I really love fantasy gunslingers but I can't use one in Adventurer's League...and to be honest, I don't really like the Matt Mercer Gunslinger that much, and I was hoping Wizards would put their spin on it, I'd love to see a dual pistol wielding fantasy character that would be sanctioned for D&D AL! Any chance of that?
WotC called theirs the artificer, but it is not AL legal (unless that is changed, I don't really know AL).
Who can say what the future will bring, they might make a firearms specialist, but I don't see any reason for them to unless they make a setting book that features higher technology (maybe spelljammer).
You could do a battlemaster fighter with a hand crossbow, just in your mind see it as a gun. Unfortunately that's about as close as you can get currently. I hope they do something with a gunslinger class and improve the firearm variant rules.
I feel like they'd need a setting that fits it a little better. I know rudimentary guns are a thing in FR, but I don't think you're gonna get a gunslinger out of nowhere independent of a new setting.
I feel that unless a setting comes out where guns are woven into the narrative then we won't get a class or subclass that specializes in it. I wouldn't mind a wild west fantasy setting.
For Roleplay purposes, you're allowed to reskin anything you want in AL, although statistically it must still match the accepted AL legal rules. So you basically just have to tell the table, "My character uses a gun, but statistically it's a hand crossbow". You could even play a spellcaster carrying a wand as your focus and just say that the wand is in the form of a gun. I agree it would be nice to have a legal gunslinger class, but for now at least all you need to do is look at the classes available and decide which one has the feel you want to go for.
The other to keep in mind is that anything approaching official firearm rules (they actually came up during the testing phase of the artificer) immediately draws heavy fire from the "KEEP THAT SHIT OUTTA MY HIGH FANTASY GAMES DX" crowd. Even basic blackpowder arms tend to ignite a sizeable enough chunk of the playerbase into violent protest that I doubt Wizards will ever make blackpowder weapons anything but optional side rules. Especially after CRC1 and Percival being seen as so fundamentally broken (spoilers: he wasn't, and was in fact significantly less powerful than a Crossbow Expert build with his same stats would've been).
I think WOTC should do what they did with psionics, give everybody a little bit gunslinger ( a subclass etc. ) But idk
They did it is called the Gunner feat:
Gunner You have a quick hand and keen eye when employing firearms, granting you the following benefits:
Increase your Dexterity score by 1, to a maximum of 20. You gain proficiency with firearms (see “Firearms” in the Dungeon Master’s Guide). You ignore the loading property of firearms. Being within 5 feet of a hostile creature doesn’t impose disadvantage on your ranged attack rolls.
I really love fantasy gunslingers but I can't use one in Adventurer's League...and to be honest, I don't really like the Matt Mercer Gunslinger that much, and I was hoping Wizards would put their spin on it, I'd love to see a dual pistol wielding fantasy character that would be sanctioned for D&D AL! Any chance of that?
WotC called theirs the artificer, but it is not AL legal (unless that is changed, I don't really know AL).
Who can say what the future will bring, they might make a firearms specialist, but I don't see any reason for them to unless they make a setting book that features higher technology (maybe spelljammer).
Artificer is AL legal if you use the Eberon book as your +1 book.
No it's not, some stuff isn't covered under the +1 rule
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I'm sure there is (or will be) an AL campaign that is set in eberron and it will be legal for that.
Yeah, there's going to be an explicit Eberron season, which will run parallel to the normal seasons
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But Artificer doesn't make a good gunslinger IMO, I really want a straight blackpowder gunslinger class one day hopefully!
You could do a battlemaster fighter with a hand crossbow, just in your mind see it as a gun. Unfortunately that's about as close as you can get currently. I hope they do something with a gunslinger class and improve the firearm variant rules.
I feel like they'd need a setting that fits it a little better. I know rudimentary guns are a thing in FR, but I don't think you're gonna get a gunslinger out of nowhere independent of a new setting.
I feel that unless a setting comes out where guns are woven into the narrative then we won't get a class or subclass that specializes in it. I wouldn't mind a wild west fantasy setting.
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For Roleplay purposes, you're allowed to reskin anything you want in AL, although statistically it must still match the accepted AL legal rules. So you basically just have to tell the table, "My character uses a gun, but statistically it's a hand crossbow". You could even play a spellcaster carrying a wand as your focus and just say that the wand is in the form of a gun. I agree it would be nice to have a legal gunslinger class, but for now at least all you need to do is look at the classes available and decide which one has the feel you want to go for.
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The other to keep in mind is that anything approaching official firearm rules (they actually came up during the testing phase of the artificer) immediately draws heavy fire from the "KEEP THAT SHIT OUTTA MY HIGH FANTASY GAMES DX" crowd. Even basic blackpowder arms tend to ignite a sizeable enough chunk of the playerbase into violent protest that I doubt Wizards will ever make blackpowder weapons anything but optional side rules. Especially after CRC1 and Percival being seen as so fundamentally broken (spoilers: he wasn't, and was in fact significantly less powerful than a Crossbow Expert build with his same stats would've been).
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I think WOTC should do what they did with psionics, give everybody a little bit gunslinger ( a subclass etc. ) But idk
Mystic v3 should be official, nuff said.
They did it is called the Gunner feat: