What die is used for that spell has absolutely no impact on in-game events, as long as it's Laplacian (which any die used in DnD should be anyway), even-numbered and the cutoff is set at half the maximum number rollable. So why a d6 specifically? Why not a d20 (the most common die in the game) or a d4 (smallest, i.e. "simplest" die in the game)? Or just say it's a "50% chance"? (which would probably compel many players to use a d100, but ultimately any even-numbered die will work for that particular chance)
What die is used for that spell has absolutely no impact on in-game events, as long as it's Laplacian (which any die used in DnD should be anyway), even-numbered and the cutoff is set at half the maximum number rollable. So why a d6 specifically? Why not a d20 (the most common die in the game) or a d4 (smallest, i.e. "simplest" die in the game)? Or just say it's a "50% chance"? (which would probably compel many players to use a d100, but ultimately any even-numbered die will work for that particular chance)
It was specified as a d20 in the 2014 version. While you're right that it shouldn't make any difference in practice, I suspect the reason they changed it from a d20 to a d6 was to prevent arguments about whether that roll would count as a "d20 Test" under the 2024 rules. (It wouldn't, but people might try to argue that it would and waste a lot of time.)
What die is used for that spell has absolutely no impact on in-game events, as long as it's Laplacian (which any die used in DnD should be anyway), even-numbered and the cutoff is set at half the maximum number rollable. So why a d6 specifically? Why not a d20 (the most common die in the game) or a d4 (smallest, i.e. "simplest" die in the game)? Or just say it's a "50% chance"? (which would probably compel many players to use a d100, but ultimately any even-numbered die will work for that particular chance)
It was specified as a d20 in the 2014 version. While you're right that it shouldn't make any difference in practice, I suspect the reason they changed it from a d20 to a d6 was to prevent arguments about whether that roll would count as a "d20 Test" under the 2024 rules. (It wouldn't, but people might try to argue that it would and waste a lot of time.)
mirror image was also changed from a single d20 to one d6 roll per duplicate, presumably for the same reason
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
To be fair, Mirror Image is on a "3 or higher". Which is a 2/3 rather than 1/2 chance, and only the d6 and d12 can create chances of thirds. With a d20 you can approximate it (e.g. by saying "7 or higher"), but it will be a bit off. So, that one does have an impact on in-game stuff.
Yeah, probably to avoid arguments about Advantage, d20 test mechanics and so forth. I'd be fine with any [standard D&D] die being rolled, so long as it preserves the odds. I'm guessing it's following the habit of D&D asking for specific dice though, rather than just establishing the probabilities.
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Holy cow, how did I not realize that an unconscious dude would still blink? You’d have to have someone hold a healing spell action near where you disappeared/hold healing word within range https://19216801****/https://routerlogin.uno/ . Damn!
Yeah, Blink is not a very team-friendly spell usually. Unlike similar defensive spells like Shield or Mirror Image (side note, I don't like Blur all that much either because it doesn't really do much that Mirror Image won't do similarly, while it also needs concentration). For what it's worth, RAW, you can't Ready Healing Word, because it's a bonus action and only actions can be readied ‒ not that that makes much sense to me and I'd probably still allow it; after all bonus actions rarely do anything that's significantly more powerful than actions.
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What die is used for that spell has absolutely no impact on in-game events, as long as it's Laplacian (which any die used in DnD should be anyway), even-numbered and the cutoff is set at half the maximum number rollable. So why a d6 specifically? Why not a d20 (the most common die in the game) or a d4 (smallest, i.e. "simplest" die in the game)? Or just say it's a "50% chance"? (which would probably compel many players to use a d100, but ultimately any even-numbered die will work for that particular chance)
It was specified as a d20 in the 2014 version. While you're right that it shouldn't make any difference in practice, I suspect the reason they changed it from a d20 to a d6 was to prevent arguments about whether that roll would count as a "d20 Test" under the 2024 rules. (It wouldn't, but people might try to argue that it would and waste a lot of time.)
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mirror image was also changed from a single d20 to one d6 roll per duplicate, presumably for the same reason
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
To be fair, Mirror Image is on a "3 or higher". Which is a 2/3 rather than 1/2 chance, and only the d6 and d12 can create chances of thirds. With a d20 you can approximate it (e.g. by saying "7 or higher"), but it will be a bit off. So, that one does have an impact on in-game stuff.
Yeah, probably to avoid arguments about Advantage, d20 test mechanics and so forth. I'd be fine with any [standard D&D] die being rolled, so long as it preserves the odds. I'm guessing it's following the habit of D&D asking for specific dice though, rather than just establishing the probabilities.
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Holy cow, how did I not realize that an unconscious dude would still blink? You’d have to have someone hold a healing spell action near where you disappeared/hold healing word within range https://19216801****/ https://routerlogin.uno/ . Damn!
Yeah, Blink is not a very team-friendly spell usually. Unlike similar defensive spells like Shield or Mirror Image (side note, I don't like Blur all that much either because it doesn't really do much that Mirror Image won't do similarly, while it also needs concentration). For what it's worth, RAW, you can't Ready Healing Word, because it's a bonus action and only actions can be readied ‒ not that that makes much sense to me and I'd probably still allow it; after all bonus actions rarely do anything that's significantly more powerful than actions.