That doesn't seem clean to me at all. It causes way more problems than it would solve, starting with the fact that you couldn't then cast another leveled spell on the same turn you activate it
That's not a problem, that's working as intended. If you're using bladesong... you should actually attack with your weapon, not treat it as "I'm a normal wizard except for the part where I have massive AC".
That doesn't seem clean to me at all. It causes way more problems than it would solve, starting with the fact that you couldn't then cast another leveled spell on the same turn you activate it
That's not a problem, that's working as intended. If you're using bladesong... you should actually attack with your weapon, not treat it as "I'm a normal wizard except for the part where I have massive AC".
It's the same bad idea that turning a warlock's Pact boons into spells was, sorry
And what's wrong with boosting your AC for a turn while casting a spell to further buff you ahead of melee combat?
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Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock) Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric) Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue) Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
The Purple Dragon Knight is a major head scratcher and should simply be re-named anythingbut a Purple Dragon Knight.
Amethyst Knights? Knights of the Amethyst Order? Amethyst Dragon Knights? Don't know, don't care, but don't take very specific awesome lore and just simply ignore it. It almost seems as if the staff doesn't know what's going on here.
The Purple Dragon Knight is a major head scratcher and should simply be re-named anythingbut a Purple Dragon Knight.
Amethyst Knights? Knights of the Amethyst Order? Amethyst Dragon Knights? Don't know, don't care, but don't take very specific awesome lore and just simply ignore it. It almost seems as if the staff doesn't know what's going on here.
I wish it were just a Dragon Knight with a Wyvern.
Thank you for the link, but they really don't want feedback it seems. If you want to comment, you have to click yellow on the abilities. If you hit green or red there is no feedback, if you yellow the subclass there is no feedback, only the abilities in yellow can be commented on.
If you have an issue ie Purple Dragon Knights being Dragon Riders and not Dragon Slayers you have to yellow Subclass and the Abilities.
If you have an issue ie Purple Dragon Knights being Dragon Riders and not Dragon Slayers you have to yellow Subclass and the Abilities.
If you think a feature is irredeemable... just mark it red, they don't need to know why you hate it, just that you hate it. The lack of a general comment section for the subclass is more of an issue, but it's also a lot harder to process so I can see why they chose not to do it.
The problem with that is that that the purple dragon knight actually isn’t bad as a class - just not a Faerun Ian purple dragon knight. If it were put into a Dragonlance book and called a solamnaic knight I don’t think there would be outcry. And in the survey there is no where to make statements like that.
The lack of comment boxes in this survey, and the previous survey (the Artificer one) is annoying. And the only time the survey gives you a prompt asking why you have your opinion is if you mark something as "yellow". There should be one for things marked "red", how else are they to learn WHY people don't like specific abilities, or subclasses?
The input for these surveys feel less like "we want to know how to improve these" and more like "We are just posting this survey to make it seem like we are listening. But we really aren't, like we did with most of 2024 Rules"
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"Not getting cut into bloody littles slices, That's the key to a sound plan."
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters? provide feedback here!
If you have an issue ie Purple Dragon Knights being Dragon Riders and not Dragon Slayers you have to yellow Subclass and the Abilities.
If you think a feature is irredeemable... just mark it red, they don't need to know why you hate it, just that you hate it. The lack of a general comment section for the subclass is more of an issue, but it's also a lot harder to process so I can see why they chose not to do it.
Then you don't understand why the feedback is important. Using the UA Purple Dragon Knight as the example. If as I suspect everyone marks it Red, which is highly likely, Marketing will toss the class into the bin, and we will never see a Dragon Riding Fighter. Which is a good idea, hopefully after they fix Hunters and Drakewardens. But on top of this, they wont even think to give us an Actual Purple Dragon Knight, which is a Subclass that does need an update, for all those Cormyr fans out there, who want squad tactics and dragon slaying coolness.
I posted my warning so people would hit yellow if they think something should be reconsidered. We want a Purple Dragon Knight, and a Dragon Riding Fighter, but not as the same subclass.
I also have issues with both the Paladin and Rogue Subclasses for similar reasons, For the Rogue, they really need to make it clear a Good Player can be trapped by the Dead Threes powers and machinations. That this rogue does not need to be evil. Because lets face it, the setup, story hook, and class features just scream time for evil. And a lot of tables ban Evil game play. It's why Warlocks, Tieflings, were banned a lot before 5th edition. I would not like to see a subclass fall into an alignment stereotype, esp an evil one.
For the paladin subclass, there is some lore breaking which I find minor but some absolutely hate, while others have already found broken combos with it. ie Insane AC Lockadins.
So yeah, we need to be able to tell WotC why we dislike something, and maybe what is a good idea wrong time or way, can be expressed properly.
The Purple Dragon Knight should just be a 'Dragon knight' in general, and then have rules for each color type of dragon. Complete and utter missed opportunity there tying it so specifically to the Purple Dragons.
People should overwhelmingly reject it and suggest it be more general.
So I wound up responding to the survey and giving my take, supporting everything that didn't have anything to do with dragon riding and left enduring resolve as yellow, which allowed me to give a suggestion on how to improve it with 500 characters wherein I posited the core problems with the subclass.
The Purple Dragon Knight should just be a 'Dragon knight' in general, and then have rules for each color type of dragon. Complete and utter missed opportunity there tying it so specifically to the Purple Dragons.
The problem is that I think most players actually want a non-lame dragon companion, but the power budget for subclasses doesn't allow a subclass feature to be all that significant. It's probably easier to balance a dragon knight as a paladin subclass, because of the way their power and action budget works.
From reading these comments, I'm glad I'm not the only one who saw that they took Drakewarden and turned it into a Fighter subclass. That was the first thing that came to mind when I read it.
From reading these comments, I'm glad I'm not the only one who saw that they took Drakewarden and turned it into a Fighter subclass. That was the first thing that came to mind when I read it.
took Drakewarden, made it weaker and then threw it on fighter subclass is more accurate.
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"Not getting cut into bloody littles slices, That's the key to a sound plan."
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters? provide feedback here!
I'm definitely hoping there's four more in the works. After making a big deal out of the PHB having an equal number of options for each class it seems odd to abandon that almost immediately and leave out the Warlock, Monk, Barbarian and Druid
It's a pet class which isn't really a thing for Fighters playstyle which is supposed to be "guy who relies on skill and ability over magic and other cheap tricks".
This archetype already existed with the Drakewarden for rangers where it made a lot more sense both in terms of themes and playstyle.
The PDK as a class already existed and was more about being a "leader" type by having your fighter abilities buff allies when you used them. In practice it was pretty underpowered relative to other subclasses but it could have been retuned to be competetive and offered a unique play style.
The Cavalier also existed and could have been reworked to be an archetypical knight on horseback and if neecesary they could have incorporated access to more exotic mounts at higher levels (IE wyvern, Nightmare, Unicorn, Hypogriff ect.)
Pursuant to Point 3, The PDK could have been used as a way to backdoor the popular warlord class into 5e; having a character that is similar to the Battlemaster in that he has a series of powers he can access but instead of buffing his attacks offer bonuses and options to allies (attack bonuses, disengage, healing, saving throws ect.) and offered a truly unique option for martial characters that you don't want to have just resorting to magic.
And as has been previously mentioned: the PDK is a near complete bastardization of the lore given that the group has no real relationship with dragons in general and/or psionics.
Lastly I will again point out that with some work this would have been valid as a "dragonrider" for general purposes and/or Dragonlance in specific.
This playtest feels weird to me :/ but i thought I'd drop my thoughts here
Moonshae Bard
I never thought I would see (minor) Eloquence powercreep but here we are /j. My favorite feature here is the 6th level one which can create a cool amount of healing when combined with the Emanation/Moving Aoe changes. Thumbs up on this! I personally think that the teleport on the 11th level feature is not that much of a value add when teleporting 30 feet for low cost is so much more accessible now. I also don't think the teleport is incredibly strong flavor-wise for this specific subclass but YMMV.
Knowledge Cleric
Knowledge cleric is reheating Arcana Cleric's nachos and they taste better this time. Mind Magic is incredibly strong and basically tacks on free warlock levels in your past level 7 progression, it offers incredible value and synergizes with the new multiple spells on a turn rule, I kinda like it though. I personally miss the object reading/Psychometry feature from the 2014 version and would like to see it return.
Purple Dragon Knight
Not a fan of this direction at all. I think that creating an updated version of a setting specific subclass by removing its setting specific elements to then place it into a setting specific upcoming book is an eye-roll worthy creative direction. Also the numbers on the dragon pet are underwhelming (both in its control features and damage). not a fan of the intelligence scaling on yet another fighter either.
(Also imo the flavor issues could be solved with minimal effort by making this subclass Githyanki themed? They are already associated with fighters and dragons plus they have newfound prominence in the forgotten realms thanks to BG3. (Capitalize on that brand synergy Wotc!))
Oath of Noble Genies
Hope for the lore to address some of the complications that could arise with swearing an oath to the famously capricious and self-centered genie nobility. What makes this (Flavorwise) different from an Oath of the Crown paladin who swore to the genie cities in the elemental planes?
the mechanics presented are pretty good, I actually don't mind the AC-stacking potential the 3rd level feature has because 3 levels of progression is not insignificant for classes that would want/need it. I think in combination the Genie features go toe-to-toe with all of Devotion's, but are slightly stronger and just as broadly applicable, which may elevate the genie as the "standard/Plug-and-play/generalist" pally above Devotion. I feel that isn't quite a flavor fail butcertainly isn't a flavor win for the game as a whole.
Winter Walker
This one kind of bores me, a little bit messy. Is this the cold damage specialist? the rugged winter survivalist/support ranger? the creature that goes bump in the night and reminds you of the great and terrible unknown of the frozen wastes beyond your campfire? These all are concepts that work with ranger, but not all at once.
I'm personally tired of ranger 3rd level features that boil down to add 1dx to your attacks and features that require hunter's mark concentration. I think ranger play experience very much benefits from concentrating much cooler higher level spells.
Scion of the Three
Pretty good, I like it. Bhaal is far and away the best Dread Allegiance choice. The level 13 feature doesn't speak to me as particularly rogue-ish or very beneficial to boot, but free damage is free damage when you can get it.
Spellfire
I am not familiar with the novels this hails from, but I personally would like if it honed just a little bit more towards being a spellbreaking-turn-enemy-magic-against-them-type. also Aura of Vitality should go on a Divine Soul sorcerer spell list instead for those who want to use it with extend spell metamagic.
Bladesinger
I truly don't think we need a third version of bladesinger that only changes the amount of Bladesongs you get and when. I guess this one slightly encourages fast-tracking intelligence ASI's before grabbing feats? might be more interesting with some duel-wielding nick mastery stuff if you can get it? or some crossbow expert ranged true striking?
My final hope to see for future UA/Finished book is definitely some love shown to the classes not shown here, some feats and species options perhaps, and the tall order of actually containing writing relevant to the forgotten realms that goes beyond Purple Dragon Knight=Amethyst Dragon Riders.
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That's not a problem, that's working as intended. If you're using bladesong... you should actually attack with your weapon, not treat it as "I'm a normal wizard except for the part where I have massive AC".
It's the same bad idea that turning a warlock's Pact boons into spells was, sorry
And what's wrong with boosting your AC for a turn while casting a spell to further buff you ahead of melee combat?
Active characters:
Carric Aquissar, elven wannabe artist in his deconstructionist period (Archfey warlock)
Lan Kidogo, mapach archaeologist and treasure hunter (Knowledge cleric)
Mardan Ferres, elven private investigator obsessed with that one unsolved murder (Assassin rogue)
Xhekhetiel, halfling survivor of a Betrayer Gods cult (Runechild sorcerer/fighter)
The Purple Dragon Knight is a major head scratcher and should simply be re-named anything but a Purple Dragon Knight.
Amethyst Knights? Knights of the Amethyst Order? Amethyst Dragon Knights? Don't know, don't care, but don't take very specific awesome lore and just simply ignore it. It almost seems as if the staff doesn't know what's going on here.
I wish it were just a Dragon Knight with a Wyvern.
Or Griffon.
She/Her Player and Dungeon Master
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Thank you for the link, but they really don't want feedback it seems. If you want to comment, you have to click yellow on the abilities. If you hit green or red there is no feedback, if you yellow the subclass there is no feedback, only the abilities in yellow can be commented on.
If you have an issue ie Purple Dragon Knights being Dragon Riders and not Dragon Slayers you have to yellow Subclass and the Abilities.
If you think a feature is irredeemable... just mark it red, they don't need to know why you hate it, just that you hate it. The lack of a general comment section for the subclass is more of an issue, but it's also a lot harder to process so I can see why they chose not to do it.
The problem with that is that that the purple dragon knight actually isn’t bad as a class - just not a Faerun Ian purple dragon knight. If it were put into a Dragonlance book and called a solamnaic knight I don’t think there would be outcry. And in the survey there is no where to make statements like that.
Wisea$$ DM and Player since 1979.
The lack of comment boxes in this survey, and the previous survey (the Artificer one) is annoying. And the only time the survey gives you a prompt asking why you have your opinion is if you mark something as "yellow". There should be one for things marked "red", how else are they to learn WHY people don't like specific abilities, or subclasses?
The input for these surveys feel less like "we want to know how to improve these" and more like "We are just posting this survey to make it seem like we are listening. But we really aren't, like we did with most of 2024 Rules"
"Not getting cut into bloody littles slices, That's the key to a sound plan."
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters? provide feedback here!
UA playtests aren't really playtests. They are marketing surveys.
Then you don't understand why the feedback is important. Using the UA Purple Dragon Knight as the example. If as I suspect everyone marks it Red, which is highly likely, Marketing will toss the class into the bin, and we will never see a Dragon Riding Fighter. Which is a good idea, hopefully after they fix Hunters and Drakewardens.
But on top of this, they wont even think to give us an Actual Purple Dragon Knight, which is a Subclass that does need an update, for all those Cormyr fans out there, who want squad tactics and dragon slaying coolness.
I posted my warning so people would hit yellow if they think something should be reconsidered. We want a Purple Dragon Knight, and a Dragon Riding Fighter, but not as the same subclass.
I also have issues with both the Paladin and Rogue Subclasses for similar reasons, For the Rogue, they really need to make it clear a Good Player can be trapped by the Dead Threes powers and machinations. That this rogue does not need to be evil. Because lets face it, the setup, story hook, and class features just scream time for evil. And a lot of tables ban Evil game play. It's why Warlocks, Tieflings, were banned a lot before 5th edition. I would not like to see a subclass fall into an alignment stereotype, esp an evil one.
For the paladin subclass, there is some lore breaking which I find minor but some absolutely hate, while others have already found broken combos with it. ie Insane AC Lockadins.
So yeah, we need to be able to tell WotC why we dislike something, and maybe what is a good idea wrong time or way, can be expressed properly.
The Purple Dragon Knight should just be a 'Dragon knight' in general, and then have rules for each color type of dragon. Complete and utter missed opportunity there tying it so specifically to the Purple Dragons.
People should overwhelmingly reject it and suggest it be more general.
So I wound up responding to the survey and giving my take, supporting everything that didn't have anything to do with dragon riding and left enduring resolve as yellow, which allowed me to give a suggestion on how to improve it with 500 characters wherein I posited the core problems with the subclass.
The problem is that I think most players actually want a non-lame dragon companion, but the power budget for subclasses doesn't allow a subclass feature to be all that significant. It's probably easier to balance a dragon knight as a paladin subclass, because of the way their power and action budget works.
From reading these comments, I'm glad I'm not the only one who saw that they took Drakewarden and turned it into a Fighter subclass. That was the first thing that came to mind when I read it.
took Drakewarden, made it weaker and then threw it on fighter subclass is more accurate.
"Not getting cut into bloody littles slices, That's the key to a sound plan."
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters? provide feedback here!
I hope we get a new UA for Valentine's Day 💘
She/Her Player and Dungeon Master
I'm definitely hoping there's four more in the works. After making a big deal out of the PHB having an equal number of options for each class it seems odd to abandon that almost immediately and leave out the Warlock, Monk, Barbarian and Druid
It really is horrible all around:
This playtest feels weird to me :/ but i thought I'd drop my thoughts here
My final hope to see for future UA/Finished book is definitely some love shown to the classes not shown here, some feats and species options perhaps, and the tall order of actually containing writing relevant to the forgotten realms that goes beyond Purple Dragon Knight=Amethyst Dragon Riders.