Diamonds are generally considered worthless by economists. There is an insane amount of them. They only cost so much because of a monopoly.
So this begs the question as to how many diamonds would it take to actually satisfy the 25,000 gold price for a true Ressurection spell. (Does the spell magically account for inflation?)
Also would it be possible for a wizard using only players handbook spells to create diamonds (baring a wish)
I'll preface this by saying I know how worthless they are in the real world.
Diamonds aren't worthless in a fantasy setting. They aren't created by science. There isn't science to tell people that they're made of a common material, there aren't industrial uses for them, and there isn't industrial mining operations to maximize how many of them are pulled out of the ground. The skill and tools to craft them into jewelry are rarer. Outside of organized play, the DM can make them as rare as necessary, can introduce arcane magical uses for them. The volume of diamonds that equals a given value of gold can vary from campaign to campaign. If the setting places value on gold because it's gold, and not just because it's round and stamped with a monarch's face, then they may put similar value on diamonds for the same reason.
Honestly, I'm sorry to say this but the answer comes down to "because magic."
As far as creating spell components using magic: That's up to the DM. My position if I were DM would be objects created by magic can't be used to fuel magic as material components, because things work as material components for metaphysical reasons, not just mechanical reasons. Again, because it's magic.
I agree with what Werlynn has said, other than the bit concerning magically created materials being used as spell components, and that is only for two reasons.
First, I have been playing since the era of spell components being an optional rule that I rarely even used. There was nothing "broken" by not making some spells have a cost beyond that of other spells of the same level, and there was even a spell somewhere in the books back then that allowed a spellcaster to conjure a material component (though I think I remember it having some cost limitations since it was a 1st-level spell and some material components of higher level spells would have provided the character hundreds of gold pieces if sold).
Second, it seems like the way a character would create these spell components is by casting creation. Spending a 5th-level spell slot and 1 minute casting just to have a 10-minute window in which you can cast some other spell doesn't sound like something I'd need to step in and disallow as a DM for it not to happen too often - the player seeing that cost is fairly likely to decide it isn't worth it.
I agree with what Werlynn has said, other than the bit concerning magically created materials being used as spell components, and that is only for two reasons.
First, I have been playing since the era of spell components being an optional rule that I rarely even used. There was nothing "broken" by not making some spells have a cost beyond that of other spells of the same level, and there was even a spell somewhere in the books back then that allowed a spellcaster to conjure a material component (though I think I remember it having some cost limitations since it was a 1st-level spell and some material components of higher level spells would have provided the character hundreds of gold pieces if sold).
Second, it seems like the way a character would create these spell components is by casting creation. Spending a 5th-level spell slot and 1 minute casting just to have a 10-minute window in which you can cast some other spell doesn't sound like something I'd need to step in and disallow as a DM for it not to happen too often - the player seeing that cost is fairly likely to decide it isn't worth it.
Especially since the spells we're all thinking of that use diamonds (Resurrection and True Resurrection) have an hour cast time, so the component wouldn't even last for that long.
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
I agree with what Werlynn has said, other than the bit concerning magically created materials being used as spell components, and that is only for two reasons.
First, I have been playing since the era of spell components being an optional rule that I rarely even used. There was nothing "broken" by not making some spells have a cost beyond that of other spells of the same level, and there was even a spell somewhere in the books back then that allowed a spellcaster to conjure a material component (though I think I remember it having some cost limitations since it was a 1st-level spell and some material components of higher level spells would have provided the character hundreds of gold pieces if sold).
Second, it seems like the way a character would create these spell components is by casting creation. Spending a 5th-level spell slot and 1 minute casting just to have a 10-minute window in which you can cast some other spell doesn't sound like something I'd need to step in and disallow as a DM for it not to happen too often - the player seeing that cost is fairly likely to decide it isn't worth it.
Especially since the spells we're all thinking of that use diamonds (Resurrection and True Resurrection) have an hour cast time, so the component wouldn't even last for that long.
I agree with what Werlynn has said, other than the bit concerning magically created materials being used as spell components, and that is only for two reasons.
First, I have been playing since the era of spell components being an optional rule that I rarely even used. There was nothing "broken" by not making some spells have a cost beyond that of other spells of the same level, and there was even a spell somewhere in the books back then that allowed a spellcaster to conjure a material component (though I think I remember it having some cost limitations since it was a 1st-level spell and some material components of higher level spells would have provided the character hundreds of gold pieces if sold).
Second, it seems like the way a character would create these spell components is by casting creation. Spending a 5th-level spell slot and 1 minute casting just to have a 10-minute window in which you can cast some other spell doesn't sound like something I'd need to step in and disallow as a DM for it not to happen too often - the player seeing that cost is fairly likely to decide it isn't worth it.
Especially since the spells we're all thinking of that use diamonds (Resurrection and True Resurrection) have an hour cast time, so the component wouldn't even last for that long.
Yes, there ARE other spells that require diamonds (my later example of Stoneskin is one), but if you are using a 5th level spell slot to cast Creation to create a diamond for a 3rd level spell, you're probably in bad shape. I mean, you could also do that for Chromatic Orb, but again 5th level spell slot to be able to cast a 1st level spell seems silly.
Also, that would be some precognitive hocus pocus there, considering you have to cast Revivify within 1 minute of the person dying and creation takes 10 minutes to cast.
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
I agree with what Werlynn has said, other than the bit concerning magically created materials being used as spell components, and that is only for two reasons.
First, I have been playing since the era of spell components being an optional rule that I rarely even used. There was nothing "broken" by not making some spells have a cost beyond that of other spells of the same level, and there was even a spell somewhere in the books back then that allowed a spellcaster to conjure a material component (though I think I remember it having some cost limitations since it was a 1st-level spell and some material components of higher level spells would have provided the character hundreds of gold pieces if sold).
Second, it seems like the way a character would create these spell components is by casting creation. Spending a 5th-level spell slot and 1 minute casting just to have a 10-minute window in which you can cast some other spell doesn't sound like something I'd need to step in and disallow as a DM for it not to happen too often - the player seeing that cost is fairly likely to decide it isn't worth it.
Especially since the spells we're all thinking of that use diamonds (Resurrection and True Resurrection) have an hour cast time, so the component wouldn't even last for that long.
Yes, there ARE other spells that require diamonds (my later example of Stoneskin is one), but if you are using a 5th level spell slot to cast Creation to create a diamond for a 3rd level spell, you're probably in bad shape. I mean, you could also do that for Chromatic Orb, but again 5th level spell slot to be able to cast a 1st level spell seems silly.
Also, that would be some precognitive hocus pocus there, considering you have to cast Revivify within 1 minute of the person dying and creation takes 10 minutes to cast.
I just noticed something. Creation has the following disclaimer:
Using any material created by this spell as another spell's material component causes that spell to fail.
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"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
So, the plan is, use Creation to make a bunch of gold, then use that gold to buy real diamonds. By the time the hour is up, you should PROBABLY be far away from that area though... That's gonna be one pissed off merchant.
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
One diamond would be sufficient. A wish spell can produce a single 25,000 gpv diamond, at the DMs discretion,m your wording of the wish, etc Its up to the Dm to worry about inflation.
You might not be able to 'create' diamonds using spells other than wish,, but you can use spells to find and mine diamonds...
Rollback Post to RevisionRollBack
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Diamonds are generally considered worthless by economists. There is an insane amount of them. They only cost so much because of a monopoly.
So this begs the question as to how many diamonds would it take to actually satisfy the 25,000 gold price for a true Ressurection spell. (Does the spell magically account for inflation?)
Also would it be possible for a wizard using only players handbook spells to create diamonds (baring a wish)
I'll preface this by saying I know how worthless they are in the real world.
Diamonds aren't worthless in a fantasy setting. They aren't created by science. There isn't science to tell people that they're made of a common material, there aren't industrial uses for them, and there isn't industrial mining operations to maximize how many of them are pulled out of the ground. The skill and tools to craft them into jewelry are rarer. Outside of organized play, the DM can make them as rare as necessary, can introduce arcane magical uses for them. The volume of diamonds that equals a given value of gold can vary from campaign to campaign. If the setting places value on gold because it's gold, and not just because it's round and stamped with a monarch's face, then they may put similar value on diamonds for the same reason.
Honestly, I'm sorry to say this but the answer comes down to "because magic."
As far as creating spell components using magic: That's up to the DM. My position if I were DM would be objects created by magic can't be used to fuel magic as material components, because things work as material components for metaphysical reasons, not just mechanical reasons. Again, because it's magic.
I agree with what Werlynn has said, other than the bit concerning magically created materials being used as spell components, and that is only for two reasons.
First, I have been playing since the era of spell components being an optional rule that I rarely even used. There was nothing "broken" by not making some spells have a cost beyond that of other spells of the same level, and there was even a spell somewhere in the books back then that allowed a spellcaster to conjure a material component (though I think I remember it having some cost limitations since it was a 1st-level spell and some material components of higher level spells would have provided the character hundreds of gold pieces if sold).
Second, it seems like the way a character would create these spell components is by casting creation. Spending a 5th-level spell slot and 1 minute casting just to have a 10-minute window in which you can cast some other spell doesn't sound like something I'd need to step in and disallow as a DM for it not to happen too often - the player seeing that cost is fairly likely to decide it isn't worth it.
Click Here to Download my Lancer Class w/ Dragoon and Legionnaire Archetypes via DM's Guild - Pay What You Want
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“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
Also, holy hell Stoneskin! 100g worth of diamond dust each time you want to cast it?
Click Here to Download my Lancer Class w/ Dragoon and Legionnaire Archetypes via DM's Guild - Pay What You Want
Click Here to Download the Mind Flayer: Thoon Hulk converted from 4e via DM's Guild
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Also, that would be some precognitive hocus pocus there, considering you have to cast Revivify within 1 minute of the person dying and creation takes 10 minutes to cast.
Click Here to Download my Lancer Class w/ Dragoon and Legionnaire Archetypes via DM's Guild - Pay What You Want
Click Here to Download the Mind Flayer: Thoon Hulk converted from 4e via DM's Guild
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Ah, so yeah, that rules out all the stuff we were just talking about then.
Click Here to Download my Lancer Class w/ Dragoon and Legionnaire Archetypes via DM's Guild - Pay What You Want
Click Here to Download the Mind Flayer: Thoon Hulk converted from 4e via DM's Guild
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
So, the plan is, use Creation to make a bunch of gold, then use that gold to buy real diamonds. By the time the hour is up, you should PROBABLY be far away from that area though... That's gonna be one pissed off merchant.
Click Here to Download my Lancer Class w/ Dragoon and Legionnaire Archetypes via DM's Guild - Pay What You Want
Click Here to Download the Mind Flayer: Thoon Hulk converted from 4e via DM's Guild
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
Might as well Charm him too since you are going all out with the 'In one hour, bad things happen'.
Honestly that sounds like a good plot hook.
Diamond prices have been crazy since that Dwarven consortium - De Beirds - cornered the gem market.
One diamond would be sufficient. A wish spell can produce a single 25,000 gpv diamond, at the DMs discretion,m your wording of the wish, etc Its up to the Dm to worry about inflation.
You might not be able to 'create' diamonds using spells other than wish,, but you can use spells to find and mine diamonds...