy tags.
I can understand why you and many others are happy with this update, especially as you will get the new content for free, but why are you so keen for the old content to be removed from those that still want to use it? Both can exist side by side.
Okay, I may be missing something important here, but if I bought 2014 books but haven't bought PHB 2024 - will I even have access to all the spells on my character sheet? They say I will see the updated spells - will I see them if I haven't bought the new book? Usually when I try to access material in a book or supplement I haven't bought, it sends me to marketplace and tells me I need to buy the thing first.
Also, to people saying "what's the big deal" - WotC specifically said that you can easily run 2024 rules and keep using some 2014 elements, but NOT THE OTHER WAY AROUND. Because 2024 elements will reference rules which didn't exist in 2014 or worked in a different way.
So if I try to use 2024 spells in my 2014 campaign, I'll be constantly running into rules conflicts and gaps. So overwriting all spells means our character sheets are going to be UNUSABLE without extensive homebrewing.
I'm running three long campaigns, currently around level 13-14. We're not switching to 2024 this close to the finish line, and we're not going to homebrew the entire cleric's spell list just to finish up the campaign. What we WILL do is cancel our subscriptions, because it makes no sense to keep paying for a tool we can't use anymore without sinking days of work into it first.
this is my exact concern
they're basically like "sorry guys, you gotta change the mechanics of your entire campaign now if you want to keep using our site, sorrynotsorry"
I cancelled my subscription immediately
From the News and Announcement forum on this topic:
Your character has Healing Word prepared and you want to cast the spell. When you click on the spell on your character sheet, you will see the new version of Healing Word. However, you can still find the old version of Healing Word in your copy of the Basic Rules and the 2014 Player’s Handbook in the compendium.
So you will see the updated PHB spells if you don’t have the 2024 PHB. And it shouldn’t break anything if you are running a 2014 campaign after the release. There really shouldn’t be conflicts that cause significant issues from what I can tell.
Come on, how can you tell there won't be significant issues? Look at the 2014 paladin equipped with 2024 spells. Or try to guess how new versions of all the 2024 spells referencing new hiding/stealth/invisibility rules will work with a character class abilities built with 2014 rules. And that's just two examples.
Ok, they can ignore the divine smite spell because for 2014 it was a class feature and the other smite spells will work on a BA when they hit a target, which doesn’t keep them from stacking with their DS feature. Or am I wrong?
Not sure on the stealth/invisibility thing but nothing jumps out at me but I haven’t seen that many spells that touch on those. But if you have a concrete example let me know.
The entire purpose, and I do really mean the ENTIRETY of my purpose, for using DND beyond is to not have to spend millions of hours "home brewing" things into the system. They do this, I lose all faith in this website, I stop spending money on this website, and I'll probably move over to roll 20 because they have never and will never do something this ridiculously stupid.
I feel like whenever there's backlash to WotC people get annoyed at the idea of people being annoyed and skip right over asking whether or not business practices are reasonable.
Obviously we do consider the practice reasonable. Me opening every post with "I think it's reasonable that digital toolsets favor the latest version of over 200 spells and magic items rather than cluttering up search results by duplicating them all with Legacy tags" goes without saying.
If this nontroversy leads to them deciding the clutter is worth it, I'll live with it, but this approach makes sense from where I'm sitting. There are far more spells and magic items than there are feats and classes, and several spells that were altered like Conjure Animals were changed because they don't want people using the old versions, just like they wouldn't want a pre-errata version to still be in their toolset.
In the [News] Updating the D&D Beyond Toolset for the 2024 Core Rulebooks thread there are posts with about 100 likes that are opposed to this decision. But the usual suspects will continue to act as if Wizards are "right" and it is only a "vocal minority" who would say otherwise.
Any message board is a fraction of the overall playerbase. Pointing that out is not an attack.
For preferring old versions, so what if I prefer a concentration-free spiritual weapon? So what if I prefer healing spells to be best-used for getting people up from zero?
Heck, I could argue preferring the 5.5 conjure minor
itemselementals is just preferring a broken spell that should be fixed.It's okay if you prefer the 5.5 spells. I'm never going to say your preference for using 5.5 rules at your tables is wrong. As the old saying goes, "In matters of taste, the customer is always right." Our tastes might be different and that's fine. You like the 5.5 spells and that's fine and dandy. I honestly hope you enjoy your games with those rules.
But by that same token, just as it doesn't matter to me which versions of spells you prefer, should it matter to you which versions of spells I prefer?
It's not a sound argument to essentially say we're wrong for preferring the wrong thing. And it's not unreasonable for us, who prefer a different thing and paid for that thing, to want to keep using that thing.
WotC has the ability to have legacy magic items. We've seen that with LMoP and Shattered Obelisk items. And by that same token it should be fine for them to have legacy spells.
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Okay, I may be missing something important here, but if I bought 2014 books but haven't bought PHB 2024 - will I even have access to all the spells on my character sheet? They say I will see the updated spells - will I see them if I haven't bought the new book? Usually when I try to access material in a book or supplement I haven't bought, it sends me to marketplace and tells me I need to buy the thing first.
Also, to people saying "what's the big deal" - WotC specifically said that you can easily run 2024 rules and keep using some 2014 elements, but NOT THE OTHER WAY AROUND. Because 2024 elements will reference rules which didn't exist in 2014 or worked in a different way.
So if I try to use 2024 spells in my 2014 campaign, I'll be constantly running into rules conflicts and gaps. So overwriting all spells means our character sheets are going to be UNUSABLE without extensive homebrewing.
I'm running three long campaigns, currently around level 13-14. We're not switching to 2024 this close to the finish line, and we're not going to homebrew the entire cleric's spell list just to finish up the campaign. What we WILL do is cancel our subscriptions, because it makes no sense to keep paying for a tool we can't use anymore without sinking days of work into it first.
Spiritual weapon overpowered are you mad ? 1d8+3/4 damage on a bonus action for a 2nd level spell is pathetic, only reason spiritual weapon was ever used was couse it lacked concentration and could be combined with actually better spells.... you would need 3 rounds for it to have done the same damage as a first level spell like prismatic orb . guiding bolt... or inflict wounds(for which the new version is worthless), but since it was not concentration it could be combined with way better spells like bless or spirit guardians, ill have a hard time justifying casting the new spiritual weapon over almost anything else that would require concentration
this is my exact concern
they're basically like "sorry guys, you gotta change the mechanics of your entire campaign now if you want to keep using our site, sorrynotsorry"
I cancelled my subscription immediately
Yeah, if I have to manually look up things in the Compendium, I can just as well look them up in the physical books. I don't have to pay a subscription for those.
I have yet to see a citation that clearly states that if you _don't_ buy the 2024 PHB you will still be able to use the new 2024 versions of the spells.
Do we have a source that actually says you will be able to use the new versions even if you haven't bought the new book?
To be clear, sources that say the new version will replace the old version DON'T stipulate whether they are referring to people who own the new book, or everyone.
"Orcs are savage raiders and pillagers with stooped postures, low foreheads, and piggish faces with prominent lower canines that resemble tusks." MM p245 (original printing)
You don't OWN your books on DDB: WotC can change them any time. What do you think will happen when OneD&D comes out?
I don’t know if it was a massive backlash (don’t think this one has been “massive” either, not like the OGL) but there was some with Healing Spirit. And some glad for the change. Same here for the conjure spells imo, for and against.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
You didn’t get to with Healing Spirit and maybe you were upset then, I don’t know. But it happened. I can understand your frustration though.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
While I agree with you, saying no downside isn’t quite right. Making them Legacy like the 2014 fighter and all the subclasses not being updated would truly be no downside.
Saying you can spend time homebrewing it is a downside.
I’m not sure how many spells have actually changed but much like the feats I’m pretty sure they said they basically touched on every one, even if it was just cleanup and slight wording changes.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
From the News and Announcement forum on this topic:
So you will see the updated PHB spells if you don’t have the 2024 PHB. And it shouldn’t break anything if you are running a 2014 campaign after the release. There really shouldn’t be conflicts that cause significant issues from what I can tell.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
I imagine most people use DnD Beyond site and app for convenience sake. With these forced changes DnD Beyond is removing convenience for those who prefer the 2014 rules or are in middle of campaigns and aren't going to make the switch right away. My DM uses the 2014 physical books, I'm not expecting him to purchase the 2024 books right away. These forced changes will only slow down the game.
I would like to point out the old spells and magic items are now currently flagged as coming from the Dungeon Master's Guide (2014) and Basic Rules (2014). The new spells and magic items will be tagged with Basic Rules (2024). So the entries could co-exist and their use could be facilitated with a switch in the character builder.
I am currently running a campaign and am playing in 3 others. I also plan on starting a new campaign with the new rules because I like the changes I've seen.
But this news upsets me because it will affect all of my current games that I expected to be able to finish out under the current rules.
To me it's like a magician trying to change out the table cloth on the table. Sure the new one is prettier, but I'm eating Thanksgiving dinner with my family right now and there's no way the meal won't be disrupted by the change.
IMO, this kind of change will make people look for something to use instead of DND Beyond for their current dungeons and dragons campaigns until those are complete and people change to a different system
Honebrew that replicates existing content can't be shared because it's "too similar to official content" which means every DM has to recreate the old content on an individual basis making it arduous at best
I've canceled my subscription over this. I'm just tired of the hyper-monetization of a tabletop roleplaying game. It seems clear to me that DNDBeyond is trying to make things as difficult as possible for people trying to finish out campaigns under 2014 rules so they will switch to 5.5. Which, ironically, makes me less likely to give it a fair chance.
And as a reminder basic rules are the rules you can use without having to own any of the books, so anything flagged as Basic Rules (2024) will be available to everyone regardless what they own
Come on, how can you tell there won't be significant issues? Look at the 2014 paladin equipped with 2024 spells. Or try to guess how new versions of all the 2024 spells referencing new hiding/stealth/invisibility rules will work with a character class abilities built with 2014 rules. And that's just two examples.
It is not errata, WotC have been very clear on that. Errata is for correcting errors. These are, and have always been described as, new and updated rules, same as when MMotM was released. The way those have always been handled is to put the old content under a legacy tag. At no point had WotC said that these rules would be treated any differently.
As for the new spells being better, that is 100% a matter of opinion. I've not reviewed them all, but from what I've seen some are better, some are worse, some are too different to compare.
I'm not going to start listing examples, but to just go with Spiritual Weapon. Yes, the old one is a power boost, and yes *potentially* exploitable, but I have never had any issues either playing or dming for clerics. On the other hand, I've always liked that it gives clerics an extra attack, especially at low levels and on spellcasting clerics, with the tradeoff of using a spell slot.
With just that one spell I can see arguments for either version. I can't imagine going through the new list and deciding every single one is better, and I'm sure many of the new rules will have potential exploits. So, they should just do what they've done with every other updated rule and make both versions available using legacy tags.
I can understand why you and many others are happy with this update, especially as you will get the new content for free, but why are you so keen for the old content to be removed from those that still want to use it? Both can exist side by side.
Ok, they can ignore the divine smite spell because for 2014 it was a class feature and the other smite spells will work on a BA when they hit a target, which doesn’t keep them from stacking with their DS feature. Or am I wrong?
Not sure on the stealth/invisibility thing but nothing jumps out at me but I haven’t seen that many spells that touch on those. But if you have a concrete example let me know.
EZD6 by DM Scotty
https://www.drivethrurpg.com/en/product/397599/EZD6-Core-Rulebook?
The entire purpose, and I do really mean the ENTIRETY of my purpose, for using DND beyond is to not have to spend millions of hours "home brewing" things into the system. They do this, I lose all faith in this website, I stop spending money on this website, and I'll probably move over to roll 20 because they have never and will never do something this ridiculously stupid.
>:--)
I have never spent money. I just get everything here that's free for the time being.
The one who wants to hug quite literally everyone, for no reason whatsoever. Get him to an Asylum.
Just some guy who likes memes and DND!
Some may know me as a particularly goofy vermin if you play a Sonic game where you commit blasts of robo...2...
(online Monday-Friday from 8:00 to 3:00) (Most of the time.)
First ACTUAL RP character as a SHEET!!! He's a foxfolk.
Hewwo! ^w^ You wanna see a surprise? :3
Obviously we do consider the practice reasonable. Me opening every post with "I think it's reasonable that digital toolsets favor the latest version of over 200 spells and magic items rather than cluttering up search results by duplicating them all with Legacy tags" goes without saying.
If this nontroversy leads to them deciding the clutter is worth it, I'll live with it, but this approach makes sense from where I'm sitting. There are far more spells and magic items than there are feats and classes, and several spells that were altered like Conjure Animals were changed because they don't want people using the old versions, just like they wouldn't want a pre-errata version to still be in their toolset.
Any message board is a fraction of the overall playerbase. Pointing that out is not an attack.