I am missing what is the point of the original statement.
Isn't DnD basically were martials excel at low levels and protect the Mages, and at higher levels it is the reverse?
Yes martials do excel at low levels, but only through levels 1 - 5. From level 6 onwards, they gain tones spell slots, have access to the spells that make martials redundant by casting defence spells, you cast Shield and Mage Armor, and any other spell whether its utility or damage.
If D&D is a restaurant and spellcasters are sushi and martials are burgers, why does D&D prioritise improving the sushi and not both sushi and burgers? After all, burgers are still popular in this restaurant, and they play a crucial role of juxtaposing the sushi. If some of the spells (e.g., aid, catapult, Steel Wind Strike, Zephyr Strike) allowed martials to enact their effects when cast on them, I personally wouldn't have too much of a problem as this incentivises teamwork. Additionally, I think the Jump spell rounding to 5 feet increments is better than the base jump mechanic, and spells like True Strike and Vicious Mockery can be good when a player wants to make an improvised action such as analysing a creature for a weakness or just vicious throwing mocking insults at them.
...Or maybe I am just over analysing all of this, and I should try looking for other TTRPG for me and my group to try after we finish our current campaign.
I don’t think the analogy meant that martials were burgers, but rather that the playstyle you want for martials is like asking for burgers in a sushi place. 5e isn’t intended to be perfect for all groups, which is why there are so many other TTRPGs that have done things better/worse than 5e.
On your actual point, I think that martials could have abilities similar to spells, but just outright having the same abilities as spells infringes on spellcasters territories, and also just seems kind of boring. To me, if I were playing a martial and wanted better mechanics, I wouldn’t really want a better/worse version of a spell. If I wanted that, I would just play a gish.
Edit: I’m sorry if I sound dumb I basically just woke up.
I don’t think the analogy meant that martials were burgers, but rather that the playstyle you want for martials is like asking for burgers in a sushi place. 5e isn’t intended to be perfect for all groups, which is why there are so many other TTRPGs that have done things better/worse than 5e.
On your actual point, I think that martials could have abilities similar to spells, but just outright having the same abilities as spells infringes on spellcasters territories, and also just seems kind of boring. To me, if I were playing a martial and wanted better mechanics, I wouldn’t really want a better/worse version of a spell. If I wanted that, I would just play a gish.
Edit: I’m sorry if I sound dumb I basically just woke up.