Now that we have the two Realms book and with Xmas on the horizon, what new releases can we look forward to? From a marketing perspective, I would think now is the time get people excited.
My hope is that they are working on a new Monster book with the 2024 stat blocks and design features. That is the by far the greatest need.
There has also been a horror-themed subclasses UA, which potentially hints at a Ravenloft supplement, and a couple of UAs with more setting-agnostic subclasses (one arcane-themed plus the latest more martial-themed), which might portend a Xanathar/Tasha-style supplement.
Personally, I think another deep dive book like Fizban's or Bigby's. Maybe creatures of the Underdark.
I'm hoping for another high level adventure (one that goes to L20 or even Epic Boon territory).
Rollback Post to RevisionRollBack
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
Personally, I think another deep dive book like Fizban's or Bigby's. Maybe creatures of the Underdark.
I'm hoping for another high level adventure (one that goes to L20 or even Epic Boon territory).
I like the idea of an Underdark book. Throw in a couple subterranean themed subclasses, update the Deep Gnome and Duergar maybe throw in a playable Drider (fingers crossed)
I believe in some moment the Underdark book will appear, but before that i think we will have a new Ravenloft book with update scenario, like the Forge of the Artificer is for Eberron, and the Dark Sun scenario books
I had a thought, with Dark Sun heavily hinted as coming to 5E (presumably with reworked lore to minimize the weird racial stuff) could this open the door to a similarly reworked Kara-Tur?
I'm hoping with the Eberron release, that we'll see entire 1-15 Campaigns set in Eberron.
I really want a decent Eberron campaign
While I’d love to see folks getting what they want, I don’t think this is likely. They have learned well the lesson of the tsr era when there were lots of settings, and each one had its own ecosystem of modules and expansions. It ends up really fragmenting the market, so instead of D&D players, you have eberron players, ravinca players, etc. And they do not typically buy each other’s books. So they have DM’s Guild where people can set adventures since a smaller publisher can do setting-specific much more economically.
Also, it really seems like they’re getting away from the 1-15 style adventure path in favor of the anthology-style 15 adventures and some optional connective tissue, so you could run it as a campaign, or pull out one and slot it in to your homebrew.
I'm hoping with the Eberron release, that we'll see entire 1-15 Campaigns set in Eberron.
I really want a decent Eberron campaign
While I’d love to see folks getting what they want, I don’t think this is likely. They have learned well the lesson of the tsr era when there were lots of settings, and each one had its own ecosystem of modules and expansions. It ends up really fragmenting the market, so instead of D&D players, you have eberron players, ravinca players, etc. And they do not typically buy each other’s books. So they have DM’s Guild where people can set adventures since a smaller publisher can do setting-specific much more economically.
Also, it really seems like they’re getting away from the 1-15 style adventure path in favor of the anthology-style 15 adventures and some optional connective tissue, so you could run it as a campaign, or pull out one and slot it in to your homebrew.
I think you are spot on here. Setting specific books are destined to be purchased by niche players of those settings. People not interested in planescape, won't buy planescape books. People who dislike ravenloft are not going to buy ravenloft books. I personally wouldn't touch eberron books with a 10 foot pole. steampunk/magitech is a massive turn off to me. Give me a more generic book that has some stuff that fits eberron thrown in? That I might be likely to buy.
I'm also glad to see them moving away from the 1-15 style campaign as well. I played through several of them, and I just wasn't very impressed. I think they tried to be too many things for too many people, and all of the ones I played through had stuff in them that obviously wasn't "for me" and it was annoying. Smaller anthology modules are much easier for a DM to pick and tune for his table than trying to hack out whole sections of stuff that a particular table does not care for.
Rollback Post to RevisionRollBack
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
I'm hoping with the Eberron release, that we'll see entire 1-15 Campaigns set in Eberron.
I really want a decent Eberron campaign
While I’d love to see folks getting what they want, I don’t think this is likely. They have learned well the lesson of the tsr era when there were lots of settings, and each one had its own ecosystem of modules and expansions. It ends up really fragmenting the market, so instead of D&D players, you have eberron players, ravinca players, etc. And they do not typically buy each other’s books. So they have DM’s Guild where people can set adventures since a smaller publisher can do setting-specific much more economically.
Also, it really seems like they’re getting away from the 1-15 style adventure path in favor of the anthology-style 15 adventures and some optional connective tissue, so you could run it as a campaign, or pull out one and slot it in to your homebrew.
I understand the logic of what you're saying but the problem is if WotC don't support their official settings no one else will. Look on DM's Guild or Kickstarter and the only people writing campaigns are writing them for their own settings because no one wants to do a 300 page book only to lose ownership of it, and a lot of those are selling big numbers so there's obviously a demand for campaigns out there. The number 1 complaint you see about 5e is "oh no, not another Forgetten Realms book" while if you want Eberron or Spelljammer or Greyhawk you're stuck reading 3e or even 2e adventures and trying to adapt them
Too my knowledge, I think there's only the Ebberon books planned for this year.
In the future, I'm hopeful for another Tasha's-eque book that fixes the Ranger's reliance on Hunter's Mark 😂 Failing that, maybe a Xanathar-esque book with more updated Subclasses.
Rollback Post to RevisionRollBack
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
I'm hoping with the Eberron release, that we'll see entire 1-15 Campaigns set in Eberron.
I really want a decent Eberron campaign
While I’d love to see folks getting what they want, I don’t think this is likely. They have learned well the lesson of the tsr era when there were lots of settings, and each one had its own ecosystem of modules and expansions. It ends up really fragmenting the market, so instead of D&D players, you have eberron players, ravinca players, etc. And they do not typically buy each other’s books. So they have DM’s Guild where people can set adventures since a smaller publisher can do setting-specific much more economically.
Also, it really seems like they’re getting away from the 1-15 style adventure path in favor of the anthology-style 15 adventures and some optional connective tissue, so you could run it as a campaign, or pull out one and slot it in to your homebrew.
I understand the logic of what you're saying but the problem is if WotC don't support their official settings no one else will. Look on DM's Guild or Kickstarter and the only people writing campaigns are writing them for their own settings because no one wants to do a 300 page book only to lose ownership of it, and a lot of those are selling big numbers so there's obviously a demand for campaigns out there. The number 1 complaint you see about 5e is "oh no, not another Forgetten Realms book" while if you want Eberron or Spelljammer or Greyhawk you're stuck reading 3e or even 2e adventures and trying to adapt them
I understand your frustration. I’d say the big thing about the FR is in this case its generic-ness can work for it. It’s enough of a basic fantasy world that a homebrew can pretty easily file off the serial numbers and use it; pretty much every world has a phandelver analog. But if you start throwing in magic railroads you lose lots of people. So they can make an FR set campaign, or series of adventures, and they can be placed almost anywhere. Like old-school modules that were setting agnostic because it was kind of assumed everyone would be homebrewing their own world.
Again, I’m not saying I don’t want them to make it. I’m saying I don’t think they will.
I understand your frustration. I’d say the big thing about the FR is in this case its generic-ness can work for it. It’s enough of a basic fantasy world that a homebrew can pretty easily file off the serial numbers and use it; pretty much every world has a phandelver analog. But if you start throwing in magic railroads you lose lots of people. So they can make an FR set campaign, or series of adventures, and they can be placed almost anywhere. Like old-school modules that were setting agnostic because it was kind of assumed everyone would be homebrewing their own world.
Again, I’m not saying I don’t want them to make it. I’m saying I don’t think they will.
100%. WotC has to work on the things that sell the most product. The development teams cost the same regardless of the kind of product they put out. A 200 page FR book costs the same as a 200 page Dark Sun book to create. Now if 7 out of 10 players will buy a forgotten realms book because it's more generic and portable to their own campaign, but only 3 out of the same 10 will pay for the dark sun book, which is going to be more setting specific and harder to poach from...well that's just bad business on WotC's part. They HAVE to write the book that will sell to the largest amount of people. Unfortunately, that's going to be forgotten realms in most cases.
Now, I say this as a FORMER forgotten realms fan...you should be thankful that the eye of sauron does not fall upon your favorite settings. My opinion is that WotC is not very good at writing lore. I wish they'd stop screwing up a land that I once loved due to the lore. But they're retconned and changed things so many times, I just want to roll my eyes. I'd rather just not play in the realms anymore. The books that are set there are generic enough that with a little elbow grease a DM can lift liberally from it, change a few names and paste it right into whatever they are trying to run. If I had my way, they'd be setting stuff in the 4e points of light setting rather than screwing up the realms more, but here we are.
Rollback Post to RevisionRollBack
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Now that we have the two Realms book and with Xmas on the horizon, what new releases can we look forward to? From a marketing perspective, I would think now is the time get people excited.
My hope is that they are working on a new Monster book with the 2024 stat blocks and design features. That is the by far the greatest need.
There’s the new eberron book; the one delayed from the summer.
Then the tea leaves (UA playtest) point toward dark Sun sometime.
However, nothing beyond eberron has been announced.
There has also been a horror-themed subclasses UA, which potentially hints at a Ravenloft supplement, and a couple of UAs with more setting-agnostic subclasses (one arcane-themed plus the latest more martial-themed), which might portend a Xanathar/Tasha-style supplement.
I think the horror-themed subclasses were going into the Stranger Things release that is upcoming.
That's already released and it's just a starter adventure using Basic Rules classes/subclasses
Find my D&D Beyond articles here
I don't think we need a third book-of-statblocks.
Personally, I think another deep dive book like Fizban's or Bigby's. Maybe creatures of the Underdark.
I'm hoping for another high level adventure (one that goes to L20 or even Epic Boon territory).
If you're not willing or able to to discuss in good faith, then don't be surprised if I don't respond, there are better things in life for me to do than humour you. This signature is that response.
I like the idea of an Underdark book. Throw in a couple subterranean themed subclasses, update the Deep Gnome and Duergar maybe throw in a playable Drider (fingers crossed)
I believe in some moment the Underdark book will appear, but before that i think we will have a new Ravenloft book with update scenario, like the Forge of the Artificer is for Eberron, and the Dark Sun scenario books
I had a thought, with Dark Sun heavily hinted as coming to 5E (presumably with reworked lore to minimize the weird racial stuff) could this open the door to a similarly reworked Kara-Tur?
I'm hoping with the Eberron release, that we'll see entire 1-15 Campaigns set in Eberron.
I really want a decent Eberron campaign
While I’d love to see folks getting what they want, I don’t think this is likely. They have learned well the lesson of the tsr era when there were lots of settings, and each one had its own ecosystem of modules and expansions. It ends up really fragmenting the market, so instead of D&D players, you have eberron players, ravinca players, etc. And they do not typically buy each other’s books.
So they have DM’s Guild where people can set adventures since a smaller publisher can do setting-specific much more economically.
Also, it really seems like they’re getting away from the 1-15 style adventure path in favor of the anthology-style 15 adventures and some optional connective tissue, so you could run it as a campaign, or pull out one and slot it in to your homebrew.
I think you are spot on here. Setting specific books are destined to be purchased by niche players of those settings. People not interested in planescape, won't buy planescape books. People who dislike ravenloft are not going to buy ravenloft books. I personally wouldn't touch eberron books with a 10 foot pole. steampunk/magitech is a massive turn off to me. Give me a more generic book that has some stuff that fits eberron thrown in? That I might be likely to buy.
I'm also glad to see them moving away from the 1-15 style campaign as well. I played through several of them, and I just wasn't very impressed. I think they tried to be too many things for too many people, and all of the ones I played through had stuff in them that obviously wasn't "for me" and it was annoying. Smaller anthology modules are much easier for a DM to pick and tune for his table than trying to hack out whole sections of stuff that a particular table does not care for.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
I understand the logic of what you're saying but the problem is if WotC don't support their official settings no one else will. Look on DM's Guild or Kickstarter and the only people writing campaigns are writing them for their own settings because no one wants to do a 300 page book only to lose ownership of it, and a lot of those are selling big numbers so there's obviously a demand for campaigns out there. The number 1 complaint you see about 5e is "oh no, not another Forgetten Realms book" while if you want Eberron or Spelljammer or Greyhawk you're stuck reading 3e or even 2e adventures and trying to adapt them
Next books coming i suppose could be;
Dark Sun: Adventure in Athas
Dark Sun: Heroes of Athas
Or
Dark Sun: adventures in the wasteland
Dark Sun: Monster of the wasteland
Too my knowledge, I think there's only the Ebberon books planned for this year.
In the future, I'm hopeful for another Tasha's-eque book that fixes the Ranger's reliance on Hunter's Mark 😂 Failing that, maybe a Xanathar-esque book with more updated Subclasses.
#Open D&D
Have the Physical Books? Confused as to why you're not allowed to redeem them for free on D&D Beyond? Questions answered here at the Hardcover Books, D&D Beyond and You FAQ
Looking to add mouse-over triggered tooltips to such things like magic items, monsters or combat actions? Then dash over to the How to Add Tooltips thread.
I understand your frustration. I’d say the big thing about the FR is in this case its generic-ness can work for it. It’s enough of a basic fantasy world that a homebrew can pretty easily file off the serial numbers and use it; pretty much every world has a phandelver analog. But if you start throwing in magic railroads you lose lots of people.
So they can make an FR set campaign, or series of adventures, and they can be placed almost anywhere. Like old-school modules that were setting agnostic because it was kind of assumed everyone would be homebrewing their own world.
Again, I’m not saying I don’t want them to make it. I’m saying I don’t think they will.
100%. WotC has to work on the things that sell the most product. The development teams cost the same regardless of the kind of product they put out. A 200 page FR book costs the same as a 200 page Dark Sun book to create. Now if 7 out of 10 players will buy a forgotten realms book because it's more generic and portable to their own campaign, but only 3 out of the same 10 will pay for the dark sun book, which is going to be more setting specific and harder to poach from...well that's just bad business on WotC's part. They HAVE to write the book that will sell to the largest amount of people. Unfortunately, that's going to be forgotten realms in most cases.
Now, I say this as a FORMER forgotten realms fan...you should be thankful that the eye of sauron does not fall upon your favorite settings. My opinion is that WotC is not very good at writing lore. I wish they'd stop screwing up a land that I once loved due to the lore. But they're retconned and changed things so many times, I just want to roll my eyes. I'd rather just not play in the realms anymore. The books that are set there are generic enough that with a little elbow grease a DM can lift liberally from it, change a few names and paste it right into whatever they are trying to run. If I had my way, they'd be setting stuff in the 4e points of light setting rather than screwing up the realms more, but here we are.
Any time an unfathomably powerful entity sweeps in and offers godlike rewards in return for just a few teensy favors, it’s a scam. Unless it’s me. I’d never lie to you, reader dearest.
Tasha
Also Eberron has plenty of "Phandelver Analogs" too.