Ok so... some people like dnddeepdive are raving on this feat making two weapon fighting viable in 2024. And its all because of the use of nick. But I don't understand why.
So you have a scimitar and a dagger with nick. you do one attack action. then because of nick I save my bonus action and do a second attack. Now without the feat under the two weapon fighting ... i can still use my bonus action to make another attack. I don't need dual wielder 2024 feat.
As far as I see. The only benefit is doing a d8 instead of d6 damage. average one damage increase and the possibility of using a different mastery not available to light weapons. The ability to add a minuscule amount of damage and be slightly more flexible with mastery's seems like very underwhelming feat except for maybe a hyper specific build.
Am I missing something? Please help me out. I don't understand the benefit of this feat at all.
So you have a scimitar and a dagger with nick. you do one attack action. then because of nick I save my bonus action and do a second attack. Now without the feat under the two weapon fighting ... i can still use my bonus action to make another attack. I don't need dual wielder 2024 feat.
This is not correct. In this circumstance, without Dual Wielder, you do not have anything that gives you a bonus action attack ability. The bonus action attack from the Light property is explicitly limited to once per turn, so if you've already used it as part of the Attack action (via Nick) then you can't use it again as a bonus action on the same turn.
Dual Wielder gives you a different way to make an attack as a bonus action, so you can use it in the same turn as the Light/Nick one.
Oh. So you can't actually use the freed bonus action for another attack. OK got it! Then the feat giving you another option for an attack with the bonus action is why it is useful. Ok i understand now. Thank you!
Right. In fairness, this stuff is not worded in a particularly easy-to-understand way and it's probably the most complicated and confusing thing they added in the 2024 updates.
When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
The parts to note are "instead" and "only once per turn".
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If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
The parts to note are "instead" and "only once per turn".
The key bit to understand is that "this extra attack" is not talking about Nick, but about the extra attack of the Light property. Nick doesn't grant an extra attack, but if one is reading casually, it's easy to think it does.
As noted above: this stuff is way more confusing than it had to be.
Ok so... some people like dnddeepdive are raving on this feat making two weapon fighting viable in 2024. And its all because of the use of nick. But I don't understand why.
So you have a scimitar and a dagger with nick. you do one attack action. then because of nick I save my bonus action and do a second attack. Now without the feat under the two weapon fighting ... i can still use my bonus action to make another attack. I don't need dual wielder 2024 feat.
As far as I see. The only benefit is doing a d8 instead of d6 damage. average one damage increase and the possibility of using a different mastery not available to light weapons. The ability to add a minuscule amount of damage and be slightly more flexible with mastery's seems like very underwhelming feat except for maybe a hyper specific build.
Am I missing something? Please help me out. I don't understand the benefit of this feat at all.
You are correct that neither produces much damage since you are missing out on adding your positive modifiers (but magical pluses helps). But you don't get Nick, unless you have Weapon Master either as a Feat or from a martial/Rogue class. The difference there is Nick allows you keep your Bonus Attack, which is good for Monks and Dual Wielding allows you stow or draw both weapons at the same time.
Now in order to get your positive damage modifiers, you would need to select a martial class that offers the Fighting Style and choose Two Weapon Fighting.
Ok so... some people like dnddeepdive are raving on this feat making two weapon fighting viable in 2024. And its all because of the use of nick. But I don't understand why.
So you have a scimitar and a dagger with nick. you do one attack action. then because of nick I save my bonus action and do a second attack. Now without the feat under the two weapon fighting ... i can still use my bonus action to make another attack. I don't need dual wielder 2024 feat.
As far as I see. The only benefit is doing a d8 instead of d6 damage. average one damage increase and the possibility of using a different mastery not available to light weapons. The ability to add a minuscule amount of damage and be slightly more flexible with mastery's seems like very underwhelming feat except for maybe a hyper specific build.
Am I missing something? Please help me out. I don't understand the benefit of this feat at all.
This is not correct. In this circumstance, without Dual Wielder, you do not have anything that gives you a bonus action attack ability. The bonus action attack from the Light property is explicitly limited to once per turn, so if you've already used it as part of the Attack action (via Nick) then you can't use it again as a bonus action on the same turn.
Dual Wielder gives you a different way to make an attack as a bonus action, so you can use it in the same turn as the Light/Nick one.
pronouns: he/she/they
Oh. So you can't actually use the freed bonus action for another attack. OK got it! Then the feat giving you another option for an attack with the bonus action is why it is useful. Ok i understand now. Thank you!
Right. In fairness, this stuff is not worded in a particularly easy-to-understand way and it's probably the most complicated and confusing thing they added in the 2024 updates.
pronouns: he/she/they
It's under the description of Nick:
The parts to note are "instead" and "only once per turn".
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
The key bit to understand is that "this extra attack" is not talking about Nick, but about the extra attack of the Light property. Nick doesn't grant an extra attack, but if one is reading casually, it's easy to think it does.
As noted above: this stuff is way more confusing than it had to be.
You are correct that neither produces much damage since you are missing out on adding your positive modifiers (but magical pluses helps). But you don't get Nick, unless you have Weapon Master either as a Feat or from a martial/Rogue class. The difference there is Nick allows you keep your Bonus Attack, which is good for Monks and Dual Wielding allows you stow or draw both weapons at the same time.
Now in order to get your positive damage modifiers, you would need to select a martial class that offers the Fighting Style and choose Two Weapon Fighting.