Spending money on this tool will make it more efficient.
If you want to pay as little as possible, there are several ways. A lot of apps have a list of the spells for instance. You can even find apps that will make a fine enough character sheet for free.
But if you want to use dndbeyond, using only the content that is available for free will severely limit your options.
"If I spend money on this. Its going to make the game more fun."
Fun doesn't work like that. Micro-transactions do though.
Imaginations going directly to what one should buy seems a bit wrong to me. There's so much more to it then that. It worries me.
Yeah, it feels that way when you are looking down a list of words and check boxes. I get that. If D&D Beyond was my only option for purchasing, it would frustrate me, too. I also understand wanting to spend as little money as possible. That said, D&D is a business for somebody and it's a business that employs a lot of people, many of whom have children to feed and clothe at home.
If you feel like this is an RPG you want to play long term, I would agree with other posters: buy the Player's Handbook. To me, a physical copy is best because you can put in bookmarks and stick notes and use it to carry your character sheet around in. Wait for a sale and buy it on-line. It will FEEL far less restricting once you have a physical item you can flip through with your hands that nobody can ever lock you out of and that isn't dependent on accessing a cloud logistics system that you don't control.
"If I spend money on this. Its going to make the game more fun."
Fun doesn't work like that. Micro-transactions do though.
Imaginations going directly to what one should buy seems a bit wrong to me. There's so much more to it then that. It worries me.
I understand where you're coming from but micro transactions is still spending money. Save your money.
We're not sales people trying to con you into buying something you're not going to need. Talk to your GM, have him help you create your initial character. That's FREE. If he doesn't want to help, get another GM. EVERY good GM will want to help make your first character.
Then save your money. From what you had said before, you were looking into 2 subraces, 2 feats, a subclass, and spells. That's about $10. The PHB with discount is about $24 so you don't have to save much more.
The PHB doesn't just have all major races, all classes, most types of normal equipment, 25+ subclasses, 60+ feats, 50+ spells, it also has RULES for PLAY. The rules for how to use skills, how to interact with NPCs, how magic works, how to fight, ...
I agree with Song_of_Blues. Hardcopy might be more rewarding. In the end, make your own choice, get help from your GM.
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"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
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Spending money on this tool will make it more efficient.
If you want to pay as little as possible, there are several ways. A lot of apps have a list of the spells for instance. You can even find apps that will make a fine enough character sheet for free.
But if you want to use dndbeyond, using only the content that is available for free will severely limit your options.
Click to learn to put cool-looking tooltips in your messages!
Yeah, it feels that way when you are looking down a list of words and check boxes. I get that. If D&D Beyond was my only option for purchasing, it would frustrate me, too. I also understand wanting to spend as little money as possible. That said, D&D is a business for somebody and it's a business that employs a lot of people, many of whom have children to feed and clothe at home.
If you feel like this is an RPG you want to play long term, I would agree with other posters: buy the Player's Handbook. To me, a physical copy is best because you can put in bookmarks and stick notes and use it to carry your character sheet around in. Wait for a sale and buy it on-line. It will FEEL far less restricting once you have a physical item you can flip through with your hands that nobody can ever lock you out of and that isn't dependent on accessing a cloud logistics system that you don't control.
I understand where you're coming from but micro transactions is still spending money. Save your money.
We're not sales people trying to con you into buying something you're not going to need. Talk to your GM, have him help you create your initial character. That's FREE. If he doesn't want to help, get another GM. EVERY good GM will want to help make your first character.
Then save your money. From what you had said before, you were looking into 2 subraces, 2 feats, a subclass, and spells. That's about $10. The PHB with discount is about $24 so you don't have to save much more.
The PHB doesn't just have all major races, all classes, most types of normal equipment, 25+ subclasses, 60+ feats, 50+ spells, it also has RULES for PLAY. The rules for how to use skills, how to interact with NPCs, how magic works, how to fight, ...
I agree with Song_of_Blues. Hardcopy might be more rewarding. In the end, make your own choice, get help from your GM.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale