New to the site and I need help finding a class that would work well with my 3.5 group. Im fairly new to the game so basically anything with magic confuses the crap out of me, just because I havnt really played any magic users but long story short, my first character died. He was a Changeling bard with super high disguise and bluff, he was a lot of fun in the RP department but pretty useless in the combat department. But around level 5 or so he died after being 1 shot by a crit from a Werebear... So I made my current character, who is a raptoran charger but he is just super boring/repetitive and has no personality compared to my first guy.
So my group is level 7: Monk going towards Drunken master. Some Fighter who went towards Abjurant champion. Wizard who has a thing for undead, conjuring centipedes and tossing fireballs. And a dude that can transform into basically anything (does ass loads of damage and is super tanky....) and is basically the party face.
The things that I can really think of that we are lacking is a: Something that heals/shields/buffs, we almost die every encounter. All we have is like 1 wand of cure light wounds to heal 5 people. A "Know it all". Our DM likes to throw creatures/religious stuff/ super random stuff at us that no ones character would know.
I barely know anything about D&D so hopefully this means something to you guys but our campaign is set in Tal'Dorei. Im pretty sure Tal'Dorei is actually 5th edition but we are playing 3.5 rules, we are just using it for a setting and my DM is just making up his own campaign. We are basically allowed to use any 3.5 book. We just arent allowed a whole lot of cheese. Like I tried to get a Half Mino-Half Ogre. DM didnt let that fly. Also no templates.
So now that you have a little back story. Id appreciate any suggestions.
Since DnDBeyond is exclusively 5e, I'm not sure folks here can help you much. Some members no doubt have played 3.5, and may still play some 3.5 in addition to 5e, but a lot of us haven't. None of the tools here will apply to you, either. You might have better luck trying the enworld forum for older D&D versions.
3.5 and 5e are completely different. But I’ve been playing since the first boxer set and I’m not the only person on here who’s played D&D through every edition.
You're in a tough spot. Your party could benefit the most from a cleric or a Druid, but both of those classes are complex to play for a beginner. Both of them will give you healing and battlefield control at the cost of the complexity of learning all of their spell options.
Hey everyone,
New to the site and I need help finding a class that would work well with my 3.5 group. Im fairly new to the game so basically anything with magic confuses the crap out of me, just because I havnt really played any magic users but long story short, my first character died. He was a Changeling bard with super high disguise and bluff, he was a lot of fun in the RP department but pretty useless in the combat department. But around level 5 or so he died after being 1 shot by a crit from a Werebear... So I made my current character, who is a raptoran charger but he is just super boring/repetitive and has no personality compared to my first guy.
So my group is level 7:
Monk going towards Drunken master.
Some Fighter who went towards Abjurant champion.
Wizard who has a thing for undead, conjuring centipedes and tossing fireballs.
And a dude that can transform into basically anything (does ass loads of damage and is super tanky....) and is basically the party face.
The things that I can really think of that we are lacking is a:
Something that heals/shields/buffs, we almost die every encounter. All we have is like 1 wand of cure light wounds to heal 5 people.
A "Know it all". Our DM likes to throw creatures/religious stuff/ super random stuff at us that no ones character would know.
I barely know anything about D&D so hopefully this means something to you guys but our campaign is set in Tal'Dorei. Im pretty sure Tal'Dorei is actually 5th edition but we are playing 3.5 rules, we are just using it for a setting and my DM is just making up his own campaign. We are basically allowed to use any 3.5 book. We just arent allowed a whole lot of cheese. Like I tried to get a Half Mino-Half Ogre. DM didnt let that fly. Also no templates.
So now that you have a little back story. Id appreciate any suggestions.
Since DnDBeyond is exclusively 5e, I'm not sure folks here can help you much. Some members no doubt have played 3.5, and may still play some 3.5 in addition to 5e, but a lot of us haven't. None of the tools here will apply to you, either. You might have better luck trying the enworld forum for older D&D versions.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
Check your entitlements here. | Support Ticket LInk
3.5 and 5e are completely different. But I’ve been playing since the first boxer set and I’m not the only person on here who’s played D&D through every edition.
You're in a tough spot. Your party could benefit the most from a cleric or a Druid, but both of those classes are complex to play for a beginner. Both of them will give you healing and battlefield control at the cost of the complexity of learning all of their spell options.
Professional computer geek