I have been pre-populating my maps with monsters and now stickers. I have noticed that for larger maps like the Doomvault and ones for the Mad Mage, my players and I are getting like a lag or having to keep refreshing, which is interrupting the flow.
Has any1 else been experiencing this? I cannot tell if maybe there is too much stuff on the map or if Beyond servers just can't hold the load of weekend games. The maps tool says the maps are far under size, but I cannot tell if it is taking the monsters into account. I love the stickers too as it gives players POI indicators, but at what cost if they're hurting this as well.
Other than lag on their side as I erase the fog, I also don't see them moving as I should be (tested through shared Discord screen), and in the case of the doomvault, some monsters could be seen through the fog of war, even "hiding" ones.
Ideas and solutions are appreciated.
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I have been pre-populating my maps with monsters and now stickers. I have noticed that for larger maps like the Doomvault and ones for the Mad Mage, my players and I are getting like a lag or having to keep refreshing, which is interrupting the flow.
Has any1 else been experiencing this? I cannot tell if maybe there is too much stuff on the map or if Beyond servers just can't hold the load of weekend games. The maps tool says the maps are far under size, but I cannot tell if it is taking the monsters into account. I love the stickers too as it gives players POI indicators, but at what cost if they're hurting this as well.
Other than lag on their side as I erase the fog, I also don't see them moving as I should be (tested through shared Discord screen), and in the case of the doomvault, some monsters could be seen through the fog of war, even "hiding" ones.
Ideas and solutions are appreciated.